Player Matchup

Artemis
Artemis
Landgay
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,602 Elo+
Party 1
Freya
Freya
ScientistExirr
Freya
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 38L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
WhiteAlphaChad
Gilgamesh
Level 27
God Stats
2W - 0L
1,701 SR
Queue Stats
44W - 7L
1,902 Elo+
Party 1
Zeus
Zeus
Yung Quesadilla
Zeus
Level 145
God Stats
1W - 0L
1,832 SR
Queue Stats
133W - 104L
1,617 Elo+
Party 1
Camazotz
Camazotz
mshigo
Camazotz
Level 127
God Stats
3W - 0L
1,781 SR
Queue Stats
96W - 37L
1,765 Elo+
Party 1
Team Averages
Level 89
1,663 SR
1,698 Elo+

VS

Team Averages
Level 58
1,461 SR
1,451 Elo+
Nike
Nike
GerryFCP
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,566 Elo+
Solo
Serqet
Serqet
HandicapedStoner
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Justiniiiiii-
Ah Puch
Level 30
God Stats
1W - 3L
1,304 SR
Queue Stats
62W - 78L
1,322 Elo+
Party 2
Anhur
Anhur
OD-Skillzz
Anhur
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 137L
1,370 Elo+
Party 2
Izanami
Izanami
SCORCHED G0D
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 36L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Landgay
Artemis
16
6 / 3 / 14
9,455
946
9,565
6,872
2,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 18
8,243
824
2,944
7,444
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
WhiteAlphaChad
Gilgamesh
15
11 / 3 / 16
9,451
945
12,575
9,578
4,355
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
11 / 1 / 15
10,422
1,042
16,049
6,783
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
mshigo
Camazotz
14
7 / 1 / 20
9,030
903
9,440
12,144
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 7 / 3
8,118
812
5,746
13,294
15,622
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 10 / 5
6,864
686
2,170
11,766
4,104
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
14
2 / 7 / 5
8,092
809
6,856
11,657
4,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
2 / 5 / 5
7,910
791
5,062
8,018
2,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
SCORCHED G0D
Izanami
14
1 / 7 / 0
7,075
708
3,931
11,023
4,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
36
Kills
8
11
Deaths
36
83
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
3
7
3
0.64
L
0
10
5
0.25
L
Ah Puch
2
7
5
0.64
W
Artemis
Landgay
Artemis
6
3
14
4.33
L
Anhur
2
5
5
0.9
L
Izanami
SCORCHED G0D
Izanami
1
7
0
0.14
W
1
3
18
3.33
W
Gilgamesh
WhiteAlphaChad
Gilgamesh
11
3
16
6.33
W
11
1
15
18.5
W
Camazotz
mshigo
Camazotz
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,573
Damage
23,765
42,821
Taken
55,758
22,620
Mitigated
30,733
19,737
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,746
288
178
1,043
13,294
15,622
114
5,131
7,914
0
12,424
L
2,170
529
436
280
11,766
4,104
79
4,208
7,375
0
3,543
L
Ah Puch
6,856
161
321
1,298
11,657
4,255
182
2,837
8,730
18,857
0
W
Artemis
Landgay
Artemis
9,565
3,805
309
1,104
6,872
2,552
690
2,065
4,807
0
21,659
L
Anhur
5,062
1,720
187
339
8,018
2,627
782
3,412
4,482
0
11,030
L
Izanami
SCORCHED G0D
Izanami
3,931
2,727
451
1,576
11,023
4,125
762
3,124
7,587
0
11,259
W
2,944
874
346
2,415
7,444
3,234
1,905
979
6,303
8,168
869
W
Gilgamesh
WhiteAlphaChad
Gilgamesh
12,575
5,277
489
1,469
9,578
4,355
484
1,096
8,482
0
21,720
W
16,049
831
1,290
2,716
6,783
2,567
1,184
725
6,058
31,787
0
W
Camazotz
mshigo
Camazotz
9,440
1,664
729
8,870
12,144
9,912
439
1,991
10,153
0
14,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
38,059
102
Minions Killed
71
0
Camps Cleared
0
898,919
Distance Traveled
731,760
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,118
812
13
1
0
132,101
0
L
Serqet
6,864
686
1
0
0
127,882
1
L
Ah Puch
8,092
809
15
2
0
166,330
0
W
Artemis
9,455
946
36
4
0
144,184
0
L
Anhur
7,910
791
17
2
0
168,288
0
L
Izanami
7,075
708
25
3
0
137,159
0
W
Freya
8,243
824
6
1
0
183,942
0
W
Gilgamesh
9,451
945
13
1
0
197,869
2
W
Zeus
10,422
1,042
40
4
0
173,360
0
W
Camazotz
9,030
903
7
1
0
199,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role