Player Matchup

Charybdis
Charybdis
Basicalee
Charybdis
Level 11
God Stats
5W - 3L
1,761 SR
Queue Stats
75W - 72L
1,663 Elo+
Solo
Guan Yu
Guan Yu
DeakoTheKilla
Guan Yu
Level 5
God Stats
2W - 1L
1,826 SR
Queue Stats
2W - 4L
1,554 Elo+
Solo
Serqet
Serqet
MikeMikeMikeMike
Serqet
Level 24
God Stats
1W - 2L
1,604 SR
Queue Stats
44W - 31L
1,617 Elo+
Party 1
Ra
Ra
StomperKunn
Ra
Level 24
God Stats
4W - 3L
1,637 SR
Queue Stats
58W - 41L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
carhart742
Sylvanus
Level 17
God Stats
7W - 9L
1,542 SR
Queue Stats
33W - 41L
1,605 Elo+
Solo
Team Averages
Level 16
1,674 SR
1,612 Elo+

VS

Team Averages
Level 32
1,564 SR
1,627 Elo+
Neith
Neith
Lilpatata
Neith
Level 76
God Stats
32W - 46L
1,497 SR
Queue Stats
389W - 432L
1,476 Elo+
Party 2
Ymir
Ymir
Lilpatata2
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 24L
1,775 Elo+
Party 2
Arachne
Arachne
McCheetoSmurf
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 36L
1,686 Elo+
Solo
Freya
Freya
TheMidgetBandit
Freya
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
167W - 159L
1,500 Elo+
Solo
Ullr
Ullr
YesQuiteIndeed
Ullr
Level 23
God Stats
12W - 5L
1,821 SR
Queue Stats
53W - 38L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Basicalee
Charybdis
8
2 / 3 / 2
5,127
466
4,602
5,035
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
5
0 / 7 / 0
4,038
367
323
5,562
2,772
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
4,536
412
1,791
6,059
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 0
5,538
503
1,872
4,699
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
carhart742
Sylvanus
9
3 / 2 / 0
5,710
519
2,283
5,871
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lilpatata
Neith
9
2 / 0 / 3
5,910
537
2,859
4,531
1,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 3
5,773
525
2,440
8,398
3,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
12
9 / 0 / 2
7,480
680
4,154
7,130
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 1
6,645
604
3,999
4,659
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 6
7,117
647
4,316
4,489
1,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
19
19
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Basicalee
Charybdis
2
3
2
1
L
Guan Yu
0
7
0
0
W
Neith
Lilpatata
Neith
2
0
3
3.5
W
2
4
3
0.88
W
Arachne
9
0
2
10
L
0
4
0
0
L
1
3
0
0.33
W
4
1
1
4.5
W
2
1
6
5
L
Sylvanus
carhart742
Sylvanus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,871
Damage
17,768
27,226
Taken
29,207
10,429
Mitigated
10,755
4,746
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Basicalee
Charybdis
4,602
2,462
0
1,006
5,035
1,338
0
1,237
3,798
0
21,646
L
Guan Yu
323
218
0
264
5,562
2,772
0
797
4,765
0
7,205
W
Neith
Lilpatata
Neith
2,859
1,700
0
1,788
4,531
1,063
1,170
722
3,809
0
27,518
W
2,440
524
105
720
8,398
3,872
0
585
7,813
17,136
0
W
Arachne
4,154
2,719
0
4,797
7,130
2,790
12
1,056
5,894
0
41,856
L
1,791
570
0
900
6,059
1,713
0
1,911
4,148
0
17,685
L
1,872
435
28
1,205
4,699
1,403
0
1,499
3,200
27,108
0
W
3,999
1,767
0
2,157
4,659
1,400
566
1,268
3,391
29,407
0
W
4,316
2,131
0
450
4,489
1,630
193
235
4,254
0
52,465
L
Sylvanus
carhart742
Sylvanus
2,283
779
89
1,254
5,871
3,203
0
995
4,876
15,375
6,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
32,925
205
Minions Killed
338
0
Camps Cleared
0
814,955
Distance Traveled
1,052,255
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,127
466
26
2
0
139,186
0
L
Guan Yu
4,038
367
13
1
0
143,517
1
W
Neith
5,910
537
60
5
0
214,631
4
W
Ymir
5,773
525
31
3
0
211,206
0
W
Arachne
7,480
680
82
7
0
242,912
2
L
Serqet
4,536
412
38
3
0
204,883
1
L
Ra
5,538
503
73
7
0
155,294
1
W
Freya
6,645
604
64
6
0
183,360
1
W
Ullr
7,117
647
101
9
0
200,146
3
L
Sylvanus
5,710
519
55
5
0
172,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role