Player Matchup

Jormungandr
Jormungandr
BigPaploo
Jormungandr
Level 24
God Stats
26W - 34L
1,407 SR
Queue Stats
106W - 113L
1,490 Elo+
Party 1
Thor
Thor
Mck3nn4
Thor
Level 27
God Stats
5W - 3L
1,959 SR
Queue Stats
170W - 170L
1,650 Elo+
Solo
Hachiman
Hachiman
Ozymandious0
Hachiman
Level 27
God Stats
2W - 3L
1,744 SR
Queue Stats
147W - 145L
1,637 Elo+
Solo
Sun Wukong
Sun Wukong
Vanvike
Sun Wukong
Level 28
God Stats
3W - 2L
1,910 SR
Queue Stats
131W - 123L
1,622 Elo+
Solo
Persephone
Persephone
mattygisop
Persephone
Level 23
God Stats
4W - 5L
1,804 SR
Queue Stats
34W - 45L
1,504 Elo+
Party 1
Team Averages
Level 26
1,765 SR
1,580 Elo+

VS

Team Averages
Level 15
1,595 SR
1,587 Elo+
Ullr
Ullr
 
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HowDoIGetBanned
Arachne
Level 18
God Stats
2W - 0L
1,818 SR
Queue Stats
21W - 5L
1,833 Elo+
Solo
Ymir
Ymir
randomrebe1
Ymir
Level 8
God Stats
6W - 1L
1,907 SR
Queue Stats
56W - 59L
1,575 Elo+
Solo
Heimdallr
Heimdallr
theG00SEisL00SE
Heimdallr
Level 5
God Stats
9W - 7L
1,500 SR
Queue Stats
29W - 25L
1,609 Elo+
Solo
Sol
Sol
yourmomismylover
Sol
Level 25
God Stats
5W - 3L
1,250 SR
Queue Stats
108W - 101L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigPaploo
Jormungandr
9
1 / 1 / 0
4,920
492
1,338
4,241
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Mck3nn4
Thor
10
2 / 3 / 0
5,937
594
2,644
8,154
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Ozymandious0
Hachiman
9
0 / 1 / 2
5,089
509
2,552
3,537
1,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Vanvike
Sun Wukong
9
1 / 2 / 0
5,702
570
2,235
8,033
2,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
mattygisop
Persephone
9
0 / 3 / 1
4,964
496
1,288
5,746
2,106
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 1 / 1
5,163
516
2,627
3,969
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 1
6,531
653
3,121
7,162
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 2
5,015
502
1,500
3,837
1,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
theG00SEisL00SE
Heimdallr
12
2 / 1 / 0
6,723
672
5,378
4,340
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 0
6,908
691
6,405
4,356
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
10
10
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
1
1.5
L
Jormungandr
BigPaploo
Jormungandr
1
1
0
1
W
4
0
1
4.5
L
Thor
Mck3nn4
Thor
2
3
0
0.67
L
Hachiman
Ozymandious0
Hachiman
0
1
2
1
L
Sun Wukong
Vanvike
Sun Wukong
1
2
0
0.5
L
Persephone
mattygisop
Persephone
0
3
1
0.17
W
0
1
2
1
W
Heimdallr
theG00SEisL00SE
Heimdallr
2
1
0
2
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,057
Damage
19,031
29,711
Taken
23,664
11,485
Mitigated
7,883
9,247
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,627
930
0
1,128
3,969
955
0
289
3,563
0
21,086
L
Jormungandr
BigPaploo
Jormungandr
1,338
427
38
1,331
4,241
2,981
0
1,230
3,011
17,381
0
W
3,121
1,448
0
4,632
7,162
2,725
0
453
6,709
0
45,778
L
Thor
Mck3nn4
Thor
2,644
1,197
0
2,408
8,154
2,438
0
2,164
5,990
0
30,339
L
Hachiman
Ozymandious0
Hachiman
2,552
1,283
0
1,353
3,537
1,008
0
750
2,787
0
34,190
L
Sun Wukong
Vanvike
Sun Wukong
2,235
392
0
1,738
8,033
2,952
0
0
8,033
0
26,909
L
Persephone
mattygisop
Persephone
1,288
128
0
2,379
5,746
2,106
0
3,817
1,926
22,055
0
W
1,500
34
0
238
3,837
1,217
0
615
3,066
9,748
0
W
Heimdallr
theG00SEisL00SE
Heimdallr
5,378
1,792
0
2,684
4,340
1,861
424
0
4,340
0
39,922
W
6,405
2,529
0
1,773
4,356
1,125
47
956
3,360
45,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
30,340
278
Minions Killed
308
0
Camps Cleared
0
1,018,614
Distance Traveled
998,501
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,163
516
39
4
0
187,119
6
L
Jormungandr
4,920
492
43
4
0
156,277
3
W
Arachne
6,531
653
75
8
0
231,376
1
L
Thor
5,937
594
71
7
0
202,499
3
L
Hachiman
5,089
509
63
6
0
166,662
0
L
Sun Wukong
5,702
570
66
7
0
305,885
2
L
Persephone
4,964
496
35
4
0
187,291
3
W
Ymir
5,015
502
23
2
0
205,499
3
W
Heimdallr
6,723
672
80
8
0
194,141
3
W
Sol
6,908
691
91
9
0
180,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role