Player Matchup

Zhong Kui
Zhong Kui
ALFIEOK
Zhong Kui
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 188L
1,528 Elo+
Party 2
Nox
Nox
Dysturbedfan
Nox
Level 66
God Stats
93W - 93L
1,564 SR
Queue Stats
153W - 160L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
Kaiyuh
Heimdallr
Level 116
God Stats
17W - 10L
1,562 SR
Queue Stats
121W - 145L
1,492 Elo+
Party 4
Mercury
Mercury
SquidFooo
Mercury
Level 100
God Stats
2W - 8L
1,170 SR
Queue Stats
293W - 334L
1,473 Elo+
Party 4
Danzaburou
Danzaburou
theejz
Danzaburou
Level 87
God Stats
85W - 75L
1,547 SR
Queue Stats
403W - 409L
1,509 Elo+
Party 2
Team Averages
Level 84
1,469 SR
1,504 Elo+

VS

Team Averages
Level 117
1,422 SR
1,482 Elo+
Chaac
Chaac
CWSTerminator3
Chaac
Level 80
God Stats
14W - 10L
1,327 SR
Queue Stats
378W - 364L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
GostHunter666
Jormungandr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 178L
1,463 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Moonlîght
Tsukuyomi
Level 146
God Stats
86W - 74L
1,566 SR
Queue Stats
571W - 530L
1,477 Elo+
Solo
Artemis
Artemis
Sevarog64
Artemis
Level 124
God Stats
16W - 23L
1,392 SR
Queue Stats
205W - 203L
1,450 Elo+
Party 3
Hel
Hel
dagirlnextdoor17
Hel
Level 86
God Stats
4W - 4L
1,326 SR
Queue Stats
393W - 385L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALFIEOK
Zhong Kui
13
3 / 1 / 0
7,689
549
8,811
8,390
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
6,164
440
2,962
5,611
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kaiyuh
Heimdallr
15
9 / 1 / 3
9,208
658
8,188
6,784
2,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
SquidFooo
Mercury
14
2 / 0 / 9
8,383
599
3,487
9,277
2,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
theejz
Danzaburou
12
3 / 3 / 4
7,285
520
8,458
9,566
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,395
600
8,088
12,722
7,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
GostHunter666
Jormungandr
11
2 / 2 / 2
6,516
465
4,713
11,476
6,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Moonlîght
Tsukuyomi
12
1 / 4 / 3
7,259
519
3,824
10,274
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Sevarog64
Artemis
12
4 / 2 / 2
7,419
530
4,429
7,834
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 7 / 1
7,207
515
2,552
8,698
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
9
9
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ALFIEOK
Zhong Kui
3
1
0
3
L
2
2
0
1
W
0
4
2
0.25
L
Jormungandr
GostHunter666
Jormungandr
2
2
2
1.5
W
Heimdallr
Kaiyuh
Heimdallr
9
1
3
10.5
L
Tsukuyomi
Moonlîght
Tsukuyomi
1
4
3
0.63
L
Artemis
Sevarog64
Artemis
4
2
2
2.5
W
Mercury
SquidFooo
Mercury
2
0
9
6.5
L
0
7
1
0.07
W
Danzaburou
theejz
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,906
Damage
23,606
39,628
Taken
51,004
17,848
Mitigated
22,522
14,304
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ALFIEOK
Zhong Kui
8,811
1,712
0
2,371
8,390
5,448
0
0
8,058
43,197
0
L
8,088
774
0
6,647
12,722
7,891
1,358
5,984
6,738
0
47,290
W
2,962
93
0
340
5,611
3,498
309
1,928
3,683
21,586
0
L
Jormungandr
GostHunter666
Jormungandr
4,713
1,614
45
3,234
11,476
6,154
88
1,744
9,732
22,560
0
W
Heimdallr
Kaiyuh
Heimdallr
8,188
3,342
0
4,067
6,784
2,799
2,339
2,335
4,449
0
49,871
L
Tsukuyomi
Moonlîght
Tsukuyomi
3,824
629
0
2,066
10,274
3,292
0
2,827
7,447
0
40,388
L
Artemis
Sevarog64
Artemis
4,429
1,592
0
2,510
7,834
2,509
738
1,027
6,807
0
48,011
W
Mercury
SquidFooo
Mercury
3,487
786
0
4,553
9,277
2,982
0
335
8,802
0
53,221
L
2,552
169
273
1,386
8,698
2,676
858
423
8,272
40,614
0
W
Danzaburou
theejz
Danzaburou
8,458
3,786
0
2,973
9,566
3,121
0
2,667
6,899
0
42,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
36,796
410
Minions Killed
404
0
Camps Cleared
0
1,357,178
Distance Traveled
1,362,344
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,689
549
92
7
0
262,365
5
L
Chaac
8,395
600
106
8
0
284,348
3
W
Nox
6,164
440
37
3
0
264,688
0
L
Jormungandr
6,516
465
40
3
0
268,964
5
W
Heimdallr
9,208
658
101
7
0
243,846
0
L
Tsukuyomi
7,259
519
75
5
0
289,011
2
L
Artemis
7,419
530
84
6
0
260,452
2
W
Mercury
8,383
599
110
8
0
319,933
3
L
Hel
7,207
515
99
7
0
259,569
6
W
Danzaburou
7,285
520
70
5
0
266,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role