Player Matchup

Erlang Shen
Erlang Shen
ImStacky
Erlang Shen
Level 59
God Stats
12W - 7L
1,787 SR
Queue Stats
369W - 239L
1,648 Elo+
Party 1
Merlin
Merlin
MageSolo7177
Merlin
Level 40
God Stats
4W - 2L
1,837 SR
Queue Stats
49W - 22L
1,720 Elo+
Party 1
Rama
Rama
RockCinnamon185
Rama
Level 148
God Stats
2W - 0L
1,286 SR
Queue Stats
67W - 68L
1,647 Elo+
Solo
Team Averages
Level 82
1,637 SR
1,671 Elo+

VS

Team Averages
Level 148
1,525 SR
1,596 Elo+
Ares
Ares
Pandoras_AU
Ares
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,579 Elo+
Solo
Merlin
Merlin
RASPUTIA L
Merlin
Level 143
God Stats
159W - 163L
1,599 SR
Queue Stats
159W - 164L
1,609 Elo+
Solo
Izanami
Izanami
manuelesai
Izanami
Level 158
God Stats
2W - 2L
1,477 SR
Queue Stats
127W - 110L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ImStacky
Erlang Shen
18
17 / 5 / 9
15,015
790
25,115
26,018
14,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
10 / 3 / 19
14,833
781
28,439
21,501
8,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 17
12,839
676
8,051
13,560
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 4
12,005
632
19,173
29,092
30,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
RASPUTIA L
Merlin
16
4 / 8 / 3
13,338
702
16,543
17,697
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
manuelesai
Izanami
14
3 / 10 / 3
11,989
631
13,472
20,686
8,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
30
Kills
10
10
Deaths
30
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ImStacky
Erlang Shen
17
5
9
4.3
W
Merlin
10
3
19
6.5
L
3
12
4
0.42
L
Merlin
RASPUTIA L
Merlin
4
8
3
0.69
W
3
2
17
5.75
L
Izanami
manuelesai
Izanami
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,605
Damage
49,188
61,079
Taken
67,475
27,574
Mitigated
44,623
23,799
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ImStacky
Erlang Shen
25,115
14,558
0
11,063
26,018
14,238
1,845
14,321
11,033
0
42,844
W
Merlin
28,439
1,624
295
10,105
21,501
8,741
472
14,276
7,225
86,671
0
L
19,173
261
0
1,402
29,092
30,458
0
10,199
18,893
27,430
0
L
Merlin
RASPUTIA L
Merlin
16,543
460
0
1,832
17,697
6,024
567
9,512
8,185
61,505
0
W
8,051
7,020
0
2,336
13,560
4,595
1,295
7,467
6,093
0
63,782
L
Izanami
manuelesai
Izanami
13,472
8,547
0
334
20,686
8,141
710
9,095
11,591
0
46,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
37,332
249
Minions Killed
177
12
Camps Cleared
5
986,756
Distance Traveled
911,017
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,015
790
33
2
4
342,755
2
W
Merlin
14,833
781
129
7
6
325,212
3
L
Ares
12,005
632
9
0
0
322,570
1
L
Merlin
13,338
702
87
5
2
318,713
1
W
Rama
12,839
676
87
5
2
318,789
2
L
Izanami
11,989
631
81
4
3
269,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role