Player Matchup

Ra
Ra
BarefootGiant
Ra
Level 28
God Stats
9W - 10L
1,471 SR
Queue Stats
164W - 180L
1,460 Elo+
Party 1
King Arthur
King Arthur
Jinister
King Arthur
Level 18
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Arachne
Arachne
Koochey
Arachne
Level 68
God Stats
0W - 5L
1,177 SR
Queue Stats
368W - 375L
1,491 Elo+
Party 1
Team Averages
Level 38
1,356 SR
1,386 Elo+

VS

Team Averages
Level 41
1,550 SR
1,559 Elo+
He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SirReginald4
Gilgamesh
Level 28
God Stats
33W - 14L
1,626 SR
Queue Stats
153W - 102L
1,639 Elo+
Solo
Heimdallr
Heimdallr
XiDaBBaH--
Heimdallr
Level 69
God Stats
3W - 1L
1,525 SR
Queue Stats
73W - 66L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,245
750
7,033
10,084
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Jinister
King Arthur
9
0 / 9 / 2
6,928
630
3,583
11,657
6,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Koochey
Arachne
11
3 / 7 / 0
8,480
771
6,442
13,390
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
9 / 3 / 7
9,724
884
11,737
8,036
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SirReginald4
Gilgamesh
14
10 / 1 / 11
10,628
966
10,533
12,836
10,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
XiDaBBaH--
Heimdallr
13
5 / 2 / 15
9,407
855
7,461
7,537
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
24
24
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
3
7
4.17
L
2
8
2
0.38
L
King Arthur
Jinister
King Arthur
0
9
2
0.11
L
Arachne
Koochey
Arachne
3
7
0
0.43
W
Gilgamesh
SirReginald4
Gilgamesh
10
1
11
15.5
W
Heimdallr
XiDaBBaH--
Heimdallr
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,058
Damage
29,731
35,131
Taken
28,409
14,624
Mitigated
17,038
4,229
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,737
1,008
0
2,234
8,036
2,605
624
2,469
5,347
38,831
0
L
7,033
1,058
201
568
10,084
3,465
0
2,370
7,570
28,876
0
L
King Arthur
Jinister
King Arthur
3,583
830
0
786
11,657
6,066
0
4,206
7,275
0
10,857
L
Arachne
Koochey
Arachne
6,442
4,318
0
2,674
13,390
5,093
0
4,636
8,517
0
13,719
W
Gilgamesh
SirReginald4
Gilgamesh
10,533
3,711
527
2,197
12,836
10,961
0
2,019
10,503
0
37,232
W
Heimdallr
XiDaBBaH--
Heimdallr
7,461
2,916
134
377
7,537
3,472
2,055
2,660
4,671
0
28,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
29,759
87
Minions Killed
178
1
Camps Cleared
9
575,010
Distance Traveled
606,478
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,724
884
70
6
2
182,873
0
L
Ra
8,245
750
53
5
1
180,657
3
L
King Arthur
6,928
630
19
2
0
217,460
0
L
Arachne
8,480
771
15
1
0
176,893
0
W
Gilgamesh
10,628
966
54
5
6
232,099
5
W
Heimdallr
9,407
855
54
5
1
191,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role