Player Matchup

Jormungandr
Jormungandr
BleuetGrenade
Jormungandr
Level 108
God Stats
10W - 3L
1,683 SR
Queue Stats
85W - 33L
1,905 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lmagineWagons
Cu Chulainn
Level 149
God Stats
2W - 2L
1,675 SR
Queue Stats
81W - 44L
1,699 Elo+
Party 1
Scylla
Scylla
testiboulator
Scylla
Level 142
God Stats
2W - 0L
1,789 SR
Queue Stats
33W - 9L
1,851 Elo+
Party 1
Team Averages
Level 133
1,716 SR
1,819 Elo+

VS

Team Averages
Level 105
1,567 SR
1,852 Elo+
Sylvanus
Sylvanus
Brokenlunchbox
Sylvanus
Level 56
God Stats
7W - 4L
1,751 SR
Queue Stats
415W - 102L
1,817 Elo+
Party 2
Tyr
Tyr
FRSoccerPro
Tyr
Level 134
God Stats
0W - 1L
1,300 SR
Queue Stats
34W - 16L
1,784 Elo+
Party 2
Vulcan
Vulcan
TheKingJC
Vulcan
Level 124
God Stats
0W - 1L
1,650 SR
Queue Stats
405W - 95L
1,956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BleuetGrenade
Jormungandr
17
5 / 0 / 8
12,272
646
19,453
16,712
18,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
lmagineWagons
Cu Chulainn
16
4 / 2 / 9
12,096
637
20,552
22,725
18,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 1 / 8
12,062
635
21,410
11,382
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 6 / 2
10,792
568
7,657
30,946
35,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 1
10,273
541
6,855
23,521
26,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
TheKingJC
Vulcan
15
2 / 3 / 1
11,260
593
26,554
15,602
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BleuetGrenade
Jormungandr
5
0
8
9
L
Sylvanus
0
6
2
0.17
L
1
4
1
0.38
L
Vulcan
TheKingJC
Vulcan
2
3
1
0.83
W
Cu Chulainn
lmagineWagons
Cu Chulainn
4
2
9
4.25
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,415
Damage
41,066
50,819
Taken
70,069
41,561
Mitigated
68,742
9,415
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BleuetGrenade
Jormungandr
19,453
4,067
0
2,834
16,712
18,902
407
12,449
3,904
45,644
0
L
Sylvanus
7,657
818
4,830
11,684
30,946
35,557
0
20,156
8,695
16,640
0
L
6,855
477
0
4,341
23,521
26,075
0
11,871
10,326
0
31,887
L
Vulcan
TheKingJC
Vulcan
26,554
4,840
26
2,930
15,602
7,110
0
7,421
7,228
81,925
0
W
Cu Chulainn
lmagineWagons
Cu Chulainn
20,552
3,502
0
6,117
22,725
18,799
648
13,141
9,067
8,632
56,416
W
21,410
1,963
0
464
11,382
3,860
1,069
8,949
2,253
55,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
32,325
266
Minions Killed
204
10
Camps Cleared
8
1,191,433
Distance Traveled
1,107,205
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,272
646
84
4
1
372,213
3
L
Sylvanus
10,792
568
17
1
0
310,607
6
L
Tyr
10,273
541
49
3
6
382,075
9
L
Vulcan
11,260
593
138
7
2
414,523
5
W
Cu Chulainn
12,096
637
86
5
3
415,121
5
W
Scylla
12,062
635
96
5
6
404,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role