Player Matchup

Athena
Athena
Deacon Blues891
Athena
Level 75
God Stats
7W - 8L
1,577 SR
Queue Stats
16W - 11L
1,686 Elo+
Party 1
Nox
Nox
FrothyDischarge
Nox
Level 136
God Stats
20W - 13L
1,657 SR
Queue Stats
81W - 66L
1,658 Elo+
Party 1
Charybdis
Charybdis
PopeyedPanther
Charybdis
Level 154
God Stats
2W - 3L
1,484 SR
Queue Stats
267W - 284L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
shaftshifter
Gilgamesh
Level 140
God Stats
3W - 1L
1,716 SR
Queue Stats
130W - 110L
1,653 Elo+
Party 1
Team Averages
Level 126
1,608 SR
1,649 Elo+

VS

Team Averages
Level 116
1,611 SR
1,520 Elo+
Kukulkan
Kukulkan
IrishLuck7307
Kukulkan
Level 160
God Stats
4W - 2L
1,681 SR
Queue Stats
81W - 89L
1,517 Elo+
Party 2
Artio
Artio
KCEpic12
Artio
Level 129
God Stats
0W - 1L
1,632 SR
Queue Stats
57W - 43L
1,550 Elo+
Party 2
Apollo
Apollo
SnakyBi
Apollo
Level 55
God Stats
30W - 39L
1,526 SR
Queue Stats
102W - 106L
1,501 Elo+
Solo
Nike
Nike
TheMayoMan1
Nike
Level 121
God Stats
1W - 3L
1,605 SR
Queue Stats
29W - 35L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,043
804
2,090
6,779
4,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 8
8,787
879
9,381
5,343
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PopeyedPanther
Charybdis
14
2 / 2 / 5
8,130
813
5,330
5,575
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
shaftshifter
Gilgamesh
13
3 / 1 / 5
8,179
818
5,846
9,885
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IrishLuck7307
Kukulkan
14
0 / 2 / 4
7,940
794
4,724
3,943
2,127
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
KCEpic12
Artio
12
1 / 4 / 1
7,284
728
2,062
9,710
7,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
SnakyBi
Apollo
13
3 / 2 / 1
7,892
789
5,526
6,090
2,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 1
6,942
694
2,545
8,036
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
5
5
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
4
1
8
8
L
Kukulkan
IrishLuck7307
Kukulkan
0
2
4
1
L
Artio
KCEpic12
Artio
1
4
1
0.38
W
Charybdis
PopeyedPanther
Charybdis
2
2
5
2.25
L
Apollo
SnakyBi
Apollo
3
2
1
1.75
L
1
4
1
0.38
W
Gilgamesh
shaftshifter
Gilgamesh
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,647
Damage
14,857
27,582
Taken
27,779
19,865
Mitigated
17,742
6,245
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,090
536
380
1,676
6,779
4,473
175
1,525
5,254
15,878
0
W
9,381
874
0
791
5,343
2,600
366
1,659
3,684
28,140
0
L
Kukulkan
IrishLuck7307
Kukulkan
4,724
261
0
583
3,943
2,127
360
1,945
1,952
31,134
0
L
Artio
KCEpic12
Artio
2,062
219
269
1,920
9,710
7,959
0
3,009
6,448
14,250
0
W
Charybdis
PopeyedPanther
Charybdis
5,330
2,914
0
890
5,575
2,240
1,414
1,498
4,077
0
30,604
L
Apollo
SnakyBi
Apollo
5,526
2,710
0
1,182
6,090
2,618
528
2,802
3,111
0
27,087
L
2,545
601
0
313
8,036
5,038
0
4,290
3,525
0
15,845
W
Gilgamesh
shaftshifter
Gilgamesh
5,846
1,230
0
2,508
9,885
10,552
0
2,651
7,234
0
18,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
30,058
167
Minions Killed
179
8
Camps Cleared
9
765,974
Distance Traveled
655,798
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,043
804
28
3
3
173,543
0
W
Nox
8,787
879
55
6
1
186,108
2
L
Kukulkan
7,940
794
82
8
3
158,374
1
L
Artio
7,284
728
19
2
0
178,055
2
W
Charybdis
8,130
813
63
6
1
185,241
1
L
Apollo
7,892
789
52
5
4
168,381
3
L
Nike
6,942
694
26
3
2
150,988
3
W
Gilgamesh
8,179
818
21
2
3
221,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role