Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Joaovitoruchoa
Sol
Level 82
God Stats
25W - 25L
1,477 SR
Queue Stats
514W - 576L
1,424 Elo+
Party 2
Odin
Odin
lucas remix
Odin
Level 126
God Stats
20W - 20L
1,408 SR
Queue Stats
353W - 397L
1,435 Elo+
Party 2
Team Averages
Level 118
1,477 SR
1,472 Elo+

VS

Team Averages
Level 91
1,515 SR
1,452 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrashMorais
Tsukuyomi
Level 81
God Stats
5W - 2L
1,603 SR
Queue Stats
235W - 263L
1,463 Elo+
Party 4
Hercules
Hercules
DeiRage
Hercules
Level 84
God Stats
1W - 5L
1,394 SR
Queue Stats
194W - 205L
1,462 Elo+
Party 3
Sobek
Sobek
SUPERMERCADOYT
Sobek
Level 106
God Stats
2W - 7L
1,390 SR
Queue Stats
123W - 138L
1,448 Elo+
Party 4
Heimdallr
Heimdallr
skyjunyor
Heimdallr
Level 96
God Stats
1W - 1L
1,687 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
12 / 5 / 7
8,532
711
13,741
12,510
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
12
5 / 2 / 10
7,653
638
6,488
4,625
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
 
Sun Wukong
12
1 / 0 / 2
7,316
610
3,093
7,645
4,366
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 3 / 4
6,752
563
8,272
7,861
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 12
6,187
516
3,093
8,549
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 5 / 3
6,548
546
3,437
7,742
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CrashMorais
Tsukuyomi
12
4 / 6 / 3
7,250
604
5,066
10,409
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
DeiRage
Hercules
9
0 / 3 / 4
5,771
481
3,855
10,939
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 3
6,390
533
5,341
11,993
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
skyjunyor
Heimdallr
9
4 / 5 / 1
6,106
509
6,116
7,659
2,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
21
Kills
12
12
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
5
7
3.1
W
Scylla
 
Scylla
5
2
10
5
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Janus
 
Janus
2
5
3
0.7
L
Tsukuyomi
CrashMorais
Tsukuyomi
4
6
3
0.92
L
Hercules
DeiRage
Hercules
0
3
4
0.67
W
3
3
4
1.67
L
2
2
3
1.75
W
0
2
12
3
L
Heimdallr
skyjunyor
Heimdallr
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
23,815
41,190
Taken
48,742
19,841
Mitigated
25,569
19,772
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,741
5,204
0
9,500
12,510
5,915
603
1,826
10,557
0
39,622
W
Scylla
 
Scylla
6,488
621
0
1,336
4,625
1,570
516
1,701
2,924
32,773
0
W
Sun Wukong
 
Sun Wukong
3,093
1,015
0
2,829
7,645
4,366
730
3,071
3,900
0
37,433
L
Janus
 
Janus
3,437
377
0
1,240
7,742
2,092
0
1,837
5,636
27,768
0
L
Tsukuyomi
CrashMorais
Tsukuyomi
5,066
1,136
0
2,874
10,409
3,240
0
1,594
8,699
0
34,519
L
Hercules
DeiRage
Hercules
3,855
942
335
4,633
10,939
9,095
0
5,182
5,359
0
13,554
W
8,272
2,486
0
3,580
7,861
1,862
1,315
369
7,316
35,108
0
L
5,341
492
0
5,565
11,993
8,709
348
2,215
9,569
26,361
0
W
3,093
667
0
2,527
8,549
6,128
208
745
7,715
0
19,182
L
Heimdallr
skyjunyor
Heimdallr
6,116
1,832
0
988
7,659
2,433
0
3,424
4,098
0
23,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
32,065
306
Minions Killed
237
0
Camps Cleared
0
1,250,546
Distance Traveled
1,154,325
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,532
711
51
4
0
232,161
4
W
Scylla
7,653
638
69
6
0
250,800
1
W
Sun Wukong
7,316
610
90
8
0
236,001
4
L
Janus
6,548
546
59
5
0
232,264
1
L
Tsukuyomi
7,250
604
81
7
0
249,033
4
L
Hercules
5,771
481
16
1
0
233,181
3
W
Sol
6,752
563
62
5
0
307,214
3
L
Sobek
6,390
533
33
3
0
224,230
0
W
Odin
6,187
516
34
3
0
224,370
1
L
Heimdallr
6,106
509
48
4
0
215,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role