Player Matchup

Chaac
Chaac
Gold V
MileHigh2009987
Chaac
Gold V
Level 128
God Stats
35W - 30L
1,577 SR
Queue Stats
403W - 463L
1,325 MMR
Party 2
Anubis
Anubis
Gold V
Swioa
Anubis
Gold V
Level 41
God Stats
3W - 1L
1,476 SR
Queue Stats
13W - 11L
1,565 MMR
Party 2
Medusa
Medusa
Gold IV
iTz iKonvict
Medusa
Gold IV
Level 119
God Stats
4W - 2L
1,721 SR
Queue Stats
117W - 139L
1,444 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,591 SR
1,445 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,519 SR
1,476 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver III
Almitise
Kukulkan
Silver III
Level 122
God Stats
2W - 3L
1,446 SR
Queue Stats
23W - 25L
1,443 MMR
Solo
Anhur
Anhur
Bronze III
FrAnk D BuNnY
Anhur
Bronze III
Level 89
God Stats
1W - 1L
1,611 SR
Queue Stats
7W - 14L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
9,912
762
15,482
13,295
12,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Swioa
Anubis
12
2 / 3 / 10
8,858
681
6,337
5,989
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
5 / 3 / 7
9,339
718
9,620
8,859
2,494
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
CabrakanAthenaPersephoneHadesHera

VS

Bans
YmirCthulhuArtioGilgameshKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
3 / 4 / 2
9,275
713
5,316
14,228
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Almitise
Kukulkan
12
2 / 5 / 2
8,150
627
9,276
9,359
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 3
7,709
593
3,457
11,107
3,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
3
4
2
1
L
Kukulkan
Almitise
Kukulkan
2
5
2
0.6
L
1
5
3
0.5
W
7
0
6
10
W
Anubis
Swioa
Anubis
2
3
10
2.33
W
Medusa
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,439
Damage
18,049
28,143
Taken
34,694
16,760
Mitigated
18,619
7,583
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,316
274
0
4,168
14,228
12,338
0
4,746
9,176
15,614
0
L
Kukulkan
Almitise
Kukulkan
9,276
232
0
1,341
9,359
3,242
0
1,395
7,359
39,588
0
L
3,457
1,224
0
1,482
11,107
3,039
0
861
9,589
0
7,360
W
15,482
958
0
5,305
13,295
12,058
0
4,385
8,575
337
35,431
W
Anubis
Swioa
Anubis
6,337
167
0
1,068
5,989
2,208
216
3,919
1,915
23,608
0
W
Medusa
9,620
3,219
0
1,210
8,859
2,494
504
5,839
2,725
0
33,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,109
Gold Earned
25,134
165
Minions Killed
114
7
Camps Cleared
5
764,639
Distance Traveled
688,378
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,275
713
12
1
0
221,932
0
L
Kukulkan
8,150
627
88
7
5
242,832
6
L
Anhur
7,709
593
14
1
0
223,614
0
W
Chaac
9,912
762
51
4
1
277,551
2
W
Anubis
8,858
681
44
3
1
231,378
0
W
Medusa
9,339
718
70
5
5
255,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role