Player Matchup

Ymir
Ymir
Acdchightvoltage
Ymir
Level 16
God Stats
3W - 1L
1,490 SR
Queue Stats
11W - 4L
1,736 Elo+
Party 1
Gilgamesh
Gilgamesh
BaruDude
Gilgamesh
Level 24
God Stats
1W - 0L
1,305 SR
Queue Stats
19W - 8L
1,714 Elo+
Party 1
Janus
Janus
Bitconnec
Janus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,714 Elo+
Party 1
Anhur
Anhur
ChrisCage89
Anhur
Level 25
God Stats
2W - 0L
1,654 SR
Queue Stats
19W - 8L
1,714 Elo+
Party 1
Team Averages
Level 22
1,487 SR
1,719 Elo+

VS

Team Averages
Level 91
1,622 SR
1,783 Elo+
Set
Set
GabrielCSTH
Set
Level 122
God Stats
0W - 1L
1,665 SR
Queue Stats
11W - 12L
1,818 Elo+
Party 2
Thoth
Thoth
QuietPup2009759
Thoth
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 11L
1,818 Elo+
Party 2
Odin
Odin
RenanFCT
Odin
Level 28
God Stats
2W - 4L
1,637 SR
Queue Stats
8W - 11L
1,677 Elo+
Party 2
Aphrodite
Aphrodite
antonio0neto0
Aphrodite
Level 142
God Stats
2W - 1L
1,685 SR
Queue Stats
11W - 12L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,188
744
4,033
5,792
5,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
BaruDude
Gilgamesh
15
3 / 0 / 6
9,436
858
9,241
8,912
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Bitconnec
Janus
16
7 / 1 / 5
10,046
913
11,668
4,112
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 3
8,684
789
5,741
6,598
2,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,671
697
4,555
10,295
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 0
8,102
737
3,403
8,124
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
13
2 / 3 / 1
8,147
741
3,280
8,099
3,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
antonio0neto0
Aphrodite
13
1 / 4 / 2
8,060
733
4,077
9,780
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Gilgamesh
BaruDude
Gilgamesh
3
0
6
6
W
Janus
Bitconnec
Janus
7
1
5
9.5
W
3
1
3
4.5
L
0
1
1
0.5
L
1
6
0
0.17
L
Odin
2
3
1
0.83
L
Aphrodite
antonio0neto0
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
15,315
25,414
Taken
36,298
15,275
Mitigated
16,117
3,235
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,033
445
0
20
5,792
5,741
140
1,391
4,401
15,172
0
W
Gilgamesh
BaruDude
Gilgamesh
9,241
3,029
0
924
8,912
5,743
1,514
3,031
5,881
3,953
23,420
W
Janus
Bitconnec
Janus
11,668
557
0
1,497
4,112
1,520
1,357
913
3,199
35,118
0
W
5,741
2,426
0
794
6,598
2,271
1,889
2,537
4,061
0
22,663
L
4,555
1,122
0
699
10,295
5,103
0
2,777
7,518
0
17,166
L
3,403
161
0
14
8,124
2,643
742
5,279
2,845
24,350
0
L
Odin
3,280
318
0
0
8,099
3,911
459
4,264
3,835
0
15,686
L
Aphrodite
antonio0neto0
Aphrodite
4,077
509
2,113
4,422
9,780
4,460
472
4,850
4,930
30,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
31,980
168
Minions Killed
173
8
Camps Cleared
7
837,413
Distance Traveled
791,940
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,188
744
15
1
1
215,995
1
W
Gilgamesh
9,436
858
43
4
2
213,954
1
W
Janus
10,046
913
72
7
3
224,197
0
W
Anhur
8,684
789
38
3
2
183,267
1
L
Set
7,671
697
15
1
2
240,229
1
L
Thoth
8,102
737
45
4
2
166,544
2
L
Odin
8,147
741
45
4
1
209,818
0
L
Aphrodite
8,060
733
68
6
2
175,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role