Player Matchup

Ares
Ares
ARESgow7
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
K S 968584
Danzaburou
Level 26
God Stats
6W - 9L
1,398 SR
Queue Stats
210W - 200L
1,380 Elo+
Solo
Odin
Odin
Liam2000123
Odin
Level 8
God Stats
2W - 2L
1,713 SR
Queue Stats
15W - 20L
1,395 Elo+
Party 2
Eset
Eset
Nikbo_Dublin
Eset
Level 22
God Stats
23W - 26L
1,497 SR
Queue Stats
54W - 64L
1,394 Elo+
Solo
Arachne
Arachne
sinisterlivehd
Arachne
Level 106
God Stats
37W - 16L
1,661 SR
Queue Stats
415W - 415L
1,454 Elo+
Party 2
Team Averages
Level 33
1,554 SR
1,425 Elo+

VS

Team Averages
Level 8
1,500 SR
1,382 Elo+
Neith
Neith
HydRa GaLacTiK
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 1
Artemis
Artemis
LedaMika
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
UKzZ x OwNaG3 x
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
blackj91
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 1
Set
Set
lolamentoloko
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 121L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 6 / 11
9,139
508
2,718
13,114
7,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
K S 968584
Danzaburou
17
9 / 1 / 12
11,305
628
14,056
8,186
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 2
10,686
594
3,460
10,800
5,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 3 / 7
10,244
569
11,940
12,703
7,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
18 / 0 / 4
12,755
709
17,224
13,997
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 2
7,512
417
5,747
11,559
3,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
LedaMika
Artemis
5
0 / 9 / 2
5,612
312
611
6,801
1,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 12 / 1
7,022
390
4,542
11,044
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
blackj91
Sylvanus
10
0 / 7 / 2
6,702
372
2,293
16,271
12,221
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 6 / 0
10,076
560
11,647
15,293
11,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
42
Kills
11
12
Deaths
45
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
3
6
11
1.42
L
2
11
2
0.27
W
Danzaburou
K S 968584
Danzaburou
9
1
12
15
L
Artemis
LedaMika
Artemis
0
9
2
0.11
W
2
2
2
1.5
W
10
3
7
4.5
L
2
12
1
0.21
L
Sylvanus
blackj91
Sylvanus
0
7
2
0.14
L
7
6
0
1.17
W
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,398
Damage
24,840
58,800
Taken
60,968
29,772
Mitigated
32,321
18,419
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,718
611
0
800
13,114
7,420
175
1,455
11,659
15,057
0
L
5,747
2,678
0
383
11,559
3,584
0
1,389
10,170
0
25,241
W
Danzaburou
K S 968584
Danzaburou
14,056
6,061
0
1,926
8,186
3,176
4,445
1,669
6,517
0
58,905
L
Artemis
LedaMika
Artemis
611
433
0
345
6,801
1,549
0
1,046
5,755
0
6,313
W
3,460
1,422
0
2,654
10,800
5,009
3,281
0
10,800
0
53,260
W
11,940
955
129
5,023
12,703
7,470
2,303
2,547
10,156
54,135
0
L
4,542
1,393
60
388
11,044
3,193
32
4,065
6,906
35,040
0
L
Sylvanus
blackj91
Sylvanus
2,293
1,021
180
1,378
16,271
12,221
0
5,300
10,971
12,030
0
L
11,647
5,374
0
3,280
15,293
11,774
351
2,785
12,508
0
61,143
W
17,224
12,414
0
7,887
13,997
6,697
1,607
1,225
12,272
0
115,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,129
Gold Earned
36,924
498
Minions Killed
217
0
Camps Cleared
0
1,724,678
Distance Traveled
1,297,907
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,139
508
23
1
0
342,958
0
L
Neith
7,512
417
51
3
0
266,320
2
W
Danzaburou
11,305
628
106
6
0
309,062
2
L
Artemis
5,612
312
4
0
0
148,677
1
W
Odin
10,686
594
124
7
0
345,023
0
W
Eset
10,244
569
92
5
0
282,834
0
L
Ra
7,022
390
45
3
0
282,031
0
L
Sylvanus
6,702
372
8
0
0
318,312
2
L
Set
10,076
560
109
6
0
282,567
0
W
Arachne
12,755
709
153
9
0
444,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role