Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
EversioLumen
Tsukuyomi
Gold IV
Level 111
God Stats
0W - 8L
1,317 SR
Queue Stats
73W - 71L
1,507 MMR
Solo
Neith
Neith
Gold II
LION SNATCH
Neith
Gold II
Level 128
God Stats
167W - 123L
1,630 SR
Queue Stats
251W - 246L
1,527 MMR
Solo
Khepri
Khepri
Gold II
Lab_Foquita10
Khepri
Gold II
Level 129
God Stats
119W - 96L
1,584 SR
Queue Stats
203W - 222L
1,487 MMR
Solo
Anubis
Anubis
Bronze III
xeavix
Anubis
Bronze III
Level 37
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 3L
1,493 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,465 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,567 SR
1,514 MMR
Da Ji
Da Ji
Gold IV
BusterX71
Da Ji
Gold IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 187L
1,415 MMR
Party 1
Odin
Odin
Gold IV
RQ Much
Odin
Gold IV
Level 122
God Stats
1W - 0L
1,189 SR
Queue Stats
124W - 126L
1,392 MMR
Solo
Cupid
Cupid
Gold III
Sniperlikeme1
Cupid
Gold III
Level 124
God Stats
4W - 0L
1,677 SR
Queue Stats
147W - 142L
1,525 MMR
Solo
Cthulhu
Cthulhu
Bronze III
kiritokaminabn
Cthulhu
Bronze III
Level 104
God Stats
2W - 0L
1,738 SR
Queue Stats
14W - 18L
1,500 MMR
Solo
Discordia
Discordia
Gold I
sooorry
Discordia
Gold I
Level 148
God Stats
2W - 2L
1,730 SR
Queue Stats
63W - 66L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
1 / 2 / 3
11,965
499
14,810
18,105
19,374
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
EversioLumen
Tsukuyomi
18
7 / 9 / 4
11,775
491
23,662
23,687
10,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 2
8,885
370
6,524
8,538
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 3 / 4
10,626
443
6,106
21,901
30,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
xeavix
Anubis
8
0 / 6 / 2
7,323
305
1,080
7,813
2,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaGilgameshMorgan Le FayTiamatSol

VS

Bans
DanzaburouFenrirCu ChulainnArtioCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BusterX71
Da Ji
20
10 / 4 / 6
14,174
591
10,050
14,891
10,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
RQ Much
Odin
20
3 / 2 / 5
13,246
552
8,745
16,498
17,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 2 / 2
12,604
525
13,999
20,416
9,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 4 / 13
11,695
487
11,660
22,435
26,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
sooorry
Discordia
19
5 / 3 / 8
13,123
547
16,151
14,447
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
14
Kills
22
22
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
3
1.25
W
Da Ji
BusterX71
Da Ji
10
4
6
3.25
L
Tsukuyomi
EversioLumen
Tsukuyomi
7
9
4
1
L
3
2
2
2
L
3
3
4
1.67
W
Odin
RQ Much
Odin
3
2
5
2.75
W
3
2
2
2
W
1
4
13
1.88
W
Discordia
sooorry
Discordia
5
3
8
3
L
Anubis
xeavix
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
60,605
80,044
Taken
88,687
66,432
Mitigated
69,514
20,161
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,810
3,198
0
8,861
18,105
19,374
609
3,304
14,711
8,603
80,785
W
Da Ji
BusterX71
Da Ji
10,050
2,379
0
1,548
14,891
10,036
3,369
2,026
12,865
0
82,628
L
Tsukuyomi
EversioLumen
Tsukuyomi
23,662
7,275
0
3,992
23,687
10,911
0
9,349
14,053
0
86,630
L
6,524
2,392
0
4,000
8,538
2,638
332
3,104
5,310
0
40,254
L
6,106
285
0
2,723
21,901
30,766
389
6,900
14,826
30,617
0
W
Odin
RQ Much
Odin
8,745
2,151
0
4,784
16,498
17,497
487
1,795
14,703
0
83,226
W
13,999
8,754
910
12,078
20,416
9,108
2,926
2,595
17,788
0
122,713
W
11,660
1,267
868
2,797
22,435
26,391
316
1,964
20,471
45,881
0
W
Discordia
sooorry
Discordia
16,151
1,121
96
3,688
14,447
6,482
2,444
1,400
12,904
93,337
0
L
Anubis
xeavix
Anubis
1,080
196
0
585
7,813
2,743
66
4,072
3,333
9,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
64,842
412
Minions Killed
658
0
Camps Cleared
0
1,635,158
Distance Traveled
2,210,977
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,965
499
170
7
0
364,376
6
W
Da Ji
14,174
591
119
5
0
463,522
4
L
Tsukuyomi
11,775
491
120
5
0
435,477
1
L
Neith
8,885
370
73
3
0
234,238
3
L
Khepri
10,626
443
30
1
0
423,738
3
W
Odin
13,246
552
164
7
0
446,582
1
W
Cupid
12,604
525
172
7
0
417,083
3
W
Cthulhu
11,695
487
49
2
0
452,780
2
W
Discordia
13,123
547
154
6
0
431,010
4
L
Anubis
7,323
305
19
1
0
177,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role