Player Matchup

Bellona
Bellona
ChocoMani
Bellona
Level 8
God Stats
0W - 6L
1,280 SR
Queue Stats
6W - 14L
1,469 Elo+
Solo
Thor
Thor
EvilWolfjeje
Thor
Level 17
God Stats
0W - 2L
1,549 SR
Queue Stats
32W - 20L
1,648 Elo+
Solo
Heimdallr
Heimdallr
FighterZ3827
Heimdallr
Level 27
God Stats
30W - 38L
1,291 SR
Queue Stats
456W - 440L
1,371 Elo+
Party 1
Tiamat
Tiamat
Silentninja914
Tiamat
Level 7
God Stats
24W - 27L
1,320 SR
Queue Stats
40W - 45L
1,288 Elo+
Party 1
Poseidon
Poseidon
kapusto4ka1448
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,340 Elo+
Solo
Team Averages
Level 15
1,388 SR
1,423 Elo+

VS

Team Averages
Level 12
1,431 SR
1,527 Elo+
Cthulhu
Cthulhu
Areizapo
Cthulhu
Level 16
God Stats
6W - 2L
1,585 SR
Queue Stats
22W - 25L
1,383 Elo+
Solo
Poseidon
Poseidon
HemmaRoyd
Poseidon
Level 8
God Stats
5W - 1L
1,486 SR
Queue Stats
20W - 19L
1,373 Elo+
Solo
Izanami
Izanami
OvOjiffy21
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,627 Elo+
Solo
Arachne
Arachne
Virtousox
Arachne
Level 29
God Stats
16W - 12L
1,082 SR
Queue Stats
400W - 438L
1,419 Elo+
Solo
Bellona
Bellona
White8INCHammer
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChocoMani
Bellona
11
2 / 3 / 5
7,598
447
3,387
10,547
9,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 4 / 2
7,859
462
9,354
15,412
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
FighterZ3827
Heimdallr
12
6 / 6 / 6
8,295
488
8,554
12,291
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
6,825
401
5,195
6,694
5,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
11
3 / 8 / 1
7,491
441
6,238
10,298
2,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Areizapo
Cthulhu
10
1 / 1 / 6
6,984
411
4,687
7,759
6,172
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
HemmaRoyd
Poseidon
12
4 / 2 / 0
7,813
460
3,931
9,444
8,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
OvOjiffy21
Izanami
11
0 / 7 / 4
7,395
435
4,434
9,195
2,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Virtousox
Arachne
14
10 / 4 / 4
9,581
564
10,311
11,179
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
10 / 3 / 7
9,873
581
18,271
17,996
15,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
15
Kills
25
25
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Areizapo
Cthulhu
1
1
6
4
L
Bellona
ChocoMani
Bellona
2
3
5
1.5
L
4
4
2
1.25
L
Heimdallr
FighterZ3827
Heimdallr
6
6
6
1.5
W
Poseidon
HemmaRoyd
Poseidon
4
2
0
2
W
Izanami
OvOjiffy21
Izanami
0
7
4
0.29
L
0
4
2
0.25
W
Arachne
Virtousox
Arachne
10
4
4
3
W
10
3
7
4.5
L
Poseidon
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,728
Damage
41,634
55,242
Taken
55,573
27,416
Mitigated
37,366
5,561
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Areizapo
Cthulhu
4,687
107
0
596
7,759
6,172
0
2,335
5,424
15,052
0
L
Bellona
ChocoMani
Bellona
3,387
300
0
1,792
10,547
9,573
82
2,169
8,378
0
19,938
L
9,354
1,424
0
430
15,412
5,358
0
1,879
13,533
0
36,567
L
Heimdallr
FighterZ3827
Heimdallr
8,554
3,131
0
2,343
12,291
4,493
749
2,197
10,094
0
31,523
W
Poseidon
HemmaRoyd
Poseidon
3,931
537
0
2,749
9,444
8,449
921
2,258
7,186
35,681
0
W
Izanami
OvOjiffy21
Izanami
4,434
3,702
0
1,366
9,195
2,668
2,240
955
8,237
0
38,857
L
5,195
777
0
846
6,694
5,570
113
652
6,042
32,042
0
W
Arachne
Virtousox
Arachne
10,311
8,130
0
2,721
11,179
5,040
0
2,440
8,739
0
44,549
W
18,271
6,571
0
7,350
17,996
15,037
498
3,445
14,515
0
58,536
L
Poseidon
6,238
1,021
0
150
10,298
2,422
591
1,721
8,577
29,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,068
Gold Earned
41,646
279
Minions Killed
324
0
Camps Cleared
0
1,420,987
Distance Traveled
1,642,147
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,984
411
15
1
0
355,936
0
L
Bellona
7,598
447
45
3
0
313,690
4
L
Thor
7,859
462
65
4
0
298,605
1
L
Heimdallr
8,295
488
57
3
0
250,661
0
W
Poseidon
7,813
460
65
4
0
304,652
9
W
Izanami
7,395
435
100
6
0
304,939
3
L
Tiamat
6,825
401
71
4
0
269,603
0
W
Arachne
9,581
564
63
4
0
353,356
1
W
Bellona
9,873
581
81
5
0
323,264
2
L
Poseidon
7,491
441
41
2
0
288,428
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role