Player Matchup

Janus
Janus
Blackclaw185
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,588 Elo+
Party 1
Vulcan
Vulcan
CHAINSAWPHYCO
Vulcan
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,431 Elo+
Party 1
Hercules
Hercules
Dreadmonger
Hercules
Level 91
God Stats
3W - 1L
1,830 SR
Queue Stats
38W - 27L
1,666 Elo+
Party 1
Team Averages
Level 96
1,610 SR
1,562 Elo+

VS

Team Averages
Level 60
1,495 SR
1,398 Elo+
Artemis
Artemis
ConscriptBugg
Artemis
Level 27
God Stats
3W - 3L
1,506 SR
Queue Stats
91W - 108L
1,295 Elo+
Party 2
Chang'e
Chang'e
Draynor_
Chang'e
Level 47
God Stats
1W - 0L
1,610 SR
Queue Stats
35W - 24L
1,613 Elo+
Solo
Bellona
Bellona
SettFiber
Bellona
Level 106
God Stats
20W - 18L
1,369 SR
Queue Stats
229W - 227L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,537
681
14,683
11,797
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 5
9,821
702
8,640
10,925
3,306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Dreadmonger
Hercules
12
3 / 7 / 4
10,313
737
9,612
20,755
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
6 / 5 / 11
10,370
741
12,580
13,352
4,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Draynor_
Chang'e
15
5 / 1 / 14
10,478
748
11,535
16,600
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SettFiber
Bellona
15
10 / 2 / 11
11,154
797
14,108
18,710
17,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
7
Kills
21
21
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
2
7
5
0.64
W
Artemis
6
5
11
2.3
W
Chang'e
Draynor_
Chang'e
5
1
14
12
L
Hercules
Dreadmonger
Hercules
3
7
4
0.71
W
Bellona
SettFiber
Bellona
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
38,223
43,477
Taken
48,662
23,951
Mitigated
28,933
7,872
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,683
521
9
1,001
11,797
2,925
0
2,754
8,743
36,043
0
L
8,640
3,103
290
1,229
10,925
3,306
0
1,553
9,062
25,431
0
W
Artemis
12,580
6,491
0
4,249
13,352
4,367
1,422
8,002
4,880
0
35,205
W
Chang'e
Draynor_
Chang'e
11,535
1,191
5,100
10,125
16,600
6,759
1,112
8,698
7,550
47,873
0
L
Hercules
Dreadmonger
Hercules
9,612
1,858
267
5,076
20,755
17,720
0
7,320
12,336
4,567
16,200
W
Bellona
SettFiber
Bellona
14,108
4,479
0
4,330
18,710
17,807
710
7,232
11,044
0
32,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
32,002
106
Minions Killed
152
2
Camps Cleared
9
699,177
Distance Traveled
841,876
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,537
681
38
3
1
239,814
4
L
Vulcan
9,821
702
42
3
1
221,279
1
W
Artemis
10,370
741
54
4
3
255,107
4
W
Chang'e
10,478
748
78
6
5
281,728
4
L
Hercules
10,313
737
26
2
0
238,084
3
W
Bellona
11,154
797
20
1
1
305,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role