Player Matchup

Medusa
Medusa
 
Medusa
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Cisthelee
Aphrodite
Level 97
God Stats
9W - 11L
1,530 SR
Queue Stats
42W - 59L
1,399 Elo+
Party 1
Fenrir
Fenrir
NoxiousNote9292
Fenrir
Level 69
God Stats
2W - 6L
1,510 SR
Queue Stats
28W - 45L
1,374 Elo+
Party 1
Hades
Hades
ShinBardock
Hades
Level 23
God Stats
5W - 7L
1,546 SR
Queue Stats
9W - 23L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
Woodedmite14
Baron Samedi
Level 79
God Stats
0W - 1L
1,705 SR
Queue Stats
23W - 35L
1,406 Elo+
Party 1
Team Averages
Level 55
1,558 SR
1,413 Elo+

VS

Team Averages
Level 90
1,620 SR
1,444 Elo+
Vulcan
Vulcan
DobsonLeo
Vulcan
Level 113
God Stats
8W - 3L
1,673 SR
Queue Stats
442W - 450L
1,280 Elo+
Solo
Thanatos
Thanatos
HailMayo
Thanatos
Level 148
God Stats
5W - 2L
1,712 SR
Queue Stats
392W - 367L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
IDM_AzN-
Cthulhu
Level 26
God Stats
3W - 1L
1,539 SR
Queue Stats
5W - 7L
1,342 Elo+
Party 2
Chernobog
Chernobog
IDM_DoN-
Chernobog
Level 53
God Stats
11W - 12L
1,547 SR
Queue Stats
93W - 86L
1,570 Elo+
Party 2
Chaac
Chaac
mistboy223
Chaac
Level 109
God Stats
10W - 6L
1,628 SR
Queue Stats
196W - 188L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 9 / 6
7,079
337
3,699
14,039
5,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Cisthelee
Aphrodite
12
1 / 7 / 7
8,081
385
8,652
21,986
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 9 / 4
8,769
418
8,399
19,966
7,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 10 / 3
8,560
408
10,785
22,056
13,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Woodedmite14
Baron Samedi
16
4 / 2 / 4
9,931
473
11,109
11,537
9,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DobsonLeo
Vulcan
17
5 / 2 / 14
11,484
547
16,953
8,762
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
HailMayo
Thanatos
19
6 / 5 / 12
12,735
606
7,750
18,824
7,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
IDM_AzN-
Cthulhu
17
2 / 1 / 14
11,461
546
9,721
13,865
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
IDM_DoN-
Chernobog
18
13 / 1 / 9
12,149
579
20,263
13,335
5,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
18
11 / 1 / 15
12,155
579
16,681
21,901
23,544
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
9
Kills
37
37
Deaths
10
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
9
6
0.33
L
Aphrodite
Cisthelee
Aphrodite
1
7
7
0.64
W
Vulcan
DobsonLeo
Vulcan
5
2
14
6
W
Thanatos
HailMayo
Thanatos
6
5
12
2.4
W
Cthulhu
IDM_AzN-
Cthulhu
2
1
14
9
W
Chernobog
IDM_DoN-
Chernobog
13
1
9
17.5
L
2
9
4
0.44
L
2
10
3
0.35
L
Baron Samedi
Woodedmite14
Baron Samedi
4
2
4
3
W
Chaac
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,644
Damage
71,368
89,584
Taken
76,687
45,402
Mitigated
56,376
30,729
Healing
35,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,699
2,153
0
0
14,039
5,106
0
4,719
9,234
0
14,689
L
Aphrodite
Cisthelee
Aphrodite
8,652
1,107
5,032
10,909
21,986
9,176
44
8,226
13,606
48,505
0
W
Vulcan
DobsonLeo
Vulcan
16,953
6,567
587
2,389
8,762
3,933
2,154
3,560
5,202
63,680
0
W
Thanatos
HailMayo
Thanatos
7,750
2,347
0
13,132
18,824
7,259
1,679
5,140
13,684
0
109,856
W
Cthulhu
IDM_AzN-
Cthulhu
9,721
701
616
2,874
13,865
15,883
472
6,629
7,236
35,234
0
W
Chernobog
IDM_DoN-
Chernobog
20,263
13,241
565
7,031
13,335
5,757
3,308
5,861
7,474
0
83,634
L
8,399
2,014
0
2,892
19,966
7,879
0
4,064
15,674
0
47,317
L
10,785
1,939
207
6,826
22,056
13,324
159
4,984
16,950
38,497
0
L
Baron Samedi
Woodedmite14
Baron Samedi
11,109
847
1,207
3,656
11,537
9,917
0
4,286
7,119
49,498
0
W
Chaac
16,681
5,552
0
8,757
21,901
23,544
926
9,356
12,545
0
72,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
59,984
307
Minions Killed
541
0
Camps Cleared
0
1,716,366
Distance Traveled
2,070,874
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,079
337
22
1
0
341,304
0
L
Aphrodite
8,081
385
74
4
0
291,730
5
W
Vulcan
11,484
547
121
6
0
414,456
9
W
Thanatos
12,735
606
151
7
0
433,677
1
W
Cthulhu
11,461
546
66
3
0
419,119
1
W
Chernobog
12,149
579
100
5
0
402,016
1
L
Fenrir
8,769
418
61
3
0
371,201
1
L
Hades
8,560
408
67
3
0
320,068
3
L
Baron Samedi
9,931
473
83
4
0
392,063
3
W
Chaac
12,155
579
103
5
0
401,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role