Player Matchup

Anubis
Anubis
Kaladin STB
Anubis
Level 61
God Stats
0W - 2L
1,235 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 1
Achilles
Achilles
Kroosia
Achilles
Level 94
God Stats
0W - 1L
1,425 SR
Queue Stats
9W - 9L
1,379 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheMonkey57
Kumbhakarna
Level 45
God Stats
0W - 1L
1,918 SR
Queue Stats
1W - 6L
1,226 Elo+
Party 1
Kali
Kali
marcial687
Kali
Level 103
God Stats
0W - 1L
1,568 SR
Queue Stats
7W - 20L
1,302 Elo+
Party 1
Bacchus
Bacchus
sunsitoo
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 1
Team Averages
Level 74
1,529 SR
1,324 Elo+

VS

Team Averages
Level 60
1,637 SR
1,490 Elo+
Zeus
Zeus
Cracked_by_sky
Zeus
Level 16
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2
Chaac
Chaac
DrFoldgish
Chaac
Level 89
God Stats
1W - 0L
2,021 SR
Queue Stats
44W - 41L
1,409 Elo+
Party 3
Artio
Artio
Leionis
Artio
Level 68
God Stats
1W - 1L
1,660 SR
Queue Stats
20W - 14L
1,339 Elo+
Party 3
Scylla
Scylla
sniperfreak190
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,628 Elo+
Party 3
Bellona
Bellona
soy_remalo
Bellona
Level 41
God Stats
3W - 0L
1,734 SR
Queue Stats
43W - 47L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 7 / 3
7,340
918
10,106
7,486
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Kroosia
Achilles
13
4 / 6 / 1
7,794
974
8,863
14,181
10,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
TheMonkey57
Kumbhakarna
13
2 / 6 / 4
7,019
877
4,423
14,513
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 6
6,922
865
4,566
11,863
4,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
sunsitoo
Bacchus
9
0 / 6 / 4
6,047
756
5,995
8,533
9,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 17
8,637
1,080
8,015
4,292
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
16
13 / 2 / 15
9,570
1,196
15,525
13,097
8,749
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Leionis
Artio
14
7 / 2 / 18
8,666
1,083
7,189
11,362
6,253
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 3 / 20
8,445
1,056
9,937
6,333
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
soy_remalo
Bellona
15
4 / 1 / 25
8,869
1,109
10,892
15,525
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
9
Kills
33
33
Deaths
10
18
Assists
95
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
Chaac
13
2
15
10.25
L
Anubis
2
7
3
0.5
L
Achilles
Kroosia
Achilles
4
6
1
0.75
W
Artio
Leionis
Artio
7
2
18
8
L
Kumbhakarna
TheMonkey57
Kumbhakarna
2
6
4
0.67
L
1
8
6
0.5
W
6
3
20
5.33
W
Bellona
soy_remalo
Bellona
4
1
25
16.5
L
Bacchus
sunsitoo
Bacchus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
51,558
56,576
Taken
50,609
42,445
Mitigated
29,773
10,255
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,015
1,265
168
125
4,292
1,811
1,073
647
3,645
16,501
0
W
Chaac
15,525
3,053
330
3,380
13,097
8,749
1,098
4,710
8,208
0
27,537
L
Anubis
10,106
687
1,768
286
7,486
4,110
0
2,035
5,397
16,972
0
L
Achilles
Kroosia
Achilles
8,863
2,807
745
3,398
14,181
10,496
0
6,782
7,296
0
17,080
W
Artio
Leionis
Artio
7,189
746
5,916
4,201
11,362
6,253
1,233
5,884
5,238
12,368
0
L
Kumbhakarna
TheMonkey57
Kumbhakarna
4,423
354
461
1,271
14,513
14,294
0
5,095
9,312
7,414
0
L
4,566
2,368
0
2,326
11,863
4,262
0
6,337
5,280
0
7,844
W
9,937
1,688
2,528
1,092
6,333
1,847
1,302
2,034
4,215
16,605
0
W
Bellona
soy_remalo
Bellona
10,892
2,018
642
6,470
15,525
11,113
282
6,431
8,263
0
16,424
L
Bacchus
sunsitoo
Bacchus
5,995
331
0
0
8,533
9,283
0
4,333
4,150
7,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
44,187
55
Minions Killed
79
0
Camps Cleared
0
650,898
Distance Traveled
789,054
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,637
1,080
17
2
0
150,124
0
W
Chaac
9,570
1,196
25
3
0
160,232
0
L
Anubis
7,340
918
18
2
0
104,987
0
L
Achilles
7,794
974
21
3
0
136,957
0
W
Artio
8,666
1,083
8
1
0
160,179
0
L
Kumbhakarna
7,019
877
7
1
0
141,868
3
L
Kali
6,922
865
5
1
0
134,238
0
W
Scylla
8,445
1,056
20
3
0
130,219
0
W
Bellona
8,869
1,109
9
1
0
188,300
0
L
Bacchus
6,047
756
4
1
0
132,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role