Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Azazvl
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
LeoSins
Cthulhu
Level 47
God Stats
2W - 1L
1,188 SR
Queue Stats
24W - 14L
1,614 Elo+
Party 2
Geb
Geb
Psycho_-_Ken
Geb
Level 153
God Stats
1W - 0L
1,832 SR
Queue Stats
23W - 26L
1,507 Elo+
Party 1
Khepri
Khepri
ReynaYanaj
Khepri
Level 158
God Stats
27W - 6L
1,718 SR
Queue Stats
646W - 612L
1,553 Elo+
Party 1
Team Averages
Level 122
1,548 SR
1,560 Elo+

VS

Team Averages
Level 108
1,482 SR
1,533 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IX SPRAY XI
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,805 Elo+
Solo
Amaterasu
Amaterasu
MikeMishima
Amaterasu
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 211L
1,453 Elo+
Solo
Tyr
Tyr
phirestor
Tyr
Level 142
God Stats
2W - 7L
1,410 SR
Queue Stats
230W - 256L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 3 / 10
7,427
1,061
6,029
6,249
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Azazvl
Thanatos
15
13 / 2 / 4
9,061
1,294
13,691
9,036
6,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
LeoSins
Cthulhu
11
1 / 4 / 14
7,189
1,027
8,355
11,664
11,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 0 / 13
7,339
1,048
2,863
7,422
6,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
ReynaYanaj
Khepri
14
2 / 1 / 14
8,048
1,150
2,323
6,635
7,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 6 / 2
6,681
954
9,590
8,761
2,383
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
 
Heimdallr
5
0 / 2 / 0
4,864
695
0
1,765
173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 6
7,363
1,052
6,183
6,405
1,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
MikeMishima
Amaterasu
14
4 / 4 / 5
7,236
1,034
5,096
16,217
11,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 3 / 3
5,397
771
1,089
5,270
1,920
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
19
Kills
9
10
Deaths
19
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
10
2.33
L
Zeus
 
Zeus
3
6
2
0.67
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Thanatos
Azazvl
Thanatos
13
2
4
7.5
L
2
4
6
1.25
W
Cthulhu
LeoSins
Cthulhu
1
4
14
2
L
Amaterasu
MikeMishima
Amaterasu
4
4
5
1.63
W
1
0
13
7.5
W
Khepri
ReynaYanaj
Khepri
2
1
14
9
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
21,958
41,006
Taken
38,418
35,843
Mitigated
17,867
18,540
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,029
2,158
1,326
1,621
6,249
3,686
1,168
1,887
4,362
0
11,640
L
Zeus
 
Zeus
9,590
1,369
0
1,609
8,761
2,383
0
2,473
6,072
19,140
0
L
Heimdallr
 
Heimdallr
0
0
0
0
1,765
173
0
370
1,349
0
59
W
Thanatos
Azazvl
Thanatos
13,691
3,322
560
7,587
9,036
6,126
741
1,455
7,581
0
20,489
L
6,183
1,036
351
900
6,405
1,904
0
2,551
3,596
0
13,043
W
Cthulhu
LeoSins
Cthulhu
8,355
670
264
1,521
11,664
11,443
12
2,432
8,141
16,996
0
L
Amaterasu
MikeMishima
Amaterasu
5,096
2,418
529
6,618
16,217
11,487
0
4,929
10,240
0
8,460
W
2,863
330
288
2,609
7,422
6,768
866
1,180
6,242
5,780
0
W
Khepri
ReynaYanaj
Khepri
2,323
281
1,367
1,397
6,635
7,820
764
2,636
3,999
9,788
0
L
1,089
182
0
297
5,270
1,920
0
1,322
3,620
0
2,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
31,541
67
Minions Killed
37
0
Camps Cleared
0
749,472
Distance Traveled
432,990
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,427
1,061
7
1
0
121,499
0
L
Zeus
6,681
954
15
2
0
105,892
0
L
Heimdallr
4,864
695
0
0
0
9,640
0
W
Thanatos
9,061
1,294
15
2
0
164,405
1
L
Thor
7,363
1,052
10
1
0
129,878
1
W
Cthulhu
7,189
1,027
21
3
0
156,670
0
L
Amaterasu
7,236
1,034
8
1
0
138,058
0
W
Geb
7,339
1,048
11
2
0
173,478
0
W
Khepri
8,048
1,150
13
2
0
133,420
1
L
Tyr
5,397
771
4
1
0
49,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role