Player Matchup

Fafnir
Fafnir
MiLLHouseRJ94
Fafnir
Level 157
God Stats
3W - 5L
1,211 SR
Queue Stats
410W - 403L
1,503 Elo+
Solo
Mulan
Mulan
Seekerofthedawn
Mulan
Level 149
God Stats
20W - 12L
1,485 SR
Queue Stats
509W - 491L
1,513 Elo+
Solo
Sylvanus
Sylvanus
SuperScrub22
Sylvanus
Level 82
God Stats
6W - 1L
1,644 SR
Queue Stats
69W - 53L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Vierz
Sun Wukong
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 77L
1,474 Elo+
Solo
Tiamat
Tiamat
Watsamatta
Tiamat
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 228L
1,465 Elo+
Solo
Team Averages
Level 121
1,468 SR
1,498 Elo+

VS

Team Averages
Level 105
1,529 SR
1,470 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DillonIs Killen
Pele
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Emrysdalek
Sun Wukong
Level 120
God Stats
21W - 10L
1,611 SR
Queue Stats
489W - 492L
1,440 Elo+
Party 1
Kali
Kali
ImtheDEMON
Kali
Level 157
God Stats
1W - 4L
1,649 SR
Queue Stats
178W - 190L
1,458 Elo+
Solo
Chaac
Chaac
prplpnda
Chaac
Level 46
God Stats
7W - 6L
1,384 SR
Queue Stats
185W - 217L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 16
9,966
906
10,344
16,089
22,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 15
9,379
853
11,335
16,068
25,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
SuperScrub22
Sylvanus
16
3 / 2 / 16
9,412
856
13,397
13,952
16,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Vierz
Sun Wukong
16
5 / 2 / 13
9,549
868
14,779
16,739
15,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Watsamatta
Tiamat
15
5 / 5 / 7
9,267
842
13,640
12,956
11,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 4 / 7
7,763
706
17,646
15,467
15,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 7 / 2
8,232
748
11,788
14,567
6,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Emrysdalek
Sun Wukong
14
2 / 3 / 6
8,264
751
9,079
15,842
15,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 8
7,584
689
5,682
11,201
5,590
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
prplpnda
Chaac
15
3 / 2 / 6
8,414
765
10,931
15,408
13,931
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
22
Kills
10
12
Deaths
22
67
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
7
1.13
L
3
7
2
0.57
L
Sun Wukong
Emrysdalek
Sun Wukong
2
3
6
1.67
L
1
6
8
0.83
W
4
1
16
12
W
5
2
15
6.25
W
Sylvanus
SuperScrub22
Sylvanus
3
2
16
5.5
W
Sun Wukong
Vierz
Sun Wukong
5
2
13
5.75
W
Tiamat
Watsamatta
Tiamat
5
5
7
1.7
L
Chaac
prplpnda
Chaac
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,495
Damage
55,126
75,804
Taken
72,485
91,640
Mitigated
56,817
36,620
Healing
23,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,646
799
2,324
3,772
15,467
15,258
0
6,464
8,380
29,132
0
L
11,788
3,905
327
2,636
14,567
6,121
160
7,369
6,656
0
21,434
L
Sun Wukong
Emrysdalek
Sun Wukong
9,079
3,323
987
3,461
15,842
15,917
56
8,440
6,462
0
14,130
L
5,682
2,334
2,149
1,548
11,201
5,590
0
6,128
4,800
0
8,054
W
10,344
4,274
1,027
4,929
16,089
22,640
1,193
3,844
12,245
22,677
0
W
11,335
2,334
420
2,575
16,068
25,117
1,119
3,652
12,416
1,217
16,260
W
Sylvanus
SuperScrub22
Sylvanus
13,397
3,604
12,427
5,831
13,952
16,637
1,360
3,639
10,313
22,521
0
W
Sun Wukong
Vierz
Sun Wukong
14,779
2,528
1,116
4,340
16,739
15,942
1,640
3,587
13,152
0
22,179
W
Tiamat
Watsamatta
Tiamat
13,640
1,512
2,480
1,475
12,956
11,304
1,146
2,924
10,032
32,834
0
L
Chaac
prplpnda
Chaac
10,931
2,766
1,065
5,633
15,408
13,931
0
8,313
6,702
0
20,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
40,257
108
Minions Killed
92
0
Camps Cleared
0
1,032,055
Distance Traveled
1,031,795
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,763
706
16
1
0
234,394
0
L
Pele
8,232
748
18
2
0
177,618
0
L
Sun Wukong
8,264
751
31
3
0
214,404
0
L
Kali
7,584
689
10
1
0
187,919
1
W
Fafnir
9,966
906
18
2
0
197,248
1
W
Mulan
9,379
853
15
1
0
216,041
0
W
Sylvanus
9,412
856
15
1
0
173,106
0
W
Sun Wukong
9,549
868
20
2
0
241,277
1
W
Tiamat
9,267
842
40
4
0
204,383
3
L
Chaac
8,414
765
17
2
0
217,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role