Player Matchup

Merlin
Merlin
ItsRedRoBB3r
Merlin
Level 68
God Stats
9W - 3L
1,688 SR
Queue Stats
140W - 161L
1,504 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
MLLTY
Ah Muzen Cab
Level 90
God Stats
0W - 1L
1,569 SR
Queue Stats
16W - 23L
1,355 Elo+
Party 2
Hercules
Hercules
SWR DEAD7110
Hercules
Level 28
God Stats
3W - 6L
1,437 SR
Queue Stats
36W - 50L
1,194 Elo+
Party 2
Pele
Pele
VacantDino
Pele
Level 55
God Stats
9W - 10L
1,496 SR
Queue Stats
65W - 97L
1,422 Elo+
Party 4
Artio
Artio
XxDarkRoninX
Artio
Level 48
God Stats
0W - 3L
1,228 SR
Queue Stats
49W - 69L
1,349 Elo+
Party 4
Team Averages
Level 58
1,483 SR
1,365 Elo+

VS

Team Averages
Level 68
1,400 SR
1,349 Elo+
Achilles
Achilles
ItsMatt09
Achilles
Level 87
God Stats
21W - 25L
1,359 SR
Queue Stats
201W - 230L
1,367 Elo+
Party 3
Hades
Hades
Lord X Lucifer
Hades
Level 36
God Stats
1W - 1L
1,218 SR
Queue Stats
42W - 56L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
Mathburn1024
Sylvanus
Level 28
God Stats
7W - 11L
1,435 SR
Queue Stats
9W - 24L
1,236 Elo+
Party 3
Neith
Neith
RufStufMcGruf92
Neith
Level 59
God Stats
11W - 19L
1,361 SR
Queue Stats
78W - 116L
1,319 Elo+
Party 3
Ne Zha
Ne Zha
probablyprobably
Ne Zha
Level 129
God Stats
8W - 5L
1,629 SR
Queue Stats
154W - 139L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 2 / 0
8,213
513
4,852
6,388
2,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MLLTY
Ah Muzen Cab
13
1 / 4 / 0
7,579
474
10,831
13,506
3,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
SWR DEAD7110
Hercules
10
0 / 9 / 2
6,505
407
4,948
15,407
11,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 7 / 0
7,453
466
7,801
14,045
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 1
5,697
356
1,666
11,567
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsMatt09
Achilles
17
6 / 1 / 5
10,671
667
11,305
11,870
10,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 4
8,119
507
2,394
6,867
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Mathburn1024
Sylvanus
14
3 / 0 / 8
8,063
504
7,626
11,062
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
9 / 1 / 2
8,582
536
11,467
9,380
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
11 / 2 / 3
9,790
612
13,030
12,011
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
29
29
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
ItsMatt09
Achilles
6
1
5
8.5
L
Merlin
1
2
0
0.5
W
0
1
4
2
L
Ah Muzen Cab
MLLTY
Ah Muzen Cab
1
4
0
0.25
W
Sylvanus
Mathburn1024
Sylvanus
3
0
8
7
W
9
1
2
10
L
Hercules
SWR DEAD7110
Hercules
0
9
2
0.11
L
3
7
0
0.43
L
0
7
1
0.07
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
45,822
60,913
Taken
51,190
26,425
Mitigated
30,705
10,890
Healing
23,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ItsMatt09
Achilles
11,305
6,005
0
3,527
11,870
10,108
2,090
0
11,870
0
63,736
L
Merlin
4,852
777
0
500
6,388
2,099
0
1,980
4,408
54,298
0
W
2,394
237
597
1,973
6,867
2,732
914
3,581
3,286
30,924
0
L
Ah Muzen Cab
MLLTY
Ah Muzen Cab
10,831
3,496
0
5,798
13,506
3,210
66
3,828
9,678
0
49,655
W
Sylvanus
Mathburn1024
Sylvanus
7,626
2,650
2,021
4,083
11,062
9,933
1,211
799
9,949
23,192
6,411
W
11,467
5,510
520
4,366
9,380
3,381
3,309
581
8,681
0
53,619
L
Hercules
SWR DEAD7110
Hercules
4,948
3,221
0
2,821
15,407
11,900
0
0
15,407
0
27,291
L
7,801
2,419
0
944
14,045
4,097
0
274
13,771
0
43,028
L
1,666
109
0
827
11,567
5,119
0
3,063
8,504
9,838
0
W
13,030
5,449
0
6,656
12,011
4,551
2,168
1,226
10,785
0
65,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,447
Gold Earned
45,225
361
Minions Killed
466
0
Camps Cleared
0
1,312,831
Distance Traveled
1,425,553
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,671
667
129
8
0
311,116
1
L
Merlin
8,213
513
131
8
0
273,699
8
W
Hades
8,119
507
79
5
0
264,127
2
L
Ah Muzen Cab
7,579
474
91
6
0
289,750
3
W
Sylvanus
8,063
504
58
4
0
272,334
0
W
Neith
8,582
536
93
6
0
243,432
0
L
Hercules
6,505
407
48
3
0
233,464
3
L
Pele
7,453
466
70
4
0
264,259
0
L
Artio
5,697
356
21
1
0
251,659
0
W
Ne Zha
9,790
612
107
7
0
334,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role