Player Matchup

Hachiman
Hachiman
AuroraAurelia
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,452 Elo+
Party 3
Ymir
Ymir
MomNox
Ymir
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 112L
1,415 Elo+
Party 3
Odin
Odin
Noiadissimo
Odin
Level 28
God Stats
7W - 15L
1,370 SR
Queue Stats
96W - 106L
1,446 Elo+
Solo
Sol
Sol
daddy_thic
Sol
Level 29
God Stats
4W - 6L
1,431 SR
Queue Stats
5W - 10L
1,410 Elo+
Party 2
Fenrir
Fenrir
ssuaveC
Fenrir
Level 16
God Stats
1W - 5L
1,418 SR
Queue Stats
2W - 9L
1,437 Elo+
Party 2
Team Averages
Level 32
1,444 SR
1,432 Elo+

VS

Team Averages
Level 15
1,500 SR
1,490 Elo+
Neith
Neith
BappiLahiri
Neith
Level 12
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
R4kdos
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
SeekingKmommy
Ymir
Level 8
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
SlickOmni
Hades
Level 16
God Stats
11W - 7L
1,313 SR
Queue Stats
89W - 88L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Xesta
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AuroraAurelia
Hachiman
11
1 / 9 / 0
6,745
397
1,546
9,856
2,082
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
MomNox
Ymir
12
0 / 9 / 1
6,939
408
5,267
16,063
9,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 5 / 1
7,932
467
6,769
15,440
10,826
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 12 / 1
8,018
472
14,945
17,925
5,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ssuaveC
Fenrir
9
0 / 7 / 0
6,056
356
2,021
11,165
5,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 6
10,708
630
19,675
10,299
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sol
R4kdos
Sol
15
13 / 1 / 7
10,654
627
16,126
12,348
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 13
8,711
512
3,579
11,614
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
SlickOmni
Hades
19
4 / 0 / 2
11,448
673
5,291
12,828
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Xesta
Guan Yu
17
7 / 0 / 3
10,463
615
8,864
11,919
9,970
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
41
42
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AuroraAurelia
Hachiman
1
9
0
0.11
W
15
1
6
18
L
Ymir
MomNox
Ymir
0
9
1
0.06
L
1
5
1
0.3
W
Sol
R4kdos
Sol
13
1
7
16.5
W
2
1
13
8.5
W
Hades
SlickOmni
Hades
4
0
2
5
W
Guan Yu
Xesta
Guan Yu
7
0
3
8.5
L
1
12
1
0.13
L
Fenrir
ssuaveC
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,548
Damage
53,535
70,449
Taken
59,008
33,584
Mitigated
29,511
9,140
Healing
24,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AuroraAurelia
Hachiman
1,546
1,209
0
690
9,856
2,082
0
2,611
7,221
0
9,955
W
19,675
10,700
0
4,375
10,299
3,675
2,755
4,841
5,184
0
57,206
L
Ymir
MomNox
Ymir
5,267
1,306
120
638
16,063
9,895
0
3,845
12,176
42,062
0
L
6,769
1,328
0
1,708
15,440
10,826
0
5,203
10,167
0
40,446
W
Sol
R4kdos
Sol
16,126
5,958
401
7,122
12,348
4,302
5,045
7,017
5,240
52,991
0
W
3,579
1,054
0
250
11,614
5,922
668
5,230
6,248
15,276
0
W
Hades
SlickOmni
Hades
5,291
252
140
8,671
12,828
5,642
0
892
11,891
101,645
0
W
Guan Yu
Xesta
Guan Yu
8,864
2,544
706
3,298
11,919
9,970
1,388
2,232
9,225
0
56,836
L
14,945
4,896
0
5,266
17,925
5,217
51
9,554
7,917
51,200
0
L
Fenrir
ssuaveC
Fenrir
2,021
328
0
718
11,165
5,564
0
3,471
7,526
0
17,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
51,984
265
Minions Killed
497
0
Camps Cleared
0
1,424,642
Distance Traveled
1,528,159
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,745
397
16
1
0
215,028
0
W
Neith
10,708
630
96
6
0
269,582
0
L
Ymir
6,939
408
55
3
0
336,335
16
L
Odin
7,932
467
83
5
0
328,225
1
W
Sol
10,654
627
95
6
0
309,197
0
W
Ymir
8,711
512
19
1
0
281,329
1
W
Hades
11,448
673
163
10
0
344,708
2
W
Guan Yu
10,463
615
124
7
0
323,343
2
L
Sol
8,018
472
79
5
0
273,510
0
L
Fenrir
6,056
356
32
2
0
271,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role