Player Matchup

Charybdis
Charybdis
BarkButcher
Charybdis
Level 45
God Stats
3W - 0L
1,869 SR
Queue Stats
32W - 39L
1,328 Elo+
Solo
Ymir
Ymir
Big_ol_Cheese
Ymir
Level 122
God Stats
4W - 1L
1,635 SR
Queue Stats
282W - 323L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Jrr-DG
Jormungandr
Level 26
God Stats
29W - 41L
1,417 SR
Queue Stats
185W - 267L
1,208 Elo+
Party 1
Arachne
Arachne
hellbilly14
Arachne
Level 96
God Stats
13W - 9L
1,532 SR
Queue Stats
409W - 462L
1,332 Elo+
Solo
Chang'e
Chang'e
in4ern0
Chang'e
Level 42
God Stats
12W - 4L
1,722 SR
Queue Stats
366W - 451L
1,331 Elo+
Party 1
Team Averages
Level 66
1,635 SR
1,318 Elo+

VS

Team Averages
Level 64
1,443 SR
1,372 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
BeardedWoodsman0
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 81L
1,235 Elo+
Party 2
Merlin
Merlin
DrippyCJ242
Merlin
Level 100
God Stats
2W - 10L
1,264 SR
Queue Stats
510W - 585L
1,388 Elo+
Solo
Ares
Ares
Fart_gravy
Ares
Level 60
God Stats
8W - 10L
1,453 SR
Queue Stats
51W - 94L
1,238 Elo+
Party 2
Guan Yu
Guan Yu
No_OneHD
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BarkButcher
Charybdis
18
7 / 4 / 6
11,962
570
14,754
14,197
5,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 4 / 13
11,349
540
7,886
21,088
18,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Jrr-DG
Jormungandr
16
6 / 4 / 3
11,388
542
11,312
15,852
7,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
hellbilly14
Arachne
20
10 / 4 / 9
12,862
612
11,869
20,249
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
in4ern0
Chang'e
17
4 / 7 / 5
11,567
551
13,011
19,284
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
5 / 5 / 5
10,827
516
11,984
14,978
5,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
5 / 8 / 6
9,671
461
8,505
16,414
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
6 / 8 / 4
10,859
517
16,378
15,489
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 8 / 6
9,368
446
10,072
21,272
19,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
No_OneHD
Guan Yu
15
3 / 4 / 2
10,454
498
6,755
13,876
8,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
45
31
Kills
22
23
Deaths
33
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
5
5
1.5
W
Charybdis
BarkButcher
Charybdis
7
4
6
2.5
L
5
8
6
1
W
4
4
13
2.63
L
Merlin
6
8
4
1
L
3
8
6
0.75
W
Jormungandr
Jrr-DG
Jormungandr
6
4
3
1.88
L
Guan Yu
No_OneHD
Guan Yu
3
4
2
1
W
Arachne
hellbilly14
Arachne
10
4
9
3.63
W
Chang'e
in4ern0
Chang'e
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,832
Damage
53,694
90,670
Taken
82,029
46,315
Mitigated
44,915
29,765
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,984
4,867
362
2,231
14,978
5,321
859
3,639
11,339
0
63,811
W
Charybdis
BarkButcher
Charybdis
14,754
9,662
0
3,282
14,197
5,482
1,941
3,937
10,170
0
72,736
L
8,505
1,626
227
571
16,414
6,255
27
5,571
10,843
0
37,050
W
7,886
1,189
1,462
4,945
21,088
18,469
386
5,733
15,072
42,302
0
L
Merlin
16,378
1,782
0
1,280
15,489
5,679
537
9,723
5,766
67,322
0
L
10,072
721
0
3,994
21,272
19,342
24
6,287
14,985
36,224
0
W
Jormungandr
Jrr-DG
Jormungandr
11,312
4,279
0
417
15,852
7,865
1,506
1,563
14,088
56,260
0
L
Guan Yu
No_OneHD
Guan Yu
6,755
1,370
86
4,043
13,876
8,318
1,997
6,989
6,887
209
49,816
W
Arachne
hellbilly14
Arachne
11,869
7,669
0
9,955
20,249
8,615
1,122
3,866
15,665
0
106,183
W
Chang'e
in4ern0
Chang'e
13,011
1,543
1,758
7,946
19,284
5,884
922
11,636
7,276
62,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,128
Gold Earned
51,179
497
Minions Killed
437
0
Camps Cleared
0
1,874,266
Distance Traveled
1,771,662
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,827
516
123
6
0
367,846
9
W
Charybdis
11,962
570
131
6
0
375,681
0
L
Serqet
9,671
461
57
3
0
412,431
0
W
Ymir
11,349
540
49
2
0
380,020
2
L
Merlin
10,859
517
117
6
0
319,172
2
L
Ares
9,368
446
35
2
0
323,179
2
W
Jormungandr
11,388
542
97
5
0
357,077
1
L
Guan Yu
10,454
498
105
5
0
349,034
2
W
Arachne
12,862
612
117
6
0
414,523
0
W
Chang'e
11,567
551
103
5
0
346,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role