Player Matchup

Cthulhu
Cthulhu
EDKdog29
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,322 Elo+
Solo
Fenrir
Fenrir
Like idk Man
Fenrir
Level 28
God Stats
2W - 3L
1,459 SR
Queue Stats
73W - 82L
1,410 Elo+
Party 1
Artemis
Artemis
Momocats
Artemis
Level 23
God Stats
14W - 9L
1,600 SR
Queue Stats
70W - 80L
1,388 Elo+
Party 1
Poseidon
Poseidon
famouslytearia19
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,442 Elo+
Solo
Hercules
Hercules
super_jose2005
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,347 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,382 Elo+

VS

Team Averages
Level 14
1,515 SR
1,495 Elo+
Ra
Ra
CaptainRav
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,687 Elo+
Party 2
Chaac
Chaac
FutureComet9394
Chaac
Level 29
God Stats
14W - 14L
1,521 SR
Queue Stats
61W - 79L
1,382 Elo+
Solo
Chernobog
Chernobog
Papabear5612
Chernobog
Level 19
God Stats
10W - 7L
1,556 SR
Queue Stats
52W - 57L
1,405 Elo+
Solo
Thor
Thor
RustBeedZA
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Srdjann
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EDKdog29
Cthulhu
20
1 / 7 / 15
12,181
1,015
6,254
17,644
9,040
Fenrir
20
16 / 5 / 15
15,278
1,273
29,172
18,937
13,895
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Momocats
Artemis
20
6 / 4 / 22
13,910
1,159
21,666
15,082
6,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 6 / 13
15,483
1,290
22,542
15,230
5,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
19
4 / 9 / 15
12,308
1,026
7,978
22,263
27,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 11
13,469
1,122
22,554
20,034
6,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 6 / 12
15,090
1,258
20,443
22,139
11,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Papabear5612
Chernobog
19
2 / 8 / 13
12,054
1,005
10,994
16,900
6,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 10 / 11
11,580
965
5,647
17,085
6,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Srdjann
Loki
20
10 / 12 / 16
14,541
1,212
19,836
20,842
7,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
94
42
Kills
31
31
Deaths
43
80
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
7
11
1.79
W
Cthulhu
EDKdog29
Cthulhu
1
7
15
1.21
L
11
6
12
2.83
W
Fenrir
16
5
15
4.7
W
Artemis
Momocats
Artemis
6
4
22
4.25
L
Chernobog
Papabear5612
Chernobog
2
8
13
1.06
L
1
10
11
0.65
L
Loki
Srdjann
Loki
10
12
16
1.5
W
15
6
13
3.58
W
Hercules
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,612
Damage
79,474
89,156
Taken
97,000
61,819
Mitigated
37,751
7,460
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,554
5,499
1,463
1,122
20,034
6,919
0
7,416
12,618
45,659
0
W
Cthulhu
EDKdog29
Cthulhu
6,254
480
0
0
17,644
9,040
0
2,510
15,134
28,367
0
L
20,443
11,818
0
5,643
22,139
11,031
0
4,487
17,652
45
47,290
W
Fenrir
29,172
9,809
0
1,163
18,937
13,895
0
3,230
15,707
0
39,764
W
Artemis
Momocats
Artemis
21,666
11,010
0
1,485
15,082
6,090
0
4,418
10,664
0
45,291
L
Chernobog
Papabear5612
Chernobog
10,994
5,328
0
826
16,900
6,421
0
3,418
13,482
0
36,552
L
5,647
2,557
0
0
17,085
6,126
0
5,490
10,613
0
10,775
L
Loki
Srdjann
Loki
19,836
8,755
0
0
20,842
7,254
0
7,985
12,771
0
30,859
W
22,542
2,734
438
2,027
15,230
5,506
0
5,739
9,491
45,292
0
W
Hercules
7,978
3,094
0
2,347
22,263
27,288
0
6,702
15,561
0
24,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,160
Gold Earned
66,734
197
Minions Killed
196
3
Camps Cleared
3
1,094,922
Distance Traveled
1,143,355
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,469
1,122
51
4
0
224,681
2
W
Cthulhu
12,181
1,015
57
5
1
207,457
1
L
Chaac
15,090
1,258
59
5
2
244,095
0
W
Fenrir
15,278
1,273
8
1
1
256,882
0
W
Artemis
13,910
1,159
41
3
0
228,989
0
L
Chernobog
12,054
1,005
54
5
0
204,583
0
L
Thor
11,580
965
11
1
0
214,097
0
L
Loki
14,541
1,212
21
2
1
255,899
0
W
Poseidon
15,483
1,290
52
4
1
192,719
0
W
Hercules
12,308
1,026
39
3
0
208,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role