Player Matchup

Freya
Freya
Andeera
Freya
Level 154
God Stats
2W - 2L
1,577 SR
Queue Stats
358W - 392L
1,421 Elo+
Party 3
Hel
Hel
Gravino18
Hel
Level 125
God Stats
2W - 3L
1,631 SR
Queue Stats
705W - 750L
1,409 Elo+
Solo
Tiamat
Tiamat
Nshort2
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,253 Elo+
Party 2
Raijin
Raijin
graydeathlegion
Raijin
Level 144
God Stats
3W - 9L
1,357 SR
Queue Stats
355W - 392L
1,421 Elo+
Party 3
Danzaburou
Danzaburou
minichip123
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Team Averages
Level 98
1,513 SR
1,328 Elo+

VS

Team Averages
Level 108
1,524 SR
1,463 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dinferno0
Charybdis
Level 109
God Stats
2W - 0L
1,837 SR
Queue Stats
173W - 155L
1,444 Elo+
Party 1
Scylla
Scylla
GenesisFrost
Scylla
Level 143
God Stats
4W - 3L
1,470 SR
Queue Stats
210W - 188L
1,490 Elo+
Party 1
Merlin
Merlin
LEVIATHAN_0369
Merlin
Level 94
God Stats
4W - 7L
1,340 SR
Queue Stats
208W - 261L
1,425 Elo+
Solo
Yemoja
Yemoja
perstephonee
Yemoja
Level 78
God Stats
2W - 2L
1,476 SR
Queue Stats
199W - 179L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Andeera
Freya
19
3 / 6 / 9
10,689
668
8,878
16,084
6,585
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
5 / 6 / 6
11,304
707
11,774
19,857
10,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Nshort2
Tiamat
17
1 / 7 / 10
10,601
663
9,278
19,506
10,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 8 / 6
13,238
827
16,145
20,707
8,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
minichip123
Danzaburou
16
1 / 7 / 6
9,963
623
9,502
19,796
7,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 4 / 18
12,020
751
10,878
14,995
6,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Dinferno0
Charybdis
18
8 / 6 / 13
12,336
771
12,216
15,003
5,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
18 / 3 / 13
13,734
858
39,388
14,105
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 3 / 17
11,677
730
11,654
11,056
4,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
17
2 / 3 / 20
11,484
718
8,075
12,818
14,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
115
19
Kills
34
34
Deaths
19
37
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
4
18
3.25
L
Freya
Andeera
Freya
3
6
9
1.25
W
Charybdis
Dinferno0
Charybdis
8
6
13
2.42
W
Scylla
18
3
13
8.17
L
5
6
6
1.33
W
2
3
17
3.5
L
Tiamat
Nshort2
Tiamat
1
7
10
0.86
L
9
8
6
1.5
L
Danzaburou
minichip123
Danzaburou
1
7
6
0.57
W
Yemoja
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,577
Damage
82,211
95,950
Taken
67,977
44,202
Mitigated
37,393
43,884
Healing
28,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,878
5,698
1,843
3,439
14,995
6,131
2,865
9,870
5,125
0
34,076
L
Freya
Andeera
Freya
8,878
2,608
2,525
2,317
16,084
6,585
959
10,641
5,093
22,774
0
W
Charybdis
Dinferno0
Charybdis
12,216
5,139
789
3,157
15,003
5,898
903
10,237
4,766
0
19,929
W
Scylla
39,388
692
2,283
5,880
14,105
6,567
1,427
8,285
5,820
56,816
0
L
11,774
994
12,560
9,118
19,857
10,823
550
9,720
9,792
26,372
0
W
11,654
343
2,851
2,337
11,056
4,492
1,017
8,253
2,803
39,309
0
L
Tiamat
Nshort2
Tiamat
9,278
1,174
1,654
5,778
19,506
10,382
140
12,401
6,715
28,669
0
L
16,145
1,456
901
3,799
20,707
8,676
821
12,983
7,296
32,708
0
L
Danzaburou
minichip123
Danzaburou
9,502
4,623
808
4,424
19,796
7,736
943
11,582
7,937
0
17,001
W
Yemoja
8,075
293
4,281
1,639
12,818
14,305
1,072
9,430
3,388
17,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
61,251
152
Minions Killed
186
0
Camps Cleared
0
1,247,204
Distance Traveled
1,395,954
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,020
751
42
3
0
278,369
0
L
Freya
10,689
668
36
2
0
234,945
0
W
Charybdis
12,336
771
11
1
0
270,713
0
W
Scylla
13,734
858
47
3
0
288,564
0
L
Hel
11,304
707
22
1
0
284,766
0
W
Merlin
11,677
730
54
3
0
304,596
1
L
Tiamat
10,601
663
36
2
0
267,626
0
L
Raijin
13,238
827
36
2
0
198,646
0
L
Danzaburou
9,963
623
22
1
0
261,221
0
W
Yemoja
11,484
718
32
2
0
253,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role