Player Matchup

Jormungandr
Jormungandr
Platinum III
Persile
Jormungandr
Platinum III
Level 154
God Stats
14W - 14L
1,606 SR
Queue Stats
433W - 491L
1,822 MMR
Solo
Skadi
Skadi
Gold II
SurpriseTbag
Skadi
Gold II
Level 136
God Stats
6W - 13L
1,491 SR
Queue Stats
102W - 113L
1,719 MMR
Solo
Vulcan
Vulcan
Gold V
Victor21009
Vulcan
Gold V
Level 160
God Stats
1W - 1L
1,496 SR
Queue Stats
57W - 57L
1,842 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,531 SR
1,794 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,653 SR
1,688 MMR
Gilgamesh
Gilgamesh
Gold IV
Xyilo--
Gilgamesh
Gold IV
Level 104
God Stats
6W - 2L
1,517 SR
Queue Stats
30W - 29L
1,725 MMR
Party 1
Artio
Artio
Platinum V
attilaxfloo
Artio
Platinum V
Level 157
God Stats
2W - 0L
1,769 SR
Queue Stats
36W - 43L
1,852 MMR
Solo
Anubis
Anubis
Silver I
itsGroove--
Anubis
Silver I
Level 69
God Stats
3W - 3L
1,673 SR
Queue Stats
9W - 12L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Persile
Jormungandr
10
3 / 6 / 1
8,339
695
8,036
10,028
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 7 / 1
7,367
614
5,535
9,920
2,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
10
0 / 7 / 4
7,221
602
9,206
7,604
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraPersephoneMorgan Le FayCthulhuNeith

VS

Bans
GaneshaAphroditeArtemisHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Xyilo--
Gilgamesh
12
4 / 3 / 13
8,937
745
8,153
11,714
5,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 15
9,405
784
6,331
17,810
17,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
13 / 0 / 5
10,308
859
10,688
11,668
6,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
20
20
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Persile
Jormungandr
3
6
1
0.58
L
1
7
1
0.21
L
Vulcan
0
7
4
0.29
W
Gilgamesh
Xyilo--
Gilgamesh
4
3
13
3.5
W
3
1
15
10.5
W
Anubis
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
25,172
27,552
Taken
41,192
10,608
Mitigated
29,725
894
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Persile
Jormungandr
8,036
1,060
0
678
10,028
6,643
0
8,320
1,708
15,215
0
L
5,535
2,022
0
0
9,920
2,073
67
6,156
3,764
0
24,111
L
Vulcan
9,206
2,838
0
216
7,604
1,892
0
2,791
4,813
22,723
0
W
Gilgamesh
Xyilo--
Gilgamesh
8,153
1,738
0
1,056
11,714
5,204
772
3,557
7,965
0
33,420
W
6,331
494
2,209
6,184
17,810
17,898
135
6,951
10,607
16,844
0
W
Anubis
10,688
333
0
5,777
11,668
6,623
1,044
6,619
4,799
48,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
28,650
101
Minions Killed
159
3
Camps Cleared
7
580,298
Distance Traveled
729,332
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,339
695
15
1
1
186,695
1
L
Skadi
7,367
614
61
5
0
183,613
2
L
Vulcan
7,221
602
25
2
2
209,990
5
W
Gilgamesh
8,937
745
55
5
4
247,821
5
W
Artio
9,405
784
13
1
0
254,241
2
W
Anubis
10,308
859
91
8
3
227,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role