Player Matchup

Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Chuchito0t
Janus
Silver II
Level 114
God Stats
5W - 12L
1,428 SR
Queue Stats
385W - 396L
1,124 MMR
Solo
Fenrir
Fenrir
Silver II
Crozox
Fenrir
Silver II
Level 83
God Stats
5W - 9L
1,434 SR
Queue Stats
171W - 192L
1,022 MMR
Solo
Osiris
Osiris
Silver III
Norber1310
Osiris
Silver III
Level 142
God Stats
1W - 3L
1,503 SR
Queue Stats
476W - 511L
943 MMR
Solo
Athena
Athena
Silver IV
imasteamuser
Athena
Silver IV
Level 67
God Stats
1W - 2L
1,694 SR
Queue Stats
96W - 101L
1,018 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,512 SR
1,121 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,498 SR
1,104 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Aninnyd
Ao Kuang
Silver I
Level 100
God Stats
125W - 66L
1,650 SR
Queue Stats
425W - 440L
1,000 MMR
Solo
Achilles
Achilles
Silver I
Bluepiteus
Achilles
Silver I
Level 75
God Stats
5W - 5L
1,215 SR
Queue Stats
48W - 55L
1,162 MMR
Solo
Danzaburou
Danzaburou
Silver IV
MYYN
Danzaburou
Silver IV
Level 143
God Stats
4W - 2L
1,624 SR
Queue Stats
89W - 108L
706 MMR
Party 1
Bacchus
Bacchus
Silver II
XJUSTREY
Bacchus
Silver II
Level 45
God Stats
3W - 2L
1,502 SR
Queue Stats
22W - 25L
1,153 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 4 / 0
4,916
492
1,385
4,690
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
10
2 / 3 / 0
5,857
586
2,630
5,289
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Crozox
Fenrir
8
0 / 3 / 3
5,130
513
2,462
6,772
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Norber1310
Osiris
9
1 / 2 / 0
5,283
528
2,857
6,498
3,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
6
0 / 6 / 0
4,194
419
1,828
9,377
3,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshMorgan Le FayTiamatArtemisSet

VS

Bans
ArtioOdinSolIzanamiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 1
6,416
642
2,938
4,568
1,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Aninnyd
Ao Kuang
11
6 / 0 / 4
6,475
648
6,824
6,014
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Bluepiteus
Achilles
10
3 / 2 / 0
5,896
590
3,819
6,948
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
MYYN
Danzaburou
11
5 / 0 / 3
7,134
713
7,227
3,705
1,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
XJUSTREY
Bacchus
8
1 / 0 / 7
5,232
523
1,151
3,920
1,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
0
0
W
Agni
 
Agni
3
1
1
3.5
W
Ao Kuang
Aninnyd
Ao Kuang
6
0
4
8
W
Achilles
Bluepiteus
Achilles
3
2
0
1.5
L
Janus
2
3
0
0.67
L
Fenrir
Crozox
Fenrir
0
3
3
0.5
W
Danzaburou
MYYN
Danzaburou
5
0
3
6.5
L
Osiris
Norber1310
Osiris
1
2
0
0.5
W
Bacchus
XJUSTREY
Bacchus
1
0
7
4.5
L
Athena
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,162
Damage
21,959
32,626
Taken
25,155
12,490
Mitigated
11,350
5,039
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,385
550
54
666
4,690
1,564
0
1,616
3,074
27,694
2,869
W
Agni
 
Agni
2,938
136
82
3,352
4,568
1,693
363
1,574
2,888
42,801
0
W
Ao Kuang
Aninnyd
Ao Kuang
6,824
2,232
0
690
6,014
1,816
0
847
5,112
35,668
0
W
Achilles
Bluepiteus
Achilles
3,819
764
0
3,057
6,948
5,234
0
679
6,269
0
26,981
L
Janus
2,630
223
0
528
5,289
1,618
0
2,970
2,319
33,573
0
L
Fenrir
Crozox
Fenrir
2,462
654
0
1,374
6,772
2,234
0
2,061
4,669
0
23,925
W
Danzaburou
MYYN
Danzaburou
7,227
3,654
0
2,074
3,705
1,093
1,122
1,469
2,222
0
44,328
L
Osiris
Norber1310
Osiris
2,857
840
0
1,812
6,498
3,986
98
829
5,152
3,389
19,501
W
Bacchus
XJUSTREY
Bacchus
1,151
362
0
1,079
3,920
1,514
0
1,466
2,396
5,771
0
L
Athena
1,828
537
0
605
9,377
3,088
0
3,437
5,940
7,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
31,153
261
Minions Killed
324
0
Camps Cleared
0
970,304
Distance Traveled
1,009,489
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,916
492
63
6
0
152,353
0
W
Agni
6,416
642
92
9
0
193,052
4
W
Ao Kuang
6,475
648
66
7
0
217,592
8
W
Achilles
5,896
590
67
7
0
198,329
4
L
Janus
5,857
586
80
8
0
210,330
3
L
Fenrir
5,130
513
47
5
0
204,583
2
W
Danzaburou
7,134
713
82
8
0
190,775
5
L
Osiris
5,283
528
57
6
0
192,956
1
W
Bacchus
5,232
523
17
2
0
209,741
2
L
Athena
4,194
419
14
1
0
210,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role