Player Matchup

Nemesis
Nemesis
A PAYNE BRINGER
Nemesis
Level 101
God Stats
0W - 1L
1,316 SR
Queue Stats
43W - 39L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
Its Tylerjw23
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,574 Elo+
Party 1
Merlin
Merlin
pikapal360
Merlin
Level 29
God Stats
1W - 3L
1,297 SR
Queue Stats
28W - 20L
1,509 Elo+
Party 1
Team Averages
Level 79
1,371 SR
1,527 Elo+

VS

Team Averages
Level 73
1,455 SR
1,436 Elo+
Gilgamesh
Gilgamesh
MrPugQc-__-
Gilgamesh
Level 124
God Stats
9W - 14L
1,393 SR
Queue Stats
353W - 408L
1,312 Elo+
Solo
Janus
Janus
ReachForMySkill
Janus
Level 68
God Stats
14W - 12L
1,456 SR
Queue Stats
200W - 189L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
Shwooopin
Danzaburou
Level 28
God Stats
28W - 26L
1,516 SR
Queue Stats
115W - 111L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
9,693
692
10,632
12,167
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Its Tylerjw23
Cabrakan
12
4 / 9 / 3
9,534
681
9,156
15,594
10,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
pikapal360
Merlin
13
2 / 6 / 5
9,112
651
11,787
11,958
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrPugQc-__-
Gilgamesh
14
9 / 3 / 7
11,143
796
12,026
25,464
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 2 / 10
10,818
773
13,272
6,391
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Shwooopin
Danzaburou
14
4 / 3 / 11
10,662
762
8,879
11,589
3,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
19
19
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Cabrakan
Its Tylerjw23
Cabrakan
4
9
3
0.61
W
Gilgamesh
MrPugQc-__-
Gilgamesh
9
3
7
4.17
W
6
2
10
5.5
W
Danzaburou
Shwooopin
Danzaburou
4
3
11
3.17
L
Merlin
pikapal360
Merlin
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,575
Damage
34,177
39,719
Taken
43,444
21,362
Mitigated
20,678
6,585
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,632
3,427
0
2,335
12,167
6,618
0
3,503
8,014
0
32,101
L
Cabrakan
Its Tylerjw23
Cabrakan
9,156
1,361
0
1,430
15,594
10,682
0
4,497
10,465
17,858
0
W
Gilgamesh
MrPugQc-__-
Gilgamesh
12,026
3,020
384
8,208
25,464
14,633
240
11,689
13,304
0
19,599
W
13,272
1,592
0
271
6,391
2,093
398
2,937
3,182
46,770
0
W
Danzaburou
Shwooopin
Danzaburou
8,879
5,098
437
4,269
11,589
3,952
1,718
5,418
5,740
0
35,993
L
Merlin
pikapal360
Merlin
11,787
1,070
0
2,820
11,958
4,062
0
5,130
6,301
34,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
32,623
135
Minions Killed
171
6
Camps Cleared
7
686,695
Distance Traveled
806,003
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,693
692
45
3
5
265,667
4
L
Cabrakan
9,534
681
24
2
1
207,550
2
W
Gilgamesh
11,143
796
11
1
2
279,509
6
W
Janus
10,818
773
96
7
1
265,572
4
W
Danzaburou
10,662
762
64
5
4
260,922
1
L
Merlin
9,112
651
66
5
0
213,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role