Player Matchup

Tiamat
Tiamat
DeadlyHutt
Tiamat
Level 24
God Stats
2W - 10L
1,153 SR
Queue Stats
54W - 65L
1,383 Elo+
Solo
Bakasura
Bakasura
DoctorHootCakes
Bakasura
Level 23
God Stats
0W - 2L
1,391 SR
Queue Stats
119W - 123L
1,385 Elo+
Solo
Ares
Ares
Hanzo-_-5225
Ares
Level 18
God Stats
1W - 1L
1,687 SR
Queue Stats
25W - 24L
1,398 Elo+
Solo
Apollo
Apollo
KillaaBing
Apollo
Level 12
God Stats
4W - 6L
1,182 SR
Queue Stats
18W - 21L
1,429 Elo+
Solo
Thoth
Thoth
LAZKA_16A
Thoth
Level 21
God Stats
1W - 3L
1,366 SR
Queue Stats
44W - 47L
1,390 Elo+
Solo
Team Averages
Level 20
1,356 SR
1,397 Elo+

VS

Team Averages
Level 30
1,443 SR
1,376 Elo+
Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Empressblu
Bellona
Level 25
God Stats
32W - 40L
1,375 SR
Queue Stats
48W - 60L
1,368 Elo+
Solo
Artemis
Artemis
GalacticSpectre9
Artemis
Level 11
God Stats
8W - 8L
1,379 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 1
Nemesis
Nemesis
Nathan22168
Nemesis
Level 2
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 1L
1,210 Elo+
Party 2
Baron Samedi
Baron Samedi
Obiwan-Trichomie
Baron Samedi
Level 46
God Stats
4W - 3L
1,708 SR
Queue Stats
29W - 38L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeadlyHutt
Tiamat
20
4 / 4 / 16
15,910
994
24,050
17,960
8,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
20
10 / 11 / 10
16,508
1,032
15,706
30,140
12,306
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 8 / 15
15,443
965
11,531
36,003
32,812
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
KillaaBing
Apollo
20
7 / 13 / 13
14,855
928
34,892
32,593
11,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
LAZKA_16A
Thoth
19
2 / 0 / 8
13,041
815
4,476
5,331
1,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
17 / 1 / 12
18,260
1,141
27,053
12,825
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Empressblu
Bellona
20
6 / 3 / 18
15,367
960
16,582
27,980
22,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 7 / 19
16,050
1,003
33,298
20,101
8,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Nathan22168
Nemesis
20
2 / 14 / 23
14,989
937
13,298
24,611
11,313
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Obiwan-Trichomie
Baron Samedi
20
3 / 4 / 17
14,854
928
24,543
11,553
6,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
125
28
Kills
36
36
Deaths
29
62
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
17
1
12
23
L
Tiamat
DeadlyHutt
Tiamat
4
4
16
3
L
Bakasura
10
11
10
1.36
W
Bellona
Empressblu
Bellona
6
3
18
5
W
8
7
19
2.5
L
5
8
15
1.56
L
Apollo
KillaaBing
Apollo
7
13
13
1.04
L
Thoth
LAZKA_16A
Thoth
2
0
8
6
W
Nemesis
Nathan22168
Nemesis
2
14
23
0.96
W
Baron Samedi
Obiwan-Trichomie
Baron Samedi
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,655
Damage
114,774
122,027
Taken
97,070
66,679
Mitigated
54,097
14,948
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
27,053
1,710
94
2,938
12,825
4,751
0
5,262
7,073
48,849
0
L
Tiamat
DeadlyHutt
Tiamat
24,050
1,285
0
4,682
17,960
8,628
0
5,387
12,316
92,447
0
L
Bakasura
15,706
10,394
0
2,639
30,140
12,306
0
11,708
18,060
0
27,422
W
Bellona
Empressblu
Bellona
16,582
4,987
0
252
27,980
22,342
0
13,709
13,351
543
32,907
W
33,298
18,781
0
2,499
20,101
8,888
0
8,149
11,717
0
71,724
L
11,531
930
0
242
36,003
32,812
0
16,964
18,585
22,155
0
L
Apollo
KillaaBing
Apollo
34,892
18,359
0
5,875
32,593
11,510
0
14,490
17,807
0
69,757
L
Thoth
LAZKA_16A
Thoth
4,476
798
0
1,510
5,331
1,423
0
2,077
3,146
19,123
0
W
Nemesis
Nathan22168
Nemesis
13,298
5,656
0
528
24,611
11,313
0
10,055
14,156
0
38,943
W
Baron Samedi
Obiwan-Trichomie
Baron Samedi
24,543
599
2,502
2,848
11,553
6,803
0
2,882
8,601
53,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,757
Gold Earned
79,520
308
Minions Killed
326
12
Camps Cleared
6
1,253,892
Distance Traveled
1,444,741
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
18,260
1,141
73
5
1
285,874
0
L
Tiamat
15,910
994
156
10
5
238,195
2
L
Bakasura
16,508
1,032
29
2
6
337,011
0
W
Bellona
15,367
960
42
3
0
334,451
1
W
Artemis
16,050
1,003
78
5
1
213,303
0
L
Ares
15,443
965
29
2
0
301,847
0
L
Apollo
14,855
928
69
4
1
249,224
0
L
Thoth
13,041
815
25
2
0
127,615
2
W
Nemesis
14,989
937
54
3
3
316,360
1
W
Baron Samedi
14,854
928
79
5
1
294,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role