Player Matchup

Zeus
Zeus
BloodandBone8
Zeus
Level 151
God Stats
4W - 4L
1,410 SR
Queue Stats
119W - 117L
1,532 Elo+
Party 2
Chang'e
Chang'e
DarkMusic
Chang'e
Level 146
God Stats
2W - 0L
1,559 SR
Queue Stats
47W - 49L
1,445 Elo+
Solo
Eset
Eset
Parlaee
Eset
Level 112
God Stats
1W - 0L
1,310 SR
Queue Stats
46W - 32L
1,548 Elo+
Party 2
Chaac
Chaac
SoulEaterTotoro
Chaac
Level 126
God Stats
3W - 0L
1,401 SR
Queue Stats
84W - 73L
1,539 Elo+
Solo
Hou Yi
Hou Yi
wgbeta
Hou Yi
Level 143
God Stats
5W - 7L
1,454 SR
Queue Stats
691W - 711L
1,441 Elo+
Solo
Team Averages
Level 136
1,427 SR
1,501 Elo+

VS

Team Averages
Level 115
1,539 SR
1,519 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CloudTheKeeper
Poseidon
Level 125
God Stats
3W - 3L
1,502 SR
Queue Stats
282W - 312L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
DKTrey32
Zhong Kui
Level 86
God Stats
3W - 4L
1,547 SR
Queue Stats
568W - 573L
1,539 Elo+
Solo
Merlin
Merlin
MkRego-
Merlin
Level 65
God Stats
7W - 2L
1,568 SR
Queue Stats
171W - 162L
1,551 Elo+
Party 1
Chiron
Chiron
capitangamer99
Chiron
Level 156
God Stats
7W - 5L
1,580 SR
Queue Stats
282W - 274L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 14
9,966
767
18,397
11,534
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
DarkMusic
Chang'e
19
7 / 2 / 8
10,986
845
9,231
12,057
6,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Parlaee
Eset
17
3 / 3 / 16
9,948
765
10,358
13,425
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 3 / 11
10,918
840
15,098
21,163
21,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
wgbeta
Hou Yi
16
3 / 3 / 7
9,731
749
7,621
11,054
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 3 / 8
8,390
645
4,924
16,441
13,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
16
5 / 5 / 6
9,925
763
12,005
13,141
5,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
DKTrey32
Zhong Kui
15
3 / 6 / 7
9,112
701
14,779
16,822
11,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
MkRego-
Merlin
17
3 / 3 / 6
9,422
725
14,803
11,461
5,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 7 / 4
8,949
688
9,913
13,849
5,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
23
Kills
15
16
Deaths
24
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
8
1.33
W
3
5
14
2
L
Poseidon
5
5
6
1.6
L
Zhong Kui
DKTrey32
Zhong Kui
3
6
7
1.08
W
Chang'e
DarkMusic
Chang'e
7
2
8
5.5
L
Merlin
MkRego-
Merlin
3
3
6
2
W
Eset
Parlaee
Eset
3
3
16
3.67
W
7
3
11
4.17
L
4
7
4
0.86
W
Hou Yi
wgbeta
Hou Yi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,705
Damage
56,424
69,233
Taken
71,714
42,345
Mitigated
41,980
36,502
Healing
29,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,924
1,337
8,348
5,399
16,441
13,351
248
8,130
8,311
11,159
1,465
W
18,397
210
1,662
1,468
11,534
4,362
0
6,658
4,876
29,894
0
L
Poseidon
12,005
1,424
1,940
2,140
13,141
5,549
0
8,199
4,942
22,409
0
L
Zhong Kui
DKTrey32
Zhong Kui
14,779
1,298
1,060
3,757
16,822
11,532
0
10,730
6,092
23,605
0
W
Chang'e
DarkMusic
Chang'e
9,231
737
9,319
6,520
12,057
6,927
1,032
8,669
3,388
23,678
0
L
Merlin
MkRego-
Merlin
14,803
941
1,644
1,623
11,461
5,563
170
6,650
4,811
32,188
0
W
Eset
Parlaee
Eset
10,358
407
2,424
4,729
13,425
5,429
1,361
9,255
4,170
23,835
0
W
15,098
1,950
560
6,320
21,163
21,048
601
13,459
7,704
10,380
14,277
L
9,913
2,907
1,134
2,912
13,849
5,985
1,211
8,850
4,955
0
18,041
W
Hou Yi
wgbeta
Hou Yi
7,621
2,765
1,611
1,889
11,054
4,579
2,194
8,086
2,968
0
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
45,798
143
Minions Killed
113
0
Camps Cleared
0
1,146,970
Distance Traveled
990,426
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,390
645
18
1
0
162,794
5
W
Zeus
9,966
767
26
2
0
226,209
3
L
Poseidon
9,925
763
26
2
0
217,956
1
L
Zhong Kui
9,112
701
19
1
0
200,506
4
W
Chang'e
10,986
845
34
3
0
244,470
0
L
Merlin
9,422
725
43
3
0
213,904
0
W
Eset
9,948
765
22
2
0
238,459
1
W
Chaac
10,918
840
17
1
0
241,650
1
L
Chiron
8,949
688
7
1
0
195,266
3
W
Hou Yi
9,731
749
44
3
0
196,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role