Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Not-TEMPERsv
Arachne
Level 120
God Stats
0W - 3L
1,532 SR
Queue Stats
284W - 256L
1,580 Elo+
Solo
Janus
Janus
Razor phyco
Janus
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 146L
1,581 Elo+
Party 2
Artio
Artio
Trunks TI
Artio
Level 143
God Stats
3W - 6L
1,454 SR
Queue Stats
579W - 618L
1,572 Elo+
Party 2
Izanami
Izanami
jay_B2raw
Izanami
Level 121
God Stats
14W - 14L
1,571 SR
Queue Stats
791W - 718L
1,598 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,566 Elo+

VS

Team Averages
Level 126
1,514 SR
1,564 Elo+
Loki
Loki
Dr Ott1Ott
Loki
Level 123
God Stats
2W - 1L
1,728 SR
Queue Stats
81W - 70L
1,525 Elo+
Party 3
Osiris
Osiris
IgetDumpstered
Osiris
Level 83
God Stats
1W - 0L
1,363 SR
Queue Stats
5W - 2L
1,716 Elo+
Solo
Ra
Ra
KingCarter777
Ra
Level 141
God Stats
2W - 1L
1,629 SR
Queue Stats
50W - 61L
1,487 Elo+
Party 3
Sylvanus
Sylvanus
XxD3athSeeK3rxX
Sylvanus
Level 124
God Stats
11W - 21L
1,429 SR
Queue Stats
193W - 182L
1,555 Elo+
Party 1
Freya
Freya
duckyisbeast
Freya
Level 160
God Stats
25W - 23L
1,423 SR
Queue Stats
692W - 634L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 1 / 0
3,932
393
670
2,320
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Not-TEMPERsv
Arachne
9
2 / 1 / 0
5,641
564
660
4,876
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,864
486
2,066
3,338
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Trunks TI
Artio
9
0 / 1 / 1
5,466
547
4,498
6,734
4,942
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
jay_B2raw
Izanami
10
0 / 2 / 0
5,437
544
1,710
4,713
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,574
557
2,003
4,295
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
5,412
541
3,088
6,774
3,108
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 0 / 0
6,556
656
2,014
1,905
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
7
0 / 0 / 3
4,614
461
1,702
3,982
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 1
5,797
580
3,218
4,592
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
1
0
3
2.5
W
1
2
1
0.75
W
3
0
0
3
L
Arachne
Not-TEMPERsv
Arachne
2
1
0
2
L
0
3
1
0.17
L
Artio
Trunks TI
Artio
0
1
1
0.5
W
Sylvanus
0
0
3
1.5
W
2
0
1
2.5
L
Izanami
jay_B2raw
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,604
Damage
12,025
21,981
Taken
21,548
9,825
Mitigated
9,383
8,079
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
670
374
661
887
2,320
707
0
1,105
1,215
4,998
1,779
W
2,003
465
0
2,272
4,295
1,165
0
1,133
3,070
0
29,142
W
3,088
573
0
2,070
6,774
3,108
0
4,107
2,663
2,829
19,697
W
2,014
352
98
839
1,905
616
0
562
1,265
44,704
0
L
Arachne
Not-TEMPERsv
Arachne
660
300
0
1,375
4,876
1,892
0
807
4,069
0
24,865
L
2,066
45
0
500
3,338
977
0
1,788
1,550
19,890
0
L
Artio
Trunks TI
Artio
4,498
436
65
3,268
6,734
4,942
0
1,047
5,687
26,363
0
W
Sylvanus
1,702
644
1,035
2,043
3,982
3,251
563
818
3,074
11,312
3,794
W
3,218
1,084
0
3,399
4,592
1,243
147
186
4,406
31,943
0
L
Izanami
jay_B2raw
Izanami
1,710
1,165
0
1,323
4,713
1,307
0
2,681
2,032
0
36,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
27,953
255
Minions Killed
323
0
Camps Cleared
0
885,677
Distance Traveled
925,745
81
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,932
393
18
2
0
157,275
78
W
Loki
5,574
557
65
7
0
210,690
3
W
Osiris
5,412
541
49
5
0
182,060
2
W
Ra
6,556
656
96
10
0
199,007
5
L
Arachne
5,641
564
62
6
0
235,676
0
L
Janus
4,864
486
47
5
0
149,688
1
L
Artio
5,466
547
51
5
0
179,644
1
W
Sylvanus
4,614
461
37
4
0
154,184
0
W
Freya
5,797
580
76
8
0
179,804
3
L
Izanami
5,437
544
77
8
0
163,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role