Player Matchup

Anubis
Anubis
ChadJanna
Anubis
Level 125
God Stats
15W - 8L
1,614 SR
Queue Stats
237W - 156L
1,585 Elo+
Party 2
Nemesis
Nemesis
CubicOverride
Nemesis
Level 62
God Stats
8W - 1L
1,724 SR
Queue Stats
162W - 197L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
diveesion
Gilgamesh
Level 39
God Stats
11W - 7L
1,741 SR
Queue Stats
294W - 181L
1,492 Elo+
Party 2
Hel
Hel
doctordotson
Hel
Level 66
God Stats
10W - 12L
1,510 SR
Queue Stats
134W - 114L
1,587 Elo+
Party 3
Medusa
Medusa
shadow00124
Medusa
Level 29
God Stats
4W - 3L
1,444 SR
Queue Stats
35W - 29L
1,517 Elo+
Party 3
Team Averages
Level 64
1,607 SR
1,516 Elo+

VS

Team Averages
Level 41
1,452 SR
1,432 Elo+
Neith
Neith
HARTxBreaker
Neith
Level 12
God Stats
17W - 8L
1,575 SR
Queue Stats
22W - 17L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
butthead34567
Cabrakan
Level 65
God Stats
3W - 4L
1,433 SR
Queue Stats
90W - 93L
1,467 Elo+
Party 1
Bellona
Bellona
mustakrakish0
Bellona
Level 42
God Stats
11W - 10L
1,503 SR
Queue Stats
114W - 136L
1,371 Elo+
Solo
Da Ji
Da Ji
mvh616
Da Ji
Level 24
God Stats
7W - 9L
1,445 SR
Queue Stats
68W - 63L
1,434 Elo+
Party 1
Hera
Hera
ragequithell
Hera
Level 62
God Stats
1W - 4L
1,306 SR
Queue Stats
40W - 41L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChadJanna
Anubis
19
10 / 0 / 25
11,935
1,194
24,393
11,579
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
18
4 / 0 / 19
10,880
1,088
7,528
6,878
3,077
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
diveesion
Gilgamesh
18
8 / 1 / 23
12,516
1,252
12,291
14,588
15,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
14 / 1 / 20
11,869
1,187
20,978
10,521
5,102
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
3 / 1 / 24
10,632
1,063
9,073
6,982
3,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
8,747
875
8,085
14,845
8,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
butthead34567
Cabrakan
15
1 / 3 / 2
9,381
938
9,057
16,774
20,935
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
14
0 / 3 / 2
8,505
851
2,039
7,912
3,799
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
mvh616
Da Ji
15
1 / 14 / 1
9,029
903
10,581
24,401
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 12 / 2
9,394
939
9,810
18,234
5,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
12
39
Kills
3
3
Deaths
40
111
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChadJanna
Anubis
10
0
25
22.5
W
Nemesis
4
0
19
13.5
L
0
8
2
0.13
L
Cabrakan
butthead34567
Cabrakan
1
3
2
0.67
W
Gilgamesh
diveesion
Gilgamesh
8
1
23
19.5
W
14
1
20
24
L
Bellona
0
3
2
0.33
L
Da Ji
mvh616
Da Ji
1
14
1
0.11
L
1
12
2
0.17
W
Medusa
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,263
Damage
39,572
50,548
Taken
82,166
33,475
Mitigated
52,299
33,709
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChadJanna
Anubis
24,393
3,031
0
6,105
11,579
6,519
0
4,166
7,273
54,815
0
W
Nemesis
7,528
3,494
0
1,547
6,878
3,077
0
2,663
3,998
0
24,099
L
8,085
3,699
0
456
14,845
8,087
0
7,805
6,817
0
23,738
L
Cabrakan
butthead34567
Cabrakan
9,057
811
0
681
16,774
20,935
0
6,554
7,965
23,541
0
W
Gilgamesh
diveesion
Gilgamesh
12,291
5,405
2,222
5,486
14,588
15,700
0
5,459
8,751
0
23,696
W
20,978
1,833
10,244
7,264
10,521
5,102
0
2,869
7,467
31,943
0
L
Bellona
2,039
766
9
803
7,912
3,799
0
4,422
3,363
0
9,191
L
Da Ji
mvh616
Da Ji
10,581
3,135
0
1,198
24,401
13,852
0
13,988
10,253
0
26,074
L
9,810
2,474
0
440
18,234
5,626
0
11,693
6,285
25,822
0
W
Medusa
9,073
3,941
0
841
6,982
3,077
0
3,710
3,147
0
30,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,832
Gold Earned
45,056
222
Minions Killed
130
12
Camps Cleared
4
1,101,901
Distance Traveled
741,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,935
1,194
97
10
1
198,386
0
W
Nemesis
10,880
1,088
25
3
6
219,466
0
L
Neith
8,747
875
23
2
0
158,668
0
L
Cabrakan
9,381
938
38
4
2
172,603
1
W
Gilgamesh
12,516
1,252
26
3
0
212,432
0
W
Hel
11,869
1,187
28
3
3
249,271
1
L
Bellona
8,505
851
11
1
1
98,547
0
L
Da Ji
9,029
903
31
3
1
158,596
0
L
Hera
9,394
939
27
3
0
152,955
0
W
Medusa
10,632
1,063
46
5
2
222,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role