Player Matchup

Thor
Thor
JellyMyBeans
Thor
Level 7
God Stats
2W - 1L
1,511 SR
Queue Stats
7W - 8L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
MrSchlomo
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 1
Merlin
Merlin
SighvatByssus
Merlin
Level 25
God Stats
5W - 5L
1,533 SR
Queue Stats
56W - 78L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
WiltedCoyote6
Baron Samedi
Level 87
God Stats
0W - 3L
1,210 SR
Queue Stats
31W - 37L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
neecoan
Jormungandr
Level 28
God Stats
4W - 9L
1,353 SR
Queue Stats
33W - 39L
1,365 Elo+
Party 1
Team Averages
Level 31
1,422 SR
1,358 Elo+

VS

Team Averages
Level 22
1,455 SR
1,351 Elo+
Ymir
Ymir
AlexArmstromg
Ymir
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 42L
1,500 Elo+
Party 2
Neith
Neith
Chrisguzva
Neith
Level 29
God Stats
9W - 10L
1,467 SR
Queue Stats
166W - 189L
1,305 Elo+
Solo
Ao Kuang
Ao Kuang
Xenosuar
Ao Kuang
Level 8
God Stats
5W - 7L
1,439 SR
Queue Stats
123W - 120L
1,306 Elo+
Solo
Hera
Hera
gutikk
Hera
Level 52
God Stats
8W - 9L
1,372 SR
Queue Stats
107W - 161L
1,335 Elo+
Party 2
Bastet
Bastet
tryloading
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,587
507
2,875
8,697
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MrSchlomo
Danzaburou
10
1 / 3 / 1
5,598
431
6,058
6,182
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 1 / 0
4,280
329
487
557
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
WiltedCoyote6
Baron Samedi
11
5 / 4 / 2
7,061
543
8,125
10,035
5,250
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
neecoan
Jormungandr
10
0 / 3 / 1
5,439
418
4,079
7,486
5,170
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,682
514
3,733
10,335
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
13
2 / 0 / 3
7,273
559
6,876
5,859
2,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Xenosuar
Ao Kuang
9
0 / 4 / 0
5,735
441
2,080
7,207
2,702
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
gutikk
Hera
13
2 / 2 / 6
7,471
575
4,621
6,307
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
tryloading
Bastet
12
7 / 1 / 1
7,834
603
5,985
7,749
2,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
14
14
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Neith
2
0
3
3.5
L
2
3
2
1
L
Danzaburou
MrSchlomo
Danzaburou
1
3
1
0.5
L
0
1
0
0
L
Baron Samedi
WiltedCoyote6
Baron Samedi
5
4
2
1.5
W
Ao Kuang
Xenosuar
Ao Kuang
0
4
0
0
W
Hera
gutikk
Hera
2
2
6
2.5
L
Jormungandr
neecoan
Jormungandr
0
3
1
0.17
W
Bastet
tryloading
Bastet
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
23,295
32,957
Taken
37,457
15,170
Mitigated
16,909
6,265
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,733
777
0
2,014
10,335
7,622
308
3,166
7,169
17,900
0
W
Neith
6,876
3,015
0
1,984
5,859
2,099
1,905
2,227
3,632
0
47,577
L
2,875
1,243
0
777
8,697
2,904
114
1,827
6,830
0
36,718
L
Danzaburou
MrSchlomo
Danzaburou
6,058
3,583
0
1,081
6,182
1,741
504
1,831
4,351
0
27,521
L
487
106
0
30
557
105
0
202
275
2,098
0
L
Baron Samedi
WiltedCoyote6
Baron Samedi
8,125
844
399
2,837
10,035
5,250
679
4,004
5,890
34,029
0
W
Ao Kuang
Xenosuar
Ao Kuang
2,080
519
0
1,005
7,207
2,702
611
2,725
4,482
17,892
0
W
Hera
gutikk
Hera
4,621
1,022
0
962
6,307
2,133
450
2,931
3,376
40,238
0
L
Jormungandr
neecoan
Jormungandr
4,079
719
45
1,096
7,486
5,170
0
2,251
5,177
22,033
0
W
Bastet
tryloading
Bastet
5,985
2,679
0
2,954
7,749
2,353
38
1,642
6,107
0
27,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
34,995
214
Minions Killed
293
0
Camps Cleared
0
836,432
Distance Traveled
1,176,690
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,682
514
23
2
0
233,418
0
W
Neith
7,273
559
108
8
0
214,633
0
L
Thor
6,587
507
71
5
0
182,710
0
L
Danzaburou
5,598
431
42
3
0
200,154
0
L
Merlin
4,280
329
4
0
0
19,285
0
L
Baron Samedi
7,061
543
64
5
0
213,116
2
W
Ao Kuang
5,735
441
31
2
0
246,969
0
W
Hera
7,471
575
84
6
0
241,765
2
L
Jormungandr
5,439
418
33
3
0
221,167
0
W
Bastet
7,834
603
47
4
0
239,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role