Player Matchup

Zhong Kui
Zhong Kui
A money A
Zhong Kui
Level 132
God Stats
3W - 3L
1,624 SR
Queue Stats
178W - 175L
1,466 Elo+
Solo
Bacchus
Bacchus
ImtheDEMON
Bacchus
Level 157
God Stats
3W - 1L
1,426 SR
Queue Stats
178W - 190L
1,446 Elo+
Solo
Bastet
Bastet
Jimbali
Bastet
Level 85
God Stats
3W - 5L
1,484 SR
Queue Stats
499W - 509L
1,458 Elo+
Party 2
Hachiman
Hachiman
Wyzbang
Hachiman
Level 107
God Stats
3W - 6L
1,315 SR
Queue Stats
504W - 486L
1,474 Elo+
Party 2
Achilles
Achilles
pkmn84
Achilles
Level 46
God Stats
2W - 2L
1,213 SR
Queue Stats
379W - 385L
1,461 Elo+
Party 2
Team Averages
Level 105
1,413 SR
1,461 Elo+

VS

Team Averages
Level 109
1,479 SR
1,456 Elo+
Chiron
Chiron
Jord0man
Chiron
Level 123
God Stats
33W - 20L
1,510 SR
Queue Stats
1,293W - 1,338L
1,442 Elo+
Party 1
Pele
Pele
Mike0xL0ng616
Pele
Level 107
God Stats
1W - 4L
1,466 SR
Queue Stats
342W - 347L
1,552 Elo+
Party 1
Agni
Agni
MunkeysKill
Agni
Level 107
God Stats
0W - 4L
1,216 SR
Queue Stats
683W - 699L
1,364 Elo+
Party 1
Apollo
Apollo
SuperScrub22
Apollo
Level 82
God Stats
1W - 1L
1,735 SR
Queue Stats
69W - 53L
1,548 Elo+
Solo
Persephone
Persephone
TessieS21
Persephone
Level 127
God Stats
16W - 22L
1,466 SR
Queue Stats
806W - 849L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A money A
Zhong Kui
15
4 / 1 / 10
8,599
860
9,151
12,133
9,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ImtheDEMON
Bacchus
14
2 / 1 / 16
7,850
785
7,928
12,211
12,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Jimbali
Bastet
15
6 / 2 / 11
8,875
888
9,535
10,138
4,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Wyzbang
Hachiman
16
7 / 1 / 12
9,172
917
13,630
8,866
4,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
pkmn84
Achilles
14
1 / 1 / 16
8,538
854
5,595
10,392
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jord0man
Chiron
15
3 / 2 / 3
8,528
853
12,444
7,310
3,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 4
7,115
712
6,578
15,040
13,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 5
6,835
684
7,264
7,212
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
1 / 4 / 5
7,543
754
5,340
10,756
4,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
TessieS21
Persephone
13
1 / 3 / 4
7,513
751
12,526
7,524
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
20
Kills
6
6
Deaths
20
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A money A
Zhong Kui
4
1
10
9
W
Bacchus
ImtheDEMON
Bacchus
2
1
16
10
W
Bastet
Jimbali
Bastet
6
2
11
5.75
L
Chiron
Jord0man
Chiron
3
2
3
2.25
L
1
6
4
0.5
L
0
5
5
0.5
L
Apollo
1
4
5
0.88
L
Persephone
TessieS21
Persephone
1
3
4
1
W
Hachiman
Wyzbang
Hachiman
7
1
12
13
W
Achilles
pkmn84
Achilles
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,839
Damage
44,152
53,740
Taken
47,842
41,193
Mitigated
26,463
25,179
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A money A
Zhong Kui
9,151
1,536
2,649
5,581
12,133
9,381
1,722
3,881
8,121
26,469
0
W
Bacchus
ImtheDEMON
Bacchus
7,928
241
1,790
2,096
12,211
12,583
29
5,599
6,301
11,224
0
W
Bastet
Jimbali
Bastet
9,535
2,146
3,719
2,757
10,138
4,379
411
2,771
7,194
0
13,207
L
Chiron
Jord0man
Chiron
12,444
2,874
2,294
1,620
7,310
3,107
0
1,895
5,415
0
22,412
L
6,578
574
528
1,721
15,040
13,120
0
5,871
9,169
0
10,325
L
7,264
0
533
427
7,212
3,086
0
2,910
4,302
12,831
0
L
Apollo
5,340
1,991
433
2,490
10,756
4,220
272
4,414
6,342
0
13,135
L
Persephone
TessieS21
Persephone
12,526
412
215
1,137
7,524
2,930
0
1,988
5,533
25,650
0
W
Hachiman
Wyzbang
Hachiman
13,630
7,123
3,161
2,209
8,866
4,161
748
3,333
5,493
0
28,921
W
Achilles
pkmn84
Achilles
5,595
884
0
1,217
10,392
10,689
124
4,206
5,966
0
8,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
37,534
100
Minions Killed
109
0
Camps Cleared
0
1,067,189
Distance Traveled
930,724
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,599
860
40
4
0
192,806
0
W
Bacchus
7,850
785
8
1
0
212,335
0
W
Bastet
8,875
888
9
1
0
231,041
1
L
Chiron
8,528
853
27
3
0
186,981
0
L
Pele
7,115
712
9
1
0
173,781
0
L
Agni
6,835
684
12
1
0
201,549
0
L
Apollo
7,543
754
29
3
0
183,559
0
L
Persephone
7,513
751
32
3
0
184,854
0
W
Hachiman
9,172
917
36
4
0
208,185
0
W
Achilles
8,538
854
7
1
0
222,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role