Player Matchup

Sol
Sol
NaeWay
Sol
Level 126
God Stats
3W - 0L
1,724 SR
Queue Stats
17W - 11L
1,606 Elo+
Solo
Chaac
Chaac
TehWrexxor
Chaac
Level 137
God Stats
10W - 4L
1,663 SR
Queue Stats
86W - 61L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
xl D Wiggles lx
Cthulhu
Level 144
God Stats
22W - 7L
1,684 SR
Queue Stats
88W - 56L
1,592 Elo+
Party 1
Team Averages
Level 136
1,690 SR
1,592 Elo+

VS

Team Averages
Level 123
1,518 SR
1,453 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OhSooCruddy
Cu Chulainn
Level 109
God Stats
12W - 19L
1,416 SR
Queue Stats
92W - 115L
1,410 Elo+
Party 2
Artemis
Artemis
TheOnlyToadSage
Artemis
Level 101
God Stats
7W - 7L
1,638 SR
Queue Stats
34W - 51L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
NaeWay
Sol
13
8 / 1 / 7
8,758
796
10,414
8,502
3,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
12
2 / 3 / 11
7,795
709
7,026
10,218
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 2 / 9
8,778
798
8,153
10,179
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 4 / 0
8,767
797
10,724
9,884
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
OhSooCruddy
Cu Chulainn
10
1 / 3 / 4
7,180
653
4,113
10,434
6,747
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 8 / 3
6,636
603
4,041
10,763
3,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
6
6
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
4
0
1.25
W
Sol
NaeWay
Sol
8
1
7
11.5
L
Cu Chulainn
OhSooCruddy
Cu Chulainn
1
3
4
1
W
Chaac
2
3
11
2.5
L
0
8
3
0.19
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,593
Damage
18,878
28,899
Taken
31,081
22,050
Mitigated
14,080
10,783
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,724
819
0
2,699
9,884
3,483
0
7,167
2,508
34,137
0
W
Sol
NaeWay
Sol
10,414
3,325
0
4,250
8,502
3,837
1,829
3,999
4,503
36,910
0
L
Cu Chulainn
OhSooCruddy
Cu Chulainn
4,113
1,626
0
1,000
10,434
6,747
0
4,221
5,906
0
14,232
W
Chaac
7,026
418
0
2,600
10,218
9,366
152
4,098
6,120
0
20,048
L
4,041
2,283
0
500
10,763
3,850
748
7,610
2,908
0
14,223
W
8,153
780
1,279
2,654
10,179
8,847
178
2,915
6,778
23,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
22,583
116
Minions Killed
76
6
Camps Cleared
4
597,362
Distance Traveled
564,433
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,767
797
50
5
3
178,023
4
W
Sol
8,758
796
49
4
4
197,448
2
L
Cu Chulainn
7,180
653
13
1
1
218,930
1
W
Chaac
7,795
709
29
3
1
204,046
3
L
Artemis
6,636
603
13
1
0
167,480
0
W
Cthulhu
8,778
798
38
3
1
195,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role