Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BridalVolcano96
Hou Yi
Level 85
God Stats
7W - 12L
1,322 SR
Queue Stats
461W - 528L
1,413 Elo+
Solo
Nox
Nox
UltimateSeer
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,365 Elo+
Party 2
Rama
Rama
frkabajt
Rama
Level 29
God Stats
1W - 1L
1,767 SR
Queue Stats
42W - 61L
1,326 Elo+
Party 2
Da Ji
Da Ji
marilynnmanson
Da Ji
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 146L
1,394 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,400 Elo+

VS

Team Averages
Level 92
1,517 SR
1,191 Elo+
Hera
Hera
Aldotruk
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
Arfeniel4813
Sun Wukong
Level 129
God Stats
3W - 1L
1,354 SR
Queue Stats
50W - 44L
1,420 Elo+
Solo
Loki
Loki
CantaXDD
Loki
Level 52
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 10L
1,090 Elo+
Party 1
Hel
Hel
miguel_994342
Hel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,105 Elo+
Party 1
Ymir
Ymir
richard_rplm_
Ymir
Level 107
God Stats
1W - 0L
1,743 SR
Queue Stats
7W - 4L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 4 / 7
10,180
783
10,179
13,586
9,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 8 / 6
9,285
714
13,574
15,004
5,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 2
9,361
720
9,704
10,267
3,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
14
0 / 6 / 3
7,679
591
7,220
13,127
4,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 11 / 4
8,476
652
8,928
15,889
11,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
10 / 3 / 16
11,416
878
20,370
14,325
5,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Arfeniel4813
Sun Wukong
17
1 / 1 / 26
10,093
776
8,978
20,709
14,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
19
12 / 2 / 12
11,572
890
10,173
11,104
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 3 / 20
10,577
814
14,543
12,741
4,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 3 / 21
10,454
804
10,155
15,031
16,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
12
Kills
35
35
Deaths
12
22
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
7
1.88
W
Hera
10
3
16
6
W
Sun Wukong
Arfeniel4813
Sun Wukong
1
1
26
14
L
3
8
6
0.75
W
Loki
12
2
12
9
L
3
6
2
0.67
L
Rama
0
6
3
0.25
L
2
11
4
0.36
W
7
3
20
5.67
W
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,605
Damage
64,219
67,873
Taken
73,910
34,345
Mitigated
46,346
12,310
Healing
37,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,179
1,455
0
497
13,586
9,036
0
8,485
5,101
0
15,683
W
Hera
20,370
3,842
1,343
3,776
14,325
5,879
826
1,808
12,517
39,336
0
W
Sun Wukong
Arfeniel4813
Sun Wukong
8,978
819
402
9,076
20,709
14,416
185
2,429
18,095
1,791
20,294
L
13,574
6,051
316
2,110
15,004
5,526
0
10,644
4,360
0
29,842
W
Loki
10,173
586
327
1,955
11,104
4,810
2,357
2,009
9,095
0
21,255
L
9,704
381
1,333
416
10,267
3,931
0
7,443
2,824
28,875
0
L
Rama
7,220
6,372
1,137
2,865
13,127
4,692
0
8,884
4,243
0
20,180
L
8,928
1,010
2,310
1,326
15,889
11,160
0
10,192
5,697
0
13,944
W
14,543
1,394
9,263
6,968
12,741
4,790
324
1,554
11,187
31,531
0
W
10,155
1,001
1,678
3,021
15,031
16,451
383
1,904
13,127
16,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,981
Gold Earned
54,112
103
Minions Killed
128
0
Camps Cleared
0
1,100,628
Distance Traveled
1,301,396
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,180
783
8
1
0
279,103
0
W
Hera
11,416
878
34
3
0
259,809
0
W
Sun Wukong
10,093
776
26
2
0
302,818
0
L
Hou Yi
9,285
714
26
2
0
181,234
0
W
Loki
11,572
890
20
2
0
237,135
0
L
Nox
9,361
720
41
3
0
239,736
0
L
Rama
7,679
591
21
2
0
192,580
0
L
Da Ji
8,476
652
7
1
0
207,975
1
W
Hel
10,577
814
30
2
0
260,669
0
W
Ymir
10,454
804
18
1
0
240,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role