Player Matchup

Artio
Artio
 
Artio
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Astolfo2169
Baron Samedi
Level 155
God Stats
20W - 7L
1,649 SR
Queue Stats
171W - 142L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
max24boss
Danzaburou
Level 156
God Stats
3W - 3L
1,505 SR
Queue Stats
164W - 130L
1,562 Elo+
Party 1
Team Averages
Level 149
1,551 SR
1,550 Elo+

VS

Team Averages
Level 122
1,635 SR
1,575 Elo+
Cerberus
Cerberus
AGaySlushie
Cerberus
Level 105
God Stats
2W - 3L
1,749 SR
Queue Stats
83W - 75L
1,526 Elo+
Solo
Pele
Pele
KingOfKings359
Pele
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 108L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
xXSabotageXx187
Gilgamesh
Level 122
God Stats
25W - 11L
1,657 SR
Queue Stats
157W - 108L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 1 / 9
9,730
695
6,960
13,362
12,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Astolfo2169
Baron Samedi
13
4 / 3 / 7
9,395
671
13,576
8,008
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
max24boss
Danzaburou
13
6 / 3 / 5
9,911
708
10,227
6,557
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AGaySlushie
Cerberus
12
3 / 3 / 1
8,789
628
5,625
12,091
5,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 4
9,038
646
7,495
13,273
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
xXSabotageXx187
Gilgamesh
13
2 / 3 / 4
8,985
642
6,786
11,682
9,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
7
7
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
9
5.5
L
Cerberus
AGaySlushie
Cerberus
3
3
1
1.17
W
Baron Samedi
Astolfo2169
Baron Samedi
4
3
7
2.5
L
2
5
4
0.8
W
Danzaburou
max24boss
Danzaburou
6
3
5
2.83
L
Gilgamesh
xXSabotageXx187
Gilgamesh
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
19,906
27,927
Taken
37,046
18,093
Mitigated
20,963
10,351
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,960
688
761
3,967
13,362
12,262
126
2,839
9,883
21,743
0
L
Cerberus
AGaySlushie
Cerberus
5,625
49
0
3,630
12,091
5,841
0
6,870
5,221
23,921
0
W
Baron Samedi
Astolfo2169
Baron Samedi
13,576
786
2,593
2,607
8,008
2,651
607
2,222
5,550
36,006
0
L
7,495
1,157
0
3,096
13,273
5,910
59
8,280
4,993
0
30,726
W
Danzaburou
max24boss
Danzaburou
10,227
4,173
0
423
6,557
3,180
898
843
5,627
0
29,047
L
Gilgamesh
xXSabotageXx187
Gilgamesh
6,786
1,765
0
1,397
11,682
9,212
0
6,225
5,457
0
30,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
26,812
143
Minions Killed
175
5
Camps Cleared
9
772,762
Distance Traveled
780,774
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,730
695
31
2
3
282,076
0
L
Cerberus
8,789
628
64
5
4
271,428
3
W
Baron Samedi
9,395
671
51
4
2
243,187
3
L
Pele
9,038
646
52
4
1
241,299
2
W
Danzaburou
9,911
708
61
4
0
247,499
1
L
Gilgamesh
8,985
642
59
4
4
268,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role