Player Matchup

Khepri
Khepri
 
Khepri
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AGAME291
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,497 Elo+
Solo
Artemis
Artemis
Compy Lock
Artemis
Level 108
God Stats
17W - 23L
1,467 SR
Queue Stats
914W - 903L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
MidwayChill
Ah Puch
Level 63
God Stats
18W - 12L
1,575 SR
Queue Stats
160W - 152L
1,492 Elo+
Party 1
Da Ji
Da Ji
SMT1116
Da Ji
Level 67
God Stats
5W - 3L
1,464 SR
Queue Stats
96W - 84L
1,500 Elo+
Solo
Team Averages
Level 92
1,501 SR
1,503 Elo+

VS

Team Averages
Level 76
1,380 SR
1,366 Elo+
Sylvanus
Sylvanus
BADBOYZMcAFRO
Sylvanus
Level 69
God Stats
5W - 7L
1,442 SR
Queue Stats
141W - 207L
1,324 Elo+
Party 2
Arachne
Arachne
Immortal22Love
Arachne
Level 128
God Stats
11W - 11L
1,448 SR
Queue Stats
182W - 183L
1,489 Elo+
Solo
Medusa
Medusa
RaW Drop35
Medusa
Level 29
God Stats
4W - 14L
1,222 SR
Queue Stats
7W - 29L
1,171 Elo+
Party 2
Zhong Kui
Zhong Kui
VanWilder42
Zhong Kui
Level 125
God Stats
3W - 1L
1,516 SR
Queue Stats
177W - 161L
1,541 Elo+
Solo
Mulan
Mulan
angel iris gunn
Mulan
Level 29
God Stats
33W - 54L
1,273 SR
Queue Stats
94W - 172L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
2 / 2 / 32
12,554
966
11,118
25,720
34,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
AGAME291
Chang'e
20
3 / 3 / 27
12,738
980
19,484
18,376
12,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Compy Lock
Artemis
20
15 / 2 / 21
15,005
1,154
42,033
15,460
7,471
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MidwayChill
Ah Puch
20
8 / 1 / 23
13,696
1,054
34,861
15,485
7,471
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
SMT1116
Da Ji
20
9 / 7 / 19
13,258
1,020
15,191
18,769
9,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BADBOYZMcAFRO
Sylvanus
19
0 / 2 / 12
11,860
912
11,146
21,631
32,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
3 / 10 / 9
13,420
1,032
15,494
35,027
19,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
RaW Drop35
Medusa
19
3 / 7 / 9
12,071
929
14,633
19,533
8,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
VanWilder42
Zhong Kui
19
6 / 11 / 6
13,831
1,064
35,911
31,746
21,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 8 / 7
11,540
888
11,210
25,218
38,350
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
58
37
Kills
15
15
Deaths
38
122
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
32
9
W
Chang'e
AGAME291
Chang'e
3
3
27
5.5
L
Sylvanus
BADBOYZMcAFRO
Sylvanus
0
2
12
3
W
Artemis
Compy Lock
Artemis
15
2
21
12.75
L
3
10
9
0.75
W
Ah Puch
MidwayChill
Ah Puch
8
1
23
19.5
L
Medusa
RaW Drop35
Medusa
3
7
9
1.07
W
Da Ji
SMT1116
Da Ji
9
7
19
2.64
L
Zhong Kui
VanWilder42
Zhong Kui
6
11
6
0.82
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,687
Damage
88,394
93,810
Taken
133,155
71,745
Mitigated
120,457
35,364
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
11,118
1,740
668
7,131
25,720
34,782
0
6,768
18,952
16,928
0
W
Chang'e
AGAME291
Chang'e
19,484
2,627
8,180
6,990
18,376
12,243
0
11,286
7,090
59,352
0
L
Sylvanus
BADBOYZMcAFRO
Sylvanus
11,146
3,569
5,277
4,796
21,631
32,201
0
10,526
11,105
29,282
0
W
Artemis
Compy Lock
Artemis
42,033
33,086
0
4,996
15,460
7,471
0
9,910
5,550
0
68,486
L
15,494
12,090
495
4,183
35,027
19,824
0
17,950
17,077
0
39,858
W
Ah Puch
MidwayChill
Ah Puch
34,861
3,496
643
6,014
15,485
7,471
0
10,686
4,799
64,750
0
L
Medusa
RaW Drop35
Medusa
14,633
10,179
0
0
19,533
8,845
0
11,239
8,294
0
27,646
W
Da Ji
SMT1116
Da Ji
15,191
2,325
0
742
18,769
9,778
0
8,407
10,362
0
36,366
L
Zhong Kui
VanWilder42
Zhong Kui
35,911
2,432
391
8,792
31,746
21,237
0
14,205
17,541
84,812
0
L
11,210
1,389
0
522
25,218
38,350
0
11,543
13,675
0
17,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,251
Gold Earned
62,722
317
Minions Killed
284
5
Camps Cleared
11
1,156,125
Distance Traveled
1,023,778
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,554
966
13
1
0
242,513
0
W
Chang'e
12,738
980
101
8
0
237,547
1
L
Sylvanus
11,860
912
44
3
0
170,936
0
W
Artemis
15,005
1,154
70
5
1
200,842
0
L
Arachne
13,420
1,032
68
5
10
241,052
0
W
Ah Puch
13,696
1,054
81
6
1
250,552
0
L
Medusa
12,071
929
44
3
0
199,748
0
W
Da Ji
13,258
1,020
52
4
3
224,671
0
L
Zhong Kui
13,831
1,064
123
9
0
181,162
0
L
Mulan
11,540
888
5
0
1
230,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role