Player Matchup

Olorun
Olorun
JuanCena1451
Olorun
Level 43
God Stats
7W - 8L
1,500 SR
Queue Stats
82W - 92L
1,474 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Schadenfruade
Cu Chulainn
Level 129
God Stats
0W - 1L
1,825 SR
Queue Stats
9W - 7L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
YungChalupa
Sylvanus
Level 47
God Stats
11W - 6L
1,681 SR
Queue Stats
129W - 124L
1,625 Elo+
Party 1
Pele
Pele
pleberry
Pele
Level 64
God Stats
22W - 17L
1,641 SR
Queue Stats
180W - 139L
1,642 Elo+
Party 1
Discordia
Discordia
xFeelin
Discordia
Level 46
God Stats
5W - 5L
1,651 SR
Queue Stats
463W - 471L
1,575 Elo+
Solo
Team Averages
Level 66
1,660 SR
1,582 Elo+

VS

Team Averages
Level 114
1,565 SR
1,606 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
BailsSmite
Raijin
Level 5
God Stats
2W - 0L
1,686 SR
Queue Stats
29W - 8L
1,682 Elo+
Party 3
Anhur
Anhur
Chinuwu
Anhur
Level 157
God Stats
3W - 5L
1,486 SR
Queue Stats
132W - 123L
1,602 Elo+
Party 3
Khepri
Khepri
ItsModin
Khepri
Level 158
God Stats
11W - 6L
1,714 SR
Queue Stats
86W - 82L
1,606 Elo+
Party 3
Charybdis
Charybdis
SooniBoi
Charybdis
Level 88
God Stats
2W - 5L
1,437 SR
Queue Stats
108W - 100L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 5 / 0
4,948
450
2,712
7,242
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Schadenfruade
Cu Chulainn
10
1 / 3 / 0
6,022
547
4,595
7,560
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
YungChalupa
Sylvanus
7
0 / 5 / 0
4,696
427
2,684
10,388
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
1 / 4 / 0
5,581
507
3,046
7,834
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
xFeelin
Discordia
8
2 / 5 / 0
5,374
489
2,904
5,656
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 1 / 2
6,828
621
5,021
6,795
4,359
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
BailsSmite
Raijin
13
10 / 1 / 3
7,994
727
8,872
5,081
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Chinuwu
Anhur
10
1 / 1 / 7
6,196
563
2,937
6,480
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
ItsModin
Khepri
10
2 / 0 / 10
6,336
576
3,794
4,509
3,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
SooniBoi
Charybdis
11
5 / 2 / 1
6,599
600
6,559
5,859
1,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
5
Kills
22
22
Deaths
5
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
2
5
W
Raijin
BailsSmite
Raijin
10
1
3
11.5
W
Anhur
Chinuwu
Anhur
1
1
7
4.5
W
Khepri
ItsModin
Khepri
2
0
10
7
L
Olorun
1
5
0
0.2
L
Cu Chulainn
Schadenfruade
Cu Chulainn
1
3
0
0.33
W
Charybdis
SooniBoi
Charybdis
5
2
1
2.75
L
Sylvanus
YungChalupa
Sylvanus
0
5
0
0
L
Pele
1
4
0
0.25
L
Discordia
xFeelin
Discordia
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
27,183
38,680
Taken
28,724
16,861
Mitigated
13,278
10,461
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,021
1,284
0
2,507
6,795
4,359
0
792
6,003
0
34,717
W
Raijin
BailsSmite
Raijin
8,872
890
0
1,257
5,081
1,680
0
2,163
2,918
45,906
0
W
Anhur
Chinuwu
Anhur
2,937
988
0
2,177
6,480
1,755
1,449
1,181
5,299
0
28,968
W
Khepri
ItsModin
Khepri
3,794
881
0
1,339
4,509
3,791
0
2,809
1,700
14,745
0
L
Olorun
2,712
1,424
352
2,249
7,242
1,828
0
2,378
4,838
16,352
0
L
Cu Chulainn
Schadenfruade
Cu Chulainn
4,595
997
0
1,959
7,560
5,622
44
265
7,283
7,055
28,581
W
Charybdis
SooniBoi
Charybdis
6,559
4,877
0
1,707
5,859
1,693
1,338
2,368
3,424
0
40,685
L
Sylvanus
YungChalupa
Sylvanus
2,684
950
327
1,895
10,388
4,894
0
4,561
5,711
12,011
0
L
Pele
3,046
687
0
2,606
7,834
2,831
0
1,667
6,035
0
38,552
L
Discordia
xFeelin
Discordia
2,904
215
0
1,073
5,656
1,686
0
3,331
2,147
22,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
33,953
245
Minions Killed
332
0
Camps Cleared
0
964,439
Distance Traveled
999,968
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,828
621
83
8
0
229,535
1
W
Raijin
7,994
727
98
9
0
214,199
1
W
Anhur
6,196
563
57
5
0
187,783
2
W
Khepri
6,336
576
15
1
0
206,797
3
L
Olorun
4,948
450
29
3
0
181,207
3
L
Cu Chulainn
6,022
547
75
7
0
211,579
2
W
Charybdis
6,599
600
79
7
0
161,654
1
L
Sylvanus
4,696
427
15
1
0
148,968
5
L
Pele
5,581
507
74
7
0
227,175
3
L
Discordia
5,374
489
52
5
0
195,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role