Player Matchup

Susano
Susano
DcF_mOnKeY
Susano
Level 85
God Stats
9W - 12L
1,455 SR
Queue Stats
248W - 258L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
TheyCallMeMurica
Zhong Kui
Level 96
God Stats
5W - 6L
1,539 SR
Queue Stats
245W - 275L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
Vendellacade
Jormungandr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 36L
1,488 Elo+
Party 1
Team Averages
Level 68
1,498 SR
1,491 Elo+

VS

Team Averages
Level 58
1,526 SR
1,421 Elo+
Gilgamesh
Gilgamesh
MCClapYoHands23
Gilgamesh
Level 42
God Stats
7W - 4L
1,379 SR
Queue Stats
108W - 110L
1,409 Elo+
Party 2
Hachiman
Hachiman
SenlorChuIo
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,397 Elo+
Party 2
Chang'e
Chang'e
ShameOnJames
Chang'e
Level 119
God Stats
8W - 3L
1,699 SR
Queue Stats
423W - 449L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DcF_mOnKeY
Susano
15
10 / 8 / 6
12,773
710
9,483
18,039
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
15
3 / 7 / 11
12,259
681
21,272
27,009
18,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Vendellacade
Jormungandr
15
3 / 5 / 9
12,006
667
15,533
21,451
21,785
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MCClapYoHands23
Gilgamesh
17
10 / 3 / 6
13,620
757
21,782
21,071
16,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SenlorChuIo
Hachiman
16
5 / 9 / 11
12,723
707
16,933
18,186
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ShameOnJames
Chang'e
17
5 / 4 / 11
12,626
701
17,767
17,662
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
16
Kills
20
20
Deaths
16
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
DcF_mOnKeY
Susano
10
8
6
1.63
W
Gilgamesh
MCClapYoHands23
Gilgamesh
10
3
6
4.33
W
Hachiman
SenlorChuIo
Hachiman
5
9
11
1.17
W
Chang'e
ShameOnJames
Chang'e
5
4
11
2.63
L
Zhong Kui
3
7
11
1.21
L
Jormungandr
Vendellacade
Jormungandr
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,288
Damage
56,482
66,499
Taken
56,919
48,208
Mitigated
32,349
15,047
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DcF_mOnKeY
Susano
9,483
1,759
0
1,203
18,039
8,130
572
4,059
13,980
0
39,338
W
Gilgamesh
MCClapYoHands23
Gilgamesh
21,782
7,722
0
1,791
21,071
16,295
500
12,992
8,079
456
45,333
W
Hachiman
SenlorChuIo
Hachiman
16,933
8,718
272
2,728
18,186
7,507
1,895
11,354
6,832
0
61,921
W
Chang'e
ShameOnJames
Chang'e
17,767
1,195
7,738
9,702
17,662
8,547
724
12,886
4,776
48,405
0
L
Zhong Kui
21,272
341
927
10,626
27,009
18,293
369
9,081
17,928
49,958
0
L
Jormungandr
Vendellacade
Jormungandr
15,533
3,211
475
1,816
21,451
21,785
393
5,901
15,550
45,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
38,969
168
Minions Killed
207
7
Camps Cleared
9
795,481
Distance Traveled
951,094
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,773
710
27
2
3
280,025
1
W
Gilgamesh
13,620
757
51
3
2
335,194
2
W
Hachiman
12,723
707
88
5
5
276,376
3
W
Chang'e
12,626
701
68
4
2
339,524
3
L
Zhong Kui
12,259
681
71
4
3
234,857
0
L
Jormungandr
12,006
667
70
4
1
280,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role