Player Matchup

Thor
Thor
KibeGorna
Thor
Level 158
God Stats
37W - 24L
1,729 SR
Queue Stats
207W - 173L
1,625 Elo+
Party 1
Sobek
Sobek
PoolChelo
Sobek
Level 157
God Stats
2W - 1L
1,544 SR
Queue Stats
373W - 346L
1,597 Elo+
Solo
Bellona
Bellona
WesleySafadaoKk
Bellona
Level 140
God Stats
1W - 6L
1,685 SR
Queue Stats
473W - 437L
1,577 Elo+
Solo
Heimdallr
Heimdallr
pomegranade
Heimdallr
Level 146
God Stats
7W - 7L
1,654 SR
Queue Stats
97W - 84L
1,588 Elo+
Party 1
Eset
Eset
ßruxaBaratuxa
Eset
Level 156
God Stats
14W - 7L
1,753 SR
Queue Stats
342W - 272L
1,553 Elo+
Party 1
Team Averages
Level 151
1,673 SR
1,588 Elo+

VS

Team Averages
Level 133
1,802 SR
1,782 Elo+
Mercury
Mercury
Dvnteee_
Mercury
Level 65
God Stats
2W - 2L
1,534 SR
Queue Stats
410W - 433L
1,474 Elo+
Solo
Nu Wa
Nu Wa
SyphoZ
Nu Wa
Level 160
God Stats
15W - 2L
1,863 SR
Queue Stats
856W - 254L
1,860 Elo+
Party 2
Xing Tian
Xing Tian
X1ngL1ng
Xing Tian
Level 125
God Stats
185W - 36L
1,986 SR
Queue Stats
294W - 54L
1,939 Elo+
Party 2
Charybdis
Charybdis
victorao
Charybdis
Level 156
God Stats
8W - 6L
1,805 SR
Queue Stats
768W - 222L
1,822 Elo+
Party 2
Poseidon
Poseidon
Ðrop
Poseidon
Level 160
God Stats
2W - 0L
1,822 SR
Queue Stats
67W - 21L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
7 / 4 / 6
7,907
565
10,756
10,167
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
PoolChelo
Sobek
9
1 / 3 / 7
6,292
449
4,032
11,832
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 1 / 1
6,733
481
1,726
8,898
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
pomegranade
Heimdallr
7
1 / 6 / 3
5,468
391
3,810
8,757
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 3 / 3
8,261
590
7,231
9,923
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dvnteee_
Mercury
12
1 / 4 / 4
6,788
485
3,232
9,481
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
SyphoZ
Nu Wa
15
4 / 1 / 6
8,907
636
11,305
5,834
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
X1ngL1ng
Xing Tian
12
2 / 2 / 7
7,630
545
4,202
8,323
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
victorao
Charybdis
13
6 / 4 / 3
8,445
603
7,599
8,208
2,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Ðrop
Poseidon
12
4 / 6 / 5
7,738
553
9,161
8,511
2,737
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
17
Kills
17
17
Deaths
17
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dvnteee_
Mercury
1
4
4
0.75
L
Thor
7
4
6
2.5
L
Sobek
PoolChelo
Sobek
1
3
7
1.5
W
Nu Wa
SyphoZ
Nu Wa
4
1
6
7
L
1
1
1
1.5
W
Xing Tian
X1ngL1ng
Xing Tian
2
2
7
2.75
L
Heimdallr
pomegranade
Heimdallr
1
6
3
0.42
W
Charybdis
victorao
Charybdis
6
4
3
1.88
W
Poseidon
Ðrop
Poseidon
4
6
5
1.08
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
35,499
49,577
Taken
40,357
24,388
Mitigated
16,378
14,458
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dvnteee_
Mercury
3,232
1,173
0
3,448
9,481
2,564
0
2,486
6,851
0
34,074
L
Thor
10,756
2,712
0
2,391
10,167
3,476
0
5,762
4,405
0
35,728
L
Sobek
PoolChelo
Sobek
4,032
505
0
3,189
11,832
9,924
0
6,843
4,989
15,752
0
W
Nu Wa
SyphoZ
Nu Wa
11,305
2,976
0
2,217
5,834
2,280
308
168
5,666
56,573
6,234
L
1,726
338
0
4,588
8,898
5,463
0
4,451
4,447
0
35,928
W
Xing Tian
X1ngL1ng
Xing Tian
4,202
386
0
2,725
8,323
6,636
0
2,578
5,671
22,728
0
L
Heimdallr
pomegranade
Heimdallr
3,810
2,141
0
1,658
8,757
2,467
0
2,444
6,313
0
23,298
W
Charybdis
victorao
Charybdis
7,599
4,214
0
1,258
8,208
2,161
58
1,866
6,250
0
52,805
W
Poseidon
Ðrop
Poseidon
9,161
2,086
0
1,662
8,511
2,737
0
3,659
4,656
45,470
0
L
7,231
583
211
2,421
9,923
3,058
0
4,098
5,825
48,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,661
Gold Earned
39,508
285
Minions Killed
387
0
Camps Cleared
0
1,249,948
Distance Traveled
1,359,937
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,788
485
66
5
0
296,304
5
L
Thor
7,907
565
53
4
0
248,595
3
L
Sobek
6,292
449
19
1
0
274,745
10
W
Nu Wa
8,907
636
103
7
0
278,763
4
L
Bellona
6,733
481
72
5
0
283,072
1
W
Xing Tian
7,630
545
25
2
0
279,676
3
L
Heimdallr
5,468
391
35
3
0
170,948
2
W
Charybdis
8,445
603
104
7
0
236,218
3
W
Poseidon
7,738
553
89
6
0
268,976
6
L
Eset
8,261
590
106
8
0
272,588
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role