Player Matchup

Danzaburou
Danzaburou
Dadi Django
Danzaburou
Level 18
God Stats
28W - 29L
1,344 SR
Queue Stats
35W - 41L
1,230 Elo+
Solo
Ymir
Ymir
INK-joelk
Ymir
Level 29
God Stats
28W - 57L
1,400 SR
Queue Stats
209W - 330L
1,209 Elo+
Solo
Mercury
Mercury
RLBumSmurf
Mercury
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
YOMVIC
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
plusUltra_Manu
Kukulkan
Level 4
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 4L
1,110 Elo+
Solo
Team Averages
Level 11
1,495 SR
1,310 Elo+

VS

Team Averages
Level 16
1,468 SR
1,283 Elo+
Sylvanus
Sylvanus
KOLEpvm
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ReidsAll4One
Cthulhu
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 27L
1,140 Elo+
Solo
Artemis
Artemis
WheezieFJimmie
Artemis
Level 26
God Stats
11W - 9L
1,223 SR
Queue Stats
279W - 343L
1,351 Elo+
Solo
Pele
Pele
eu_seila_c-
Pele
Level 15
God Stats
5W - 6L
1,675 SR
Queue Stats
20W - 32L
1,189 Elo+
Solo
Eset
Eset
thedestoyer26
Eset
Level 23
God Stats
13W - 13L
1,439 SR
Queue Stats
118W - 176L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dadi Django
Danzaburou
15
1 / 8 / 2
9,734
374
9,895
20,367
6,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
18
4 / 8 / 0
11,050
425
13,200
29,134
12,726
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
RLBumSmurf
Mercury
16
12 / 2 / 0
12,007
462
9,673
12,119
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
YOMVIC
Bellona
19
6 / 5 / 7
11,909
458
14,547
21,226
18,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
3
0 / 1 / 0
6,810
262
0
550
175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KOLEpvm
Sylvanus
14
0 / 5 / 7
9,763
376
1,900
14,343
18,518
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
ReidsAll4One
Cthulhu
18
6 / 6 / 4
12,095
465
13,456
22,763
30,760
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 2 / 5
13,841
532
13,346
12,840
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 8 / 4
10,858
418
6,586
17,916
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 3 / 8
12,134
467
22,075
15,302
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
23
Kills
22
24
Deaths
24
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dadi Django
Danzaburou
1
8
2
0.25
L
Ymir
4
8
0
0.5
W
Sylvanus
KOLEpvm
Sylvanus
0
5
7
0.7
L
Mercury
RLBumSmurf
Mercury
12
2
0
6
W
Cthulhu
ReidsAll4One
Cthulhu
6
6
4
1.33
W
6
2
5
4.25
L
Bellona
YOMVIC
Bellona
6
5
7
1.9
W
3
8
4
0.63
L
Kukulkan
0
1
0
0
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,315
Damage
57,363
83,396
Taken
83,164
42,718
Mitigated
68,997
18,199
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dadi Django
Danzaburou
9,895
2,568
0
1,296
20,367
6,371
977
13,170
6,358
0
52,129
L
Ymir
13,200
2,038
45
8,600
29,134
12,726
168
9,940
18,443
76,538
0
W
Sylvanus
KOLEpvm
Sylvanus
1,900
844
1,220
1,755
14,343
18,518
1,050
2,278
12,065
12,893
0
L
Mercury
RLBumSmurf
Mercury
9,673
5,517
0
2,158
12,119
4,909
501
2,284
9,743
0
71,774
W
Cthulhu
ReidsAll4One
Cthulhu
13,456
1,153
545
1,691
22,763
30,760
1,604
1,922
20,841
65,743
0
W
13,346
7,380
0
3,098
12,840
5,515
6,473
4,084
8,756
0
74,004
L
Bellona
YOMVIC
Bellona
14,547
3,887
0
6,100
21,226
18,537
2,012
9,789
11,373
4,798
48,724
W
6,586
2,043
0
947
17,916
8,178
1,233
3,451
14,465
0
35,466
L
Kukulkan
0
0
0
0
550
175
0
460
48
681
0
W
22,075
1,158
1,989
5,510
15,302
6,026
1,785
2,796
12,506
60,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,510
Gold Earned
58,691
385
Minions Killed
397
0
Camps Cleared
0
1,589,239
Distance Traveled
2,278,190
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,734
374
65
3
0
394,582
1
L
Ymir
11,050
425
102
4
0
371,039
0
W
Sylvanus
9,763
376
18
1
0
391,321
0
L
Mercury
12,007
462
124
5
0
337,934
2
W
Cthulhu
12,095
465
95
4
0
466,335
0
W
Artemis
13,841
532
140
5
0
446,516
4
L
Bellona
11,909
458
93
4
0
468,554
1
W
Pele
10,858
418
62
2
0
512,419
0
L
Kukulkan
6,810
262
1
0
0
17,130
0
W
Eset
12,134
467
82
3
0
461,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role