Player Matchup

Pele
Pele
AngelinaDivinee
Pele
Level 22
God Stats
2W - 0L
1,718 SR
Queue Stats
34W - 35L
1,452 Elo+
Solo
Merlin
Merlin
Blaze Kotton
Merlin
Level 149
God Stats
1W - 0L
1,375 SR
Queue Stats
51W - 66L
1,517 Elo+
Party 1
Bakasura
Bakasura
SAVAGExBANANAS
Bakasura
Level 10
God Stats
11W - 7L
1,510 SR
Queue Stats
30W - 33L
1,527 Elo+
Party 1
Chaac
Chaac
SAVAGExDRIFTS
Chaac
Level 13
God Stats
5W - 1L
1,640 SR
Queue Stats
42W - 55L
1,464 Elo+
Party 1
Cerberus
Cerberus
ghostbuster990
Cerberus
Level 28
God Stats
1W - 3L
1,106 SR
Queue Stats
1W - 3L
1,054 Elo+
Solo
Team Averages
Level 44
1,470 SR
1,403 Elo+

VS

Team Averages
Level 17
1,465 SR
1,538 Elo+
Jormungandr
Jormungandr
DiamondBLACK522
Jormungandr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 274L
1,418 Elo+
Solo
Charybdis
Charybdis
FireandIce259
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Sol
Sol
Moonophone
Sol
Level 29
God Stats
0W - 1L
1,325 SR
Queue Stats
67W - 51L
1,577 Elo+
Solo
Chronos
Chronos
RunePro171
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,440 Elo+
Solo
Hachiman
Hachiman
qkillem
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 10
14,569
1,041
25,129
17,816
6,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
16 / 3 / 11
15,658
1,118
38,389
10,078
3,789
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
20
3 / 7 / 12
12,757
911
14,658
18,261
6,227
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 19
14,452
1,032
15,495
24,396
27,050
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
18
2 / 2 / 10
11,906
850
5,335
9,216
9,041
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DiamondBLACK522
Jormungandr
19
6 / 7 / 8
13,867
991
13,524
25,251
31,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
FireandIce259
Charybdis
19
1 / 11 / 6
11,611
829
8,120
17,731
4,950
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 1 / 8
14,195
1,014
23,513
17,912
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
RunePro171
Chronos
20
3 / 6 / 12
13,561
969
16,117
22,126
6,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
qkillem
Hachiman
19
1 / 13 / 7
11,693
835
9,374
23,658
6,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
59
38
Kills
18
19
Deaths
38
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
3
10
6
W
Merlin
16
3
11
7.17
L
Jormungandr
DiamondBLACK522
Jormungandr
6
7
8
1.43
L
Charybdis
FireandIce259
Charybdis
1
11
6
0.36
L
7
1
8
11
L
Chronos
RunePro171
Chronos
3
6
12
1.5
W
Bakasura
3
7
12
1.29
W
4
4
19
3.38
W
Cerberus
2
2
10
3.5
L
Hachiman
qkillem
Hachiman
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,006
Damage
70,648
79,767
Taken
106,678
52,409
Mitigated
56,129
6,978
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,129
5,252
0
570
17,816
6,302
0
12,010
5,616
0
36,523
W
Merlin
38,389
2,436
0
0
10,078
3,789
0
5,129
4,813
82,445
0
L
Jormungandr
DiamondBLACK522
Jormungandr
13,524
4,861
0
0
25,251
31,990
0
6,009
17,874
38,941
0
L
Charybdis
FireandIce259
Charybdis
8,120
5,974
0
1,333
17,731
4,950
0
9,459
8,202
0
24,534
L
23,513
9,098
94
2,921
17,912
5,362
0
7,379
10,508
45,507
0
L
Chronos
RunePro171
Chronos
16,117
5,275
0
964
22,126
6,868
0
10,088
11,913
49,599
0
W
Bakasura
14,658
11,308
0
672
18,261
6,227
0
13,196
4,803
0
27,054
W
15,495
4,832
0
5,022
24,396
27,050
0
15,836
8,182
0
46,010
W
Cerberus
5,335
188
0
714
9,216
9,041
0
5,903
3,199
13,475
0
L
Hachiman
qkillem
Hachiman
9,374
7,076
0
737
23,658
6,959
0
10,789
12,039
0
18,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,342
Gold Earned
64,927
265
Minions Killed
224
10
Camps Cleared
5
1,103,233
Distance Traveled
1,120,874
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,569
1,041
16
1
0
267,685
1
W
Merlin
15,658
1,118
104
7
2
222,311
1
L
Jormungandr
13,867
991
50
4
0
246,929
0
L
Charybdis
11,611
829
29
2
1
166,087
0
L
Sol
14,195
1,014
59
4
2
249,506
0
L
Chronos
13,561
969
70
5
2
270,223
0
W
Bakasura
12,757
911
35
3
7
210,656
0
W
Chaac
14,452
1,032
83
6
1
244,291
0
W
Cerberus
11,906
850
27
2
0
158,290
1
L
Hachiman
11,693
835
16
1
0
188,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role