Player Matchup

Mercury
Mercury
OD Yunc
Mercury
Level 27
God Stats
42W - 37L
1,582 SR
Queue Stats
191W - 198L
1,355 Elo+
Solo
Yemoja
Yemoja
RGK_DanyRan
Yemoja
Level 8
God Stats
7W - 11L
1,485 SR
Queue Stats
45W - 60L
1,170 Elo+
Solo
Ra
Ra
Yeti Lasers
Ra
Level 26
God Stats
2W - 9L
1,500 SR
Queue Stats
169W - 209L
1,257 Elo+
Solo
Ao Kuang
Ao Kuang
ZestyWingz
Ao Kuang
Level 17
God Stats
28W - 30L
1,475 SR
Queue Stats
92W - 104L
1,304 Elo+
Solo
Odin
Odin
xXSaltyFartsXx
Odin
Level 29
God Stats
30W - 18L
1,634 SR
Queue Stats
279W - 259L
1,475 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,312 Elo+

VS

Team Averages
Level 26
1,521 SR
1,350 Elo+
Osiris
Osiris
GizmosW0lf
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,208 Elo+
Solo
Ymir
Ymir
GlowingPower59
Ymir
Level 26
God Stats
16W - 5L
1,741 SR
Queue Stats
120W - 117L
1,417 Elo+
Solo
Achilles
Achilles
Macmenac7
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 45L
1,318 Elo+
Solo
Pele
Pele
QYEENSOLO305
Pele
Level 26
God Stats
48W - 60L
1,429 SR
Queue Stats
109W - 157L
1,374 Elo+
Solo
Sol
Sol
pepperrr___
Sol
Level 26
God Stats
11W - 10L
1,433 SR
Queue Stats
112W - 115L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OD Yunc
Mercury
17
3 / 10 / 5
11,611
893
13,135
19,735
11,765
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
19
0 / 2 / 9
11,665
897
11,135
11,288
12,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
0 / 4 / 7
11,135
857
19,265
16,014
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ZestyWingz
Ao Kuang
18
8 / 5 / 3
13,419
1,032
19,363
23,931
10,393
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 20 / 7
10,621
817
9,444
36,487
21,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GizmosW0lf
Osiris
20
2 / 3 / 22
12,677
975
11,128
18,721
12,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 5 / 25
13,010
1,001
16,669
18,584
21,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Macmenac7
Achilles
20
13 / 1 / 12
13,725
1,056
20,649
12,849
11,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 1 / 17
12,594
969
13,077
15,492
8,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
16 / 1 / 22
14,776
1,137
36,586
14,201
4,962
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
139
11
Kills
41
41
Deaths
11
31
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Osiris
GizmosW0lf
Osiris
2
3
22
4.33
W
4
5
25
3.3
W
Achilles
Macmenac7
Achilles
13
1
12
19
L
Mercury
OD Yunc
Mercury
3
10
5
0.55
W
6
1
17
14.5
L
Yemoja
0
2
9
2.25
L
0
4
7
0.88
L
Ao Kuang
ZestyWingz
Ao Kuang
8
5
3
1.9
W
16
1
22
27
L
0
20
7
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,342
Damage
98,109
107,455
Taken
79,847
62,362
Mitigated
58,894
11,153
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GizmosW0lf
Osiris
11,128
6,746
0
0
18,721
12,259
0
11,732
6,989
0
32,774
W
16,669
2,846
0
0
18,584
21,173
0
11,099
7,485
25,944
0
W
Achilles
Macmenac7
Achilles
20,649
7,933
359
1,684
12,849
11,638
0
7,105
5,744
0
36,339
L
Mercury
OD Yunc
Mercury
13,135
7,442
0
408
19,735
11,765
0
8,199
11,536
0
30,176
W
13,077
5,247
0
1,868
15,492
8,862
0
10,791
4,701
0
32,812
L
Yemoja
11,135
2,320
2,791
804
11,288
12,895
0
4,796
6,492
39,899
0
L
19,265
743
1,723
930
16,014
6,185
0
9,157
6,857
47,369
0
L
Ao Kuang
ZestyWingz
Ao Kuang
19,363
8,141
0
4,497
23,931
10,393
0
10,331
13,600
30,123
0
W
36,586
18,099
0
5,200
14,201
4,962
0
9,036
5,165
65,011
0
L
9,444
1,627
0
0
36,487
21,124
0
20,772
15,213
0
14,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,451
Gold Earned
66,782
175
Minions Killed
223
4
Camps Cleared
4
1,132,483
Distance Traveled
1,194,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,677
975
58
4
0
254,707
0
W
Ymir
13,010
1,001
13
1
0
208,957
2
W
Achilles
13,725
1,056
45
3
3
240,542
0
L
Mercury
11,611
893
22
2
0
194,393
0
W
Pele
12,594
969
37
3
0
238,254
0
L
Yemoja
11,665
897
48
4
1
218,100
0
L
Ra
11,135
857
69
5
1
250,849
0
L
Ao Kuang
13,419
1,032
22
2
1
249,672
0
W
Sol
14,776
1,137
70
5
1
252,185
0
L
Odin
10,621
817
14
1
1
219,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role