Player Matchup

Eset
Eset
BlackkStarz
Eset
Level 101
God Stats
1W - 1L
1,436 SR
Queue Stats
156W - 142L
1,522 Elo+
Solo
Zeus
Zeus
Hassal_GG
Zeus
Level 143
God Stats
7W - 4L
1,598 SR
Queue Stats
51W - 44L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
Louisi318Animal
Hou Yi
Level 116
God Stats
1W - 0L
1,265 SR
Queue Stats
46W - 38L
1,542 Elo+
Solo
Odin
Odin
RPWK3
Odin
Level 124
God Stats
2W - 0L
1,441 SR
Queue Stats
40W - 27L
1,515 Elo+
Party 3
Jormungandr
Jormungandr
SpankieTheElf
Jormungandr
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,408 Elo+
Solo
Team Averages
Level 115
1,448 SR
1,494 Elo+

VS

Team Averages
Level 92
1,676 SR
1,505 Elo+
Nu Wa
Nu Wa
BriansMisery
Nu Wa
Level 53
God Stats
14W - 9L
1,641 SR
Queue Stats
490W - 407L
1,523 Elo+
Party 1
Ra
Ra
CMART1N93
Ra
Level 128
God Stats
11W - 3L
1,802 SR
Queue Stats
74W - 70L
1,559 Elo+
Party 2
Arachne
Arachne
COD shooterbill
Arachne
Level 109
God Stats
4W - 4L
1,417 SR
Queue Stats
125W - 134L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Enriquemendiol5
Tsukuyomi
Level 54
God Stats
4W - 6L
1,835 SR
Queue Stats
544W - 502L
1,498 Elo+
Party 1
Cerberus
Cerberus
KARL LE KING
Cerberus
Level 117
God Stats
23W - 11L
1,684 SR
Queue Stats
73W - 61L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 15
10,316
1,032
14,670
10,477
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
19
17 / 2 / 10
13,378
1,338
30,895
8,635
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 3 / 17
10,117
1,012
11,056
8,022
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
RPWK3
Odin
17
2 / 2 / 19
10,112
1,011
8,760
11,877
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
SpankieTheElf
Jormungandr
18
5 / 0 / 21
11,398
1,140
13,272
9,552
8,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

271

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,984
998
10,891
8,831
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 8 / 5
10,634
1,063
15,549
16,192
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
3 / 11 / 6
10,140
1,014
7,413
23,275
8,602
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Enriquemendiol5
Tsukuyomi
16
1 / 8 / 4
9,496
950
7,557
17,751
6,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
KARL LE KING
Cerberus
16
1 / 4 / 7
9,368
937
4,238
18,526
18,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
33
Kills
12
12
Deaths
33
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
L
3
2
6
3
L
4
8
5
0.81
L
3
11
6
0.55
L
Tsukuyomi
Enriquemendiol5
Tsukuyomi
1
8
4
0.38
W
Zeus
17
2
10
11
L
Cerberus
KARL LE KING
Cerberus
1
4
7
1.13
W
4
3
17
4.17
W
Odin
RPWK3
Odin
2
2
19
5.75
W
Jormungandr
SpankieTheElf
Jormungandr
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,653
Damage
45,648
48,563
Taken
84,575
31,077
Mitigated
43,037
6,706
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,670
1,002
721
1,999
10,477
3,179
0
6,801
3,428
25,613
0
L
10,891
1,686
0
414
8,831
2,816
0
7,666
1,027
22,423
0
L
15,549
1,163
510
2,040
16,192
6,523
0
8,718
7,055
37,303
0
L
7,413
4,950
398
2,380
23,275
8,602
0
18,360
4,565
0
16,859
L
Tsukuyomi
Enriquemendiol5
Tsukuyomi
7,557
1,954
0
1,878
17,751
6,513
0
11,263
6,103
0
35,470
W
Zeus
30,895
4,033
0
1,970
8,635
3,591
0
5,704
2,797
63,915
0
L
Cerberus
KARL LE KING
Cerberus
4,238
156
280
2,203
18,526
18,583
0
12,151
5,600
18,994
0
W
11,056
4,849
0
843
8,022
2,757
0
4,618
3,284
0
27,284
W
Odin
RPWK3
Odin
8,760
1,507
0
1,173
11,877
12,768
0
6,991
4,608
271
17,571
W
Jormungandr
SpankieTheElf
Jormungandr
13,272
3,696
0
0
9,552
8,782
0
5,510
3,768
40,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,321
Gold Earned
49,622
241
Minions Killed
176
4
Camps Cleared
10
860,728
Distance Traveled
923,096
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,316
1,032
20
2
0
174,183
0
L
Nu Wa
9,984
998
30
3
2
173,632
0
L
Ra
10,634
1,063
42
4
1
178,273
0
L
Arachne
10,140
1,014
28
3
2
209,164
0
L
Tsukuyomi
9,496
950
47
5
5
183,398
0
W
Zeus
13,378
1,338
73
7
1
169,087
1
L
Cerberus
9,368
937
29
3
0
178,629
0
W
Hou Yi
10,117
1,012
44
4
0
159,504
2
W
Odin
10,112
1,011
25
3
2
177,192
0
W
Jormungandr
11,398
1,140
79
8
1
180,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role