Player Matchup

Thor
Thor
Fobby Shinobi
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,231 Elo+
Party 2
Gilgamesh
Gilgamesh
Greggorah
Gilgamesh
Level 28
God Stats
3W - 3L
1,315 SR
Queue Stats
133W - 185L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
POTATO GUY CHIP
Cthulhu
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
75W - 124L
1,330 Elo+
Party 2
Team Averages
Level 13
1,438 SR
1,298 Elo+

VS

Team Averages
Level 37
1,467 SR
1,316 Elo+
Danzaburou
Danzaburou
Bozz2
Danzaburou
Level 5
God Stats
3W - 2L
1,392 SR
Queue Stats
6W - 10L
1,237 Elo+
Party 1
Hades
Hades
Donald2194
Hades
Level 25
God Stats
7W - 7L
1,449 SR
Queue Stats
48W - 65L
1,329 Elo+
Party 1
Anubis
Anubis
NandoNSZ
Anubis
Level 82
God Stats
16W - 16L
1,561 SR
Queue Stats
81W - 98L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 2
8,165
680
4,856
13,125
3,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Greggorah
Gilgamesh
12
2 / 8 / 2
8,853
738
6,985
17,571
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 10 / 2
8,176
681
4,729
18,238
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bozz2
Danzaburou
15
20 / 2 / 9
11,952
996
20,411
8,677
3,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
12
2 / 4 / 20
9,136
761
9,998
9,217
4,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
NandoNSZ
Anubis
14
8 / 1 / 15
10,371
864
11,023
7,455
4,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
6
Kills
30
30
Deaths
7
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bozz2
Danzaburou
20
2
9
12.25
W
Hades
2
4
20
3
L
2
12
2
0.25
L
Gilgamesh
Greggorah
Gilgamesh
2
8
2
0.38
W
Anubis
NandoNSZ
Anubis
8
1
15
15.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
41,432
48,934
Taken
25,349
28,433
Mitigated
11,851
1,888
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bozz2
Danzaburou
20,411
10,650
0
3,113
8,677
3,477
1,572
2,171
6,382
0
38,977
W
Hades
9,998
883
31
2,383
9,217
4,021
651
3,038
5,759
20,231
0
L
4,856
198
0
40
13,125
3,869
0
6,285
6,840
0
14,400
L
Gilgamesh
Greggorah
Gilgamesh
6,985
687
0
736
17,571
13,874
0
7,788
9,783
7,573
17,763
W
Anubis
NandoNSZ
Anubis
11,023
285
0
3,512
7,455
4,353
609
1,799
5,534
42,832
0
L
4,729
398
0
1,112
18,238
10,690
0
7,246
10,992
17,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
31,459
90
Minions Killed
130
3
Camps Cleared
7
520,403
Distance Traveled
556,727
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,952
996
43
4
0
178,288
0
W
Hades
9,136
761
21
2
2
183,162
3
L
Thor
8,165
680
21
2
1
159,159
0
L
Gilgamesh
8,853
738
45
4
1
194,359
2
W
Anubis
10,371
864
66
6
5
195,277
3
L
Cthulhu
8,176
681
24
2
1
166,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role