Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Crollo_Lucfer
Olorun
Level 28
God Stats
1W - 2L
1,506 SR
Queue Stats
55W - 72L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
GabrielBelmontjr
Nu Wa
Level 42
God Stats
23W - 34L
1,407 SR
Queue Stats
34W - 49L
1,395 Elo+
Party 1
Rama
Rama
T0 TH3 F4C3
Rama
Level 86
God Stats
5W - 6L
1,588 SR
Queue Stats
59W - 54L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
tyspy20
Danzaburou
Level 15
God Stats
21W - 29L
1,432 SR
Queue Stats
27W - 35L
1,435 Elo+
Party 3
Team Averages
Level 56
1,487 SR
1,436 Elo+

VS

Team Averages
Level 53
1,396 SR
1,444 Elo+
Neith
Neith
HARTxBreaker
Neith
Level 12
God Stats
17W - 8L
1,550 SR
Queue Stats
22W - 17L
1,416 Elo+
Party 2
Charybdis
Charybdis
Unlovedhatred
Charybdis
Level 104
God Stats
5W - 8L
1,209 SR
Queue Stats
333W - 326L
1,482 Elo+
Solo
Ra
Ra
butthead34567
Ra
Level 65
God Stats
5W - 6L
1,351 SR
Queue Stats
90W - 93L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
mvh616
Cthulhu
Level 24
God Stats
40W - 21L
1,512 SR
Queue Stats
68W - 63L
1,423 Elo+
Party 2
Bellona
Bellona
ragequithell
Bellona
Level 62
God Stats
5W - 5L
1,355 SR
Queue Stats
40W - 41L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 21 / 2
9,486
791
9,033
30,983
13,209
16
0 / 4 / 1
9,661
805
8,334
11,619
4,810
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 5 / 1
10,974
915
15,467
13,367
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 8 / 2
9,990
833
11,365
17,830
7,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
tyspy20
Danzaburou
16
1 / 9 / 1
10,675
890
20,780
21,652
8,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 21
11,287
941
10,602
12,196
7,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Unlovedhatred
Charybdis
20
16 / 0 / 21
13,670
1,139
22,792
9,846
4,572
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 0 / 26
12,221
1,018
16,544
9,779
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mvh616
Cthulhu
20
5 / 0 / 26
11,855
988
19,344
21,724
25,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
ragequithell
Bellona
20
13 / 0 / 21
13,434
1,120
19,352
15,333
10,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
162
3
Kills
47
47
Deaths
3
7
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
21
2
0.05
L
0
4
1
0.13
L
1
5
1
0.3
W
2
3
21
4.17
L
1
8
2
0.25
W
Charybdis
Unlovedhatred
Charybdis
16
0
21
26.5
W
11
0
26
24
W
Cthulhu
mvh616
Cthulhu
5
0
26
18
W
Bellona
ragequithell
Bellona
13
0
21
23.5
L
Danzaburou
tyspy20
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,979
Damage
88,634
95,451
Taken
68,878
38,959
Mitigated
56,177
7,659
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,033
1,920
0
517
30,983
13,209
0
10,603
20,380
146
13,350
L
8,334
3,576
278
1,746
11,619
4,810
0
4,801
6,818
25,527
0
L
15,467
3,926
760
612
13,367
4,786
0
5,166
8,201
53,940
0
W
10,602
6,284
0
1,045
12,196
7,472
0
2,887
9,309
0
21,752
L
11,365
7,053
0
813
17,830
7,179
0
6,223
11,607
0
29,911
W
Charybdis
Unlovedhatred
Charybdis
22,792
13,762
929
2,487
9,846
4,572
0
3,382
6,464
0
48,238
W
16,544
1,992
5,767
4,817
9,779
8,220
0
4,323
5,456
48,735
0
W
Cthulhu
mvh616
Cthulhu
19,344
845
0
6,584
21,724
25,229
0
8,276
13,448
48,066
0
W
Bellona
ragequithell
Bellona
19,352
4,293
0
426
15,333
10,684
0
5,014
10,319
0
31,557
L
Danzaburou
tyspy20
Danzaburou
20,780
9,947
0
2,933
21,652
8,975
0
9,095
12,557
0
54,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
62,467
216
Minions Killed
267
12
Camps Cleared
3
835,443
Distance Traveled
1,118,274
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,486
791
9
1
0
175,800
0
L
Olorun
9,661
805
27
2
2
149,997
0
L
Nu Wa
10,974
915
93
8
7
196,044
0
W
Neith
11,287
941
32
3
0
186,074
0
L
Rama
9,990
833
25
2
0
134,660
1
W
Charybdis
13,670
1,139
73
6
0
215,791
0
W
Ra
12,221
1,018
73
6
0
237,802
0
W
Cthulhu
11,855
988
60
5
2
233,761
0
W
Bellona
13,434
1,120
29
2
1
244,846
0
L
Danzaburou
10,675
890
62
5
3
178,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role