Player Matchup

Cerberus
Cerberus
WelshSniperII
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,604 Elo+
Party 1
Loki
Loki
breggles
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,508 Elo+
Party 1
Sol
Sol
jhajas
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,604 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,572 Elo+

VS

Team Averages
Level 41
1,463 SR
1,534 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Ayral
Rama
Level 57
God Stats
1W - 0L
1,697 SR
Queue Stats
44W - 29L
1,556 Elo+
Party 2
Merlin
Merlin
Nemesisadam
Merlin
Level 36
God Stats
2W - 0L
1,193 SR
Queue Stats
39W - 27L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
WelshSniperII
Cerberus
9
0 / 4 / 2
6,575
658
2,801
11,599
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
2 / 7 / 0
6,420
642
4,877
10,335
3,756
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
jhajas
Sol
9
1 / 3 / 1
6,471
647
5,138
7,769
2,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 9
7,306
731
3,753
8,212
5,474
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Ayral
Rama
12
3 / 1 / 11
8,093
809
11,687
5,964
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
13
9 / 0 / 5
8,632
863
10,063
4,512
1,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
9
3.25
W
Rama
Ayral
Rama
3
1
11
8.5
W
Merlin
9
0
5
11.5
L
Cerberus
WelshSniperII
Cerberus
0
4
2
0.25
L
Loki
2
7
0
0.29
L
Sol
jhajas
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,816
Damage
25,503
29,703
Taken
18,688
14,809
Mitigated
9,220
5,739
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,753
631
0
2,154
8,212
5,474
323
3,475
4,682
338
18,003
W
Rama
Ayral
Rama
11,687
6,973
0
945
5,964
2,164
1,366
2,657
3,254
0
27,722
W
Merlin
10,063
307
0
1,311
4,512
1,582
1,039
2,082
2,430
30,310
0
L
Cerberus
WelshSniperII
Cerberus
2,801
202
0
2,691
11,599
8,421
0
3,613
7,986
12,859
0
L
Loki
4,877
771
0
10
10,335
3,756
0
4,066
6,269
0
15,687
L
Sol
jhajas
Sol
5,138
817
0
3,038
7,769
2,632
0
2,801
4,968
18,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,466
Gold Earned
24,031
83
Minions Killed
128
2
Camps Cleared
8
534,417
Distance Traveled
564,522
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,306
731
24
2
1
199,878
1
W
Rama
8,093
809
53
5
4
181,758
3
W
Merlin
8,632
863
51
5
3
182,886
3
L
Cerberus
6,575
658
24
2
0
172,577
2
L
Loki
6,420
642
17
2
1
183,382
3
L
Sol
6,471
647
42
4
1
178,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role