Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ElectricFalcon
Anubis
Level 12
God Stats
6W - 8L
1,097 SR
Queue Stats
9W - 16L
1,248 Elo+
Party 1
Cernunnos
Cernunnos
Georxffe
Cernunnos
Level 16
God Stats
4W - 4L
1,549 SR
Queue Stats
4W - 6L
1,294 Elo+
Solo
Team Averages
Level 32
1,382 SR
1,348 Elo+

VS

Team Averages
Level 44
1,512 SR
1,423 Elo+
Erlang Shen
Erlang Shen
FateStoic
Erlang Shen
Level 63
God Stats
23W - 27L
1,440 SR
Queue Stats
55W - 85L
1,383 Elo+
Party 2
Nox
Nox
MorningCupOfBro
Nox
Level 22
God Stats
7W - 11L
1,595 SR
Queue Stats
49W - 64L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cooolcat
Ah Muzen Cab
Level 48
God Stats
13W - 14L
1,500 SR
Queue Stats
41W - 42L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 6
7,009
701
6,343
7,997
7,834
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 5
7,155
716
4,937
4,462
2,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Georxffe
Cernunnos
10
2 / 0 / 6
6,812
681
4,721
3,670
1,117
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FateStoic
Erlang Shen
7
0 / 5 / 1
5,524
552
3,064
7,759
2,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 1
5,847
585
3,646
6,853
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
cooolcat
Ah Muzen Cab
10
1 / 0 / 0
6,258
626
5,422
6,747
1,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
W
4
0
5
6.5
L
Erlang Shen
FateStoic
Erlang Shen
0
5
1
0.1
W
Cernunnos
Georxffe
Cernunnos
2
0
6
5
L
0
4
1
0.13
L
Ah Muzen Cab
cooolcat
Ah Muzen Cab
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,001
Damage
12,132
16,129
Taken
21,359
11,307
Mitigated
6,234
3,541
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,343
761
83
1,294
7,997
7,834
195
2,637
5,360
17,306
0
W
4,937
521
0
1,783
4,462
2,356
320
768
3,694
20,324
0
L
Erlang Shen
FateStoic
Erlang Shen
3,064
1,490
0
1,716
7,759
2,516
0
4,054
3,705
0
7,516
W
Cernunnos
Georxffe
Cernunnos
4,721
2,631
0
381
3,670
1,117
640
613
3,057
0
12,740
L
3,646
565
0
500
6,853
1,831
0
4,026
2,827
16,244
0
L
Ah Muzen Cab
cooolcat
Ah Muzen Cab
5,422
2,038
0
2,024
6,747
1,887
0
3,747
3,000
0
20,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,976
Gold Earned
17,629
110
Minions Killed
68
2
Camps Cleared
5
515,458
Distance Traveled
456,488
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,009
701
20
2
2
182,340
3
W
Anubis
7,155
716
49
5
0
174,940
3
L
Erlang Shen
5,524
552
6
1
0
140,836
0
W
Cernunnos
6,812
681
41
4
0
158,178
3
L
Nox
5,847
585
31
3
3
134,494
2
L
Ah Muzen Cab
6,258
626
31
3
2
181,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role