Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
StoltzAria
Ra
Level 18
God Stats
2W - 1L
1,510 SR
Queue Stats
55W - 78L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
cobalto43
Cernunnos
Level 16
God Stats
13W - 14L
1,492 SR
Queue Stats
50W - 62L
1,532 Elo+
Party 1
Bellona
Bellona
elshishi1612
Bellona
Level 15
God Stats
3W - 0L
1,825 SR
Queue Stats
58W - 43L
1,623 Elo+
Party 1
Loki
Loki
themerwew
Loki
Level 84
God Stats
6W - 5L
1,533 SR
Queue Stats
172W - 159L
1,484 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,523 Elo+

VS

Team Averages
Level 20
1,471 SR
1,526 Elo+
Janus
Janus
Dayrup
Janus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 59L
1,507 Elo+
Solo
Sobek
Sobek
Mystelz
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,592 Elo+
Party 2
Charybdis
Charybdis
Reyed
Charybdis
Level 15
God Stats
1W - 2L
1,534 SR
Queue Stats
11W - 6L
1,592 Elo+
Party 2
Sol
Sol
Yasmim chan9037
Sol
Level 25
God Stats
3W - 6L
1,421 SR
Queue Stats
20W - 17L
1,482 Elo+
Solo
Thanatos
Thanatos
ZzzMrDarksideZzz
Thanatos
Level 17
God Stats
4W - 9L
1,398 SR
Queue Stats
159W - 227L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
5 / 1 / 4
5,808
726
4,241
5,325
3,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 4 / 3
4,672
584
2,538
3,698
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
cobalto43
Cernunnos
7
3 / 2 / 2
5,005
626
3,358
3,665
913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
elshishi1612
Bellona
10
3 / 2 / 0
5,742
718
2,084
4,829
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
10
3 / 1 / 3
5,813
727
3,896
4,605
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dayrup
Janus
5
2 / 3 / 0
4,062
508
1,767
3,415
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Mystelz
Sobek
6
0 / 3 / 6
4,304
538
1,411
6,439
2,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Reyed
Charybdis
6
3 / 3 / 2
4,641
580
3,479
4,805
1,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 3 / 0
5,042
630
1,318
4,072
1,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 3 / 1
4,616
577
1,547
4,955
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
15
Kills
9
10
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
4
7
L
Janus
Dayrup
Janus
2
3
0
0.67
L
Sobek
Mystelz
Sobek
0
3
6
1
L
Charybdis
Reyed
Charybdis
3
3
2
1.33
W
1
4
3
0.63
L
2
3
0
0.67
L
2
3
1
0.83
W
Cernunnos
cobalto43
Cernunnos
3
2
2
2
W
Bellona
elshishi1612
Bellona
3
2
0
1.5
W
Loki
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,117
Damage
9,522
22,122
Taken
23,686
10,277
Mitigated
7,958
7,472
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,241
903
0
2,843
5,325
3,719
366
1,120
4,054
23,777
0
L
Janus
Dayrup
Janus
1,767
313
0
1,070
3,415
893
0
2,013
1,402
10,992
0
L
Sobek
Mystelz
Sobek
1,411
265
0
733
6,439
2,593
355
1,651
4,524
5,388
0
L
Charybdis
Reyed
Charybdis
3,479
1,986
0
1,047
4,805
1,200
901
1,296
3,329
0
17,327
W
2,538
212
241
588
3,698
806
298
655
3,043
13,231
0
L
1,318
174
0
857
4,072
1,555
0
0
4,072
17,192
0
L
1,547
662
0
2,314
4,955
1,717
0
1,365
3,580
0
16,728
W
Cernunnos
cobalto43
Cernunnos
3,358
2,073
0
579
3,665
913
598
570
3,095
0
16,274
W
Bellona
elshishi1612
Bellona
2,084
140
0
1,482
4,829
3,551
0
1,318
3,511
0
27,640
W
Loki
3,896
1,519
0
1,739
4,605
1,288
0
591
3,923
0
30,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
22,665
232
Minions Killed
135
0
Camps Cleared
0
820,315
Distance Traveled
658,506
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,808
726
43
5
0
166,170
1
L
Janus
4,062
508
16
2
0
89,912
1
L
Sobek
4,304
538
2
0
0
154,017
1
L
Charybdis
4,641
580
36
5
0
127,349
0
W
Ra
4,672
584
29
4
0
148,470
0
L
Sol
5,042
630
46
6
0
109,998
0
L
Thanatos
4,616
577
35
4
0
177,230
1
W
Cernunnos
5,005
626
31
4
0
164,605
3
W
Bellona
5,742
718
61
8
0
157,695
2
W
Loki
5,813
727
68
9
0
183,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role