Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BigBangPunch
Fenrir
Level 28
God Stats
2W - 0L
1,648 SR
Queue Stats
26W - 21L
1,404 Elo+
Party 3
Thanatos
Thanatos
Hapynez
Thanatos
Level 6
God Stats
3W - 2L
1,519 SR
Queue Stats
6W - 7L
1,471 Elo+
Party 2
Persephone
Persephone
Nalumander
Persephone
Level 28
God Stats
5W - 3L
1,457 SR
Queue Stats
28W - 27L
1,385 Elo+
Party 3
Achilles
Achilles
TheHiberNater
Achilles
Level 29
God Stats
5W - 7L
1,491 SR
Queue Stats
92W - 69L
1,576 Elo+
Party 2
Team Averages
Level 24
1,523 SR
1,467 Elo+

VS

Team Averages
Level 28
1,631 SR
1,457 Elo+
Sobek
Sobek
Fossbite
Sobek
Level 84
God Stats
7W - 8L
1,537 SR
Queue Stats
56W - 60L
1,443 Elo+
Party 1
Zeus
Zeus
IX Kurama IX
Zeus
Level 16
God Stats
5W - 3L
1,690 SR
Queue Stats
25W - 24L
1,467 Elo+
Party 4
Bellona
Bellona
Scheffman01
Bellona
Level 29
God Stats
16W - 13L
1,585 SR
Queue Stats
192W - 211L
1,472 Elo+
Solo
Anubis
Anubis
TitanMasterR
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,317 Elo+
Party 4
Izanami
Izanami
bissak
Izanami
Level 8
God Stats
4W - 1L
1,842 SR
Queue Stats
9W - 6L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
9 / 2 / 3
7,887
563
11,990
7,397
2,542
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
12
4 / 1 / 8
7,503
536
6,549
10,726
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Hapynez
Thanatos
12
3 / 5 / 2
7,264
519
6,383
11,095
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Nalumander
Persephone
11
0 / 2 / 0
6,827
488
2,860
5,693
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TheHiberNater
Achilles
13
3 / 3 / 2
7,595
543
6,144
10,040
9,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fossbite
Sobek
8
0 / 6 / 1
5,797
414
3,726
12,411
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 3
8,185
585
4,962
8,815
1,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Scheffman01
Bellona
14
3 / 3 / 1
8,378
598
5,787
9,448
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
5 / 1 / 1
7,975
570
8,916
8,442
4,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bissak
Izanami
8
1 / 7 / 0
6,049
432
4,862
8,644
1,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
19
Kills
13
13
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
3
5.25
W
Fenrir
4
1
8
8
L
Sobek
Fossbite
Sobek
0
6
1
0.08
W
Thanatos
Hapynez
Thanatos
3
5
2
0.8
L
4
3
3
1.83
W
Persephone
Nalumander
Persephone
0
2
0
0
L
Bellona
Scheffman01
Bellona
3
3
1
1.17
W
Achilles
TheHiberNater
Achilles
3
3
2
1.33
L
Anubis
5
1
1
5.5
L
Izanami
bissak
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
28,253
44,951
Taken
47,760
24,484
Mitigated
21,928
16,089
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,990
5,733
0
3,150
7,397
2,542
204
2,441
4,956
0
35,696
W
Fenrir
6,549
1,297
473
3,979
10,726
6,992
266
3,961
6,765
0
17,302
L
Sobek
Fossbite
Sobek
3,726
451
280
2,013
12,411
7,326
69
0
12,043
7,588
0
W
Thanatos
Hapynez
Thanatos
6,383
1,833
0
6,399
11,095
4,143
0
4,260
6,835
0
43,343
L
4,962
789
0
3,739
8,815
1,973
0
0
8,815
36,691
0
W
Persephone
Nalumander
Persephone
2,860
197
0
734
5,693
1,287
96
4,333
1,358
33,681
0
L
Bellona
Scheffman01
Bellona
5,787
2,404
0
2,034
9,448
6,848
452
0
9,448
0
49,255
W
Achilles
TheHiberNater
Achilles
6,144
2,818
0
1,354
10,040
9,520
896
2,607
7,433
0
33,738
L
Anubis
8,916
688
0
4,972
8,442
4,086
0
2,552
5,538
47,036
0
L
Izanami
bissak
Izanami
4,862
3,204
0
1,000
8,644
1,695
96
0
8,234
0
32,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
36,384
304
Minions Killed
350
0
Camps Cleared
0
1,302,747
Distance Traveled
1,232,019
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,887
563
50
4
0
234,500
2
W
Fenrir
7,503
536
23
2
0
271,491
1
L
Sobek
5,797
414
6
0
0
243,239
1
W
Thanatos
7,264
519
77
6
0
264,652
0
L
Zeus
8,185
585
78
6
0
236,721
0
W
Persephone
6,827
488
72
5
0
273,704
0
L
Bellona
8,378
598
111
8
0
302,764
1
W
Achilles
7,595
543
82
6
0
258,400
4
L
Anubis
7,975
570
88
6
0
228,265
2
L
Izanami
6,049
432
67
5
0
221,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role